tag:blogger.com,1999:blog-71090215784135022552024-03-28T12:27:31.991-07:00Monster Girl Dreams BlogThresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.comBlogger173125truetag:blogger.com,1999:blog-7109021578413502255.post-45939800893019801152024-02-09T11:08:00.000-08:002024-02-09T11:08:28.894-08:00v25.9b Change Log<p><br /></p><p>**Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Notice from v25.6: Due to changes, your text History will be cleared when updating an older save. Do not panic, this will have no effect on your save.**</p><p><br /></p><p>**Art**</p><p><br /></p><p>* Belle now has her minotaur tail that I forgot to make sure she got, by Applehead! Also it turns out she had a bra layer that never made it to me so that's now also in!</p><p><br /></p><p>**Tweaks**</p><p><br /></p><p>* Decreased frequency of auto saves.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed an issue where toggling on art again while talking to an npc while art was off would cause a crash.</p><p>* Fixed an issue where victory and loss scenes for scenes requiring multiple enemies would not be fetched properly.</p><p>* Fixed a few typos and edits.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-70966235178912385162024-01-31T11:42:00.000-08:002024-01-31T11:42:57.798-08:00 v25.9a Change Log<p><br /></p><p>**Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Notice from v25.6: Due to changes, your text History will be cleared when updating an older save. Do not panic, this will have no effect on your save.**</p><p><br /></p><p>**Undocumented change from earlier update I didn't realize happened but it's cool so I'm keeping it.**</p><p><br /></p><p>* You can now move into the square of a projectile on a grid map, and it now moves at the same time, meaning you now have more wiggle room on Iabel's floor.</p><p><br /></p><p>**Technically a bug fix but related to the above.**</p><p><br /></p><p>* Moving into a grid map projectile's square from its movement direction now makes you get hit by it instead of it avoiding you. Approaching from the side or back is still safe!</p><p><br /></p><p>**Auto Saves**</p><p><br /></p><p>* The Renpy auto saves weren't really working properly still, mostly due to MGD's moddable systems, so I revised some things into a different auto save feature that should make less blank autosave slots.</p><p>* Auto saves now only occur when menus pop up, at the town square, when you close the game, or when triggered by a specific text function.</p><p>* The game trying to auto save should no longer make the Labyrinth lag into the dirt, in part by not letting it try to do it there, and also by it not repeating its attempts to auto save until one goes through.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed the shortcut to the town square in your room advancing time because I used GoToTown instead of BumpToTown like a potat.</p><p>* Fixed a crash that could occur if you started an exploration with a single event or monster.</p><p>* The character creator/level up screen should no longer flood your text history with helpful info.</p><p>* Fixed activating levers or such in the grid map/labyrinth not playing the movement animations for npcs.</p><p>* Fixed hitting enter (or similar inputs) while in the grid map counting as a player step and applying aphrodisiac damage and tickdown, as well as similar effects, despite nothing otherwise happening or moving.</p><p>* The labyrinth aphrodisiac haze tiles can no longer stunlock you for multiple turns once you hit 100 aphrodisiac potency by making you unintendedly chain orgasm.</p><p>* Fixed escape skills like teleport and distract using your opponent's stats to gauge your escape chance instead of your own.</p><p>* Fixed an incorrect expression call in Perpetua's Electrify responses that made her arm vanish.</p><p>* Toggling on Nightmare Mode in the Labyrinth then leaving to go to another location no longer leaves Nightmare Mode on for that location in secret.</p><p>* Fixed a bug that caused specifically the unequip button to duplicate items while deleting whatever was at the top of the inventory stack. Which could include key items or otherwise.</p><p>* Fixed a bug where the number of copies you're selling of a single item would apply to Sell Excess and Sell Junk, meaning you could basically make infinite money.</p><p>* Updated the Nicci boobs close up used in Sofia's hypno attacks.</p><p>* Fixed a few typos and edits.</p>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-54145179563668905542024-01-19T16:04:00.000-08:002024-01-19T16:04:25.454-08:00v25.9 Change Log<p> **Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Notice from v25.6 : Due to changes, your text History will be cleared when updating an older save. Do not panic, this will have no effect on your save.**</p><p><br /></p><p>**Content**</p><p><br /></p><p>* All of Nicci's existing content has been reviewed and updated to a better writing standard, with the exception of her relatively recent nursing handjob loss scene, as well as her Labyrinth-specific content. For example, her old base loss scene was 691 words. The new one is 2022 words. By Threshold. Edited by Valentin Cognito.</p><p>* Auria now has a treasure chest gloryhole paizuri scene that has a 25% chance to trigger when you encounter her after you have spent at least 10,000 Eros. By Valentin Cognito. Edited by Threshold.</p><p>* There's a new non-lewd bar event that can occur with Elena and a Blue slime when working at Vivian's, as well as a conversation you can have with Elly after it's happened. By Valentin Cognito. Edited by Threshold.</p><p>* There's a new waiter scene at the brothel where Nara hires you to try out a new dance. By Valentin Cognito. Edited by Threshold.</p><p>* Lovol and Ampere now have new conversations about themselves. By Valentin Cognito. Edited by Threshold.</p><p><br /></p><p>**Balancing**</p><p><br /></p><p>* Nicci's no-stance moves have been slightly buffed, and she now has 2 kiss variations that function the same as the original Skill, but offer new flavor text.</p><p><br /></p><p>**Art**</p><p><br /></p><p>* Nicci now has revised art, done by Jiffic who did her original art.</p><p><br /></p><p>**QoL**</p><p><br /></p><p>* Added an option in town to go straight to your room, as well as an option in the room to go right back to town square.</p><p>* Added shortcuts in the Temple to get from the main entrance to Feng or Aiko faster and back again, once you've acquired the Sigil Of Will-Power.</p><p>* When removing fetishes, sensitivities, donating to the church, or shopping at Venefica or Auria, you can now see how many Eros you have.</p><p>* Skills that deal recoil damage will display an estimate of how much you will take using the skill. It does not take into account enemy stats.</p><p>* After using Analyze on a monster when hovering over them you can now see the relevant info you gain for the remainder of the battle.</p><p>* There is now a dedicated page to list all the changes the different difficulties apply.</p><p><br /></p><p>**Hard Mode Difficulty Tweaks**</p><p><br /></p><p>* Monsters no longer give you a grace period for stance moves, meaning group fights can lead to you getting swarmed much more rapidly.</p><p>* Using an escape skill now only gives you a grace period for the remainder of the turn instead of 2 turns.</p><p>* When charmed, escape skills have their odds cut down by 75% instead of 50%.</p><p>* When charmed, temptation checks have their difficulty increased by 5 instead of 1.</p><p>* Sleep drains 25% more energy from the player.</p><p>* Energy costs to auto pass failed checks is increased by 25%.</p><p>* The minimum possible cost to auto pass a check is 25 instead of 10.</p><p><br /></p><p>**Easy Mode Difficulty Tweaks**</p><p><br /></p><p>* Energy costs to auto pass failed checks is reduced by 25%.</p><p>* Item and Eros drops rates are increased by 25%.</p><p>* Gain 20% more exp.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed the dark elf glory hole event not advancing time.</p><p>* Fixed a potential crash related to UseHeldBG being used without a held background.</p><p>* Fixed UseHeldBG not accounting for a nighttime bg being held then going into the day in rare instances.</p><p>* Gren's anal loss scene and the Generic Lizard Girl's sex loss scene now work again.</p><p>* You can no longer put text functions into the name field for your character during the game start causing the game to kersplode.</p><p>* Monsters healing by semen heal perks now have a minimum restore of 1 arousal regardless of how low your virility gets.</p><p>* On Linux for mods the meta.json should be able to be read regardless of if its called Meta.json or meta.json. Probably.</p><p>* Fixed a few typos and edits.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com1tag:blogger.com,1999:blog-7109021578413502255.post-55041852643202118532023-12-06T15:11:00.000-08:002023-12-06T15:11:19.739-08:00v25.8a Changelog<p> **Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Notice from v25.6 : Due to changes, your text History will be cleared when updating an older save. Do not panic, this will have no effect on your save.**</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed an issue where the game could crash if you went straight to exploring after skipping the intro.</p><p>* Fixed a crash when starting the gridmap if you've never been on a gridmap prior.</p><p>* Fixed a crash related to enemies struggling out of stances.</p><p>* Fixed a crash related to the player struggling out of stances.</p><p>* Fixed an issue where clicking/tapping anywhere on a gridmap would proc a tile event if you were on one, such as a trap, which could lead to a number of accidental lewds. </p><p>* Tabitha's silhouette no longer has bits of her normal art peeking through in her initial intro.</p><p>* Fixed using gridmap interact actions [like triggering a trap intentionally, or the door] not making the npcs move after that.</p><p>* Fixed mods adding new victory scenes to monsters through additions to monsters who have 0 scenes not actually playing the added scenes.</p><p>* Assorted typo and editing fixes.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-21326218222483543132023-11-30T17:26:00.000-08:002023-11-30T17:26:30.233-08:00v25.8 Change Log<p><br /></p><p>**Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Notice from v25.6 : Due to changes, your text History will be cleared when updating an older save. Do not panic, this will have no effect on your save.**</p><p><br /></p><p>**Content**</p><p><br /></p><p>* Ushris now has a few new fluff conversations (accessible via the "Ask more about her." talk option), one of which unlocks a footjob scene. By Valentin Cognito. Edited by Threshold.</p><p>* Ambrosia now has a number of fluff conversations, a Slippery Sixty-Nine scene, and an option that unlocks a chance to fuck her while she's sleeping upon visiting her. By Threshold. Edited by Valentin Cognito.</p><p>* Scenes for Ambrosia called 'Lazily lie together and let her slime suck you off.' and 'Languid Lovemaking.' added. By Valentin Cognito. Edited by Threshold.</p><p><br /></p><p>**Art**</p><p><br /></p><p>* Ceris now has a CG of her pressing her breasts against glass for her pink tile temptation event. By Elakan.</p><p><br /></p><p>**QoL**</p><p><br /></p><p>* Tuned up how the auto save logic works a bit. Given MGD has a lot of choice pop ups, it no longer triggers during those every time, and should instead do it on its own every 150 interactions, or whenever you close the game.</p><p>* Added the ForceAutoSave function [Modders can use this too!], and added one call to Rika's convo scene in order to ensure players have a backup save for reasons.</p><p>* Save and Load screen confirmation prompts now clearly state you are Overwriting/Loading instead of vaguely saying Yes/No, in order to help avoid accidentally being on the wrong screen. By feltcutemightcleanlater.</p><p>* The Quick Menu "Toggle" behavior, found in the Quick Menu settings (via Options), has been improved. It will now automatically close the Quick Menu upon pressing a Quick Menu button (excluding skip). By feltcutemightcleanlater.</p><p>* The Quick Menu toggle button has been visually updated, primarily to be less distracting on mobile, in order to better fit its purpose. By feltcutemightcleanlater.</p><p>* WASD can now be used as an alternative to the arrow keys anywhere. By feltcutemightcleanlater.</p><p>* You can now use a dpad and joystick on the gridmap. By feltcutemightcleanlater.</p><p>* Character menu confirmation prompts have been revamped to grab focus, have less vague names for buttons, and use more consistent styling that is also easier to press on mobile. By feltcutemightcleanlater.</p><p><br /></p><p>**Editing**</p><p><br /></p><p>* Nara's no-stance loss scene has been gone over with a tune up editing pass by Valentin Cognito.</p><p><br /></p><p>**Balancing**</p><p><br /></p><p>* Evasion now caps at 50%.</p><p>* Beris can no longer spam her restraint Skills while you're still immune to restraints... excluding her super rush moves which can still occur in unfortunate situations.</p><p>* Deep Fish traded in to Seafoam are now only worth 200 instead of 300 so as not to break economics if you buy a bunch from Silver and then give them to the village.</p><p>* Monsters are now able to try and escape from single stances in situations where they are adverse to that one stance for some reason.</p><p>* Spank is now available against monsters in the titfuck or blowjob stance, cause why not.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Auria's Perk now properly tells you how much money it's taking in exchange for its benefits. By Valentin Cognito.</p><p>* In rare instances where you're restrained, Ushris no longer dodges attacks you can't make.</p><p>* Fixed an issue where the very first .json event file loaded in would do weird stuff when using certain functions related to the call scene and return stuff. By feltcutemightcleanlater+Thresh.</p><p>* Berri Cherri Jelly now recovers 50% of your energy instead of 100%.</p><p>* [DamageToEnemy] can no longer double print crit and weak/resist text in some instances.</p><p>* Fixed an issue where sometimes [SexWord] and [SexAdjective] would not display anything.</p><p>* Fixed various scenarios where the in-game mod installer couldn't download a mod from Github and other websites, most notably by allowing for unknown file sizes on download. By feltcutemightcleanlater.</p><p>* Fixed a bug where, if you had a skill or equipment confirm open in the character menu, you could go back at any time to use it, even in situations where that would be unavailable, such as mid-combat, allowing you to get a free heal.</p><p>* When the player is in multiple stances against one monster and chooses to struggle against only one of them, that one's stance's hp pool will be correctly damaged instead of damaging all the stances.</p><p>* Fixed an issue where the player being afflicted with Stun, Restraint, and similar effects didn't let monsters escape stances instantly when they tried.</p><p>* Fixed characters with Perks that make them adverse to certain stances being totally fine with being in the stance if it was ordered differently, eg [Sex, Making out] ok, [Making out, sex] escape! So now they always do it.</p><p>* Overlimit's debuff now refreshes properly whenever you use it, instead of the prior debuff staying with its duration if it was active.</p><p>* Fixed a crash in the blowjob from Imp scene (the one happening during the Ancilla cleaning stuff) if you had low Virility.</p><p>* When fighting the Imp den in separate groups, the proper song now plays the entire time for each battle.</p><p>* Shizu's Punishment Training now clears Arousal and such with an orgasm call.</p><p>* The little hovering thing for the Labyrinth now resets when you trigger an event, so it's not being highlighted when your mouse is no longer pointing at it.</p><p>* When in the grid map, tile events will now properly trigger even if you triggered an npc event, meaning you can no longer run into Beris or Ushris on a tile that would restore your line of sight, leaving things dark when you should be able to see in phase 1.</p><p>* Tuned up a bunch of movement animations when event triggers are involved while on the grid map.</p><p>* Fixed an issue where StanceStruggleFree, StanceStruggleComment, and StanceStruggleFail lines were not being called correctly when the highest priority stance for dialogue wasn't first in the monster's current stances, leading to some weirdness like the blue slime CG staying on screen, as well as weird lines, when struggling from all stances.</p><p>* Minor touch ups to some of the character bubbles on the main menu to fix small errors.</p><p>* Trading in a lot of item fish (like over 700) to Seafoam should no longer cause the game to detect an infinite loop. Probably.</p><p>* There should no longer be a niche crash situation when a status effect misses a monster that is resistant to the effect.</p><p>* Assorted typo and editing fixes.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com1tag:blogger.com,1999:blog-7109021578413502255.post-46272390370901086512023-10-31T21:35:00.003-07:002023-10-31T21:35:43.467-07:00 v25.7 Change Log<p><br /></p><p>**Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Notice from v25.6 : Due to changes, your text History will be cleared when updating an older save. Do not panic, this will have no effect on your save.**</p><p><br /></p><p>**Content**</p><p><br /></p><p>* Part 1 out of likely 3 of helping Sleim Vllge's development has been added, which is primarily some small scenes on helping them out, a very small and simple mini game that can be unlocked, recruiting a bubble slime to join the town, and adding new items to the store there. Edited by Valentin Cognito.</p><p>* Once the bubble slime is recruited (She only has sex options right now) you can repeat the normal bubble slime events massage scenes with slightly changed dialogue in a few spots. Edited by Valentin Cognito.</p><p>* Said bubble slime also has a new Hugging Handjob scene in the village. By Valentin Cognito. Edited by Threshold.</p><p>* Auria now has a "Complimentary Compliments" scene if you have spent 25000 Eros or more... plus follow-up scenes if you've partaken of her naughty transactions. By Valentin Cognito. Edited by Threshold.</p><p>* Small additions and tweaks to Ampere's "How about we go to your place?" sequence to 1) make it clearer that she's subtly Voltlin-zapping you into horniness and 2) fix some parts that read oddly regarding size difference in the "Romantic passionate sex!" scene. By Valentin Cognito.</p><p><br /></p><p>**Art**</p><p><br /></p><p>* Ushris' feet CGs now have variations with one leg down to cover some scenes better. By ADOPOLICH.</p><p>* The inn brothel rooms now have their own BG image. By Danimarion.</p><p><br /></p><p>**QoL**</p><p><br /></p><p>* Added more and clearer hints for the Labyrinth floor 3 key hunt.</p><p>* A 'Sell Junk' button was added to the item shop for conveniently selling looted items from enemies, with option to set an excess amount to keep, by default 3. By feltcutemightcleanlater.</p><p>* Added quick menu settings to the options menu on all platforms. This allows you to sort, remove, and add buttons to the quick menu, including ones previously not available on Android. By feltcutemightcleanlater.</p><p>* Added option to toggle the quick menu into view with a top right corner button instead of always on for mobile and on hover for desktop respectively. See the quick menu settings in the options menu. By feltcutemightcleanlater.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed Analyze showing status effect immunities with a , instead of a . if there was only one, but other resistances.</p><p>* Fixed Venefica not taking back the Raw Candy when she catches you in some circumstances.</p><p>* Wild Venefica no longer uses her response dialogue to being hit with Demon Layer before she is hit with Demon Layer.</p><p>* Ushris no longer crashes the game when you steal her hat inside exploration mode, aka not on the Labyrinth's grid map.</p><p>* You can no longer get Auria's puff puff scene even if you don't have the money for it.</p><p>* Fixed Venefica using the wrong expression in a number of occasions where she should be using her loving expression. By feltcutemightcleanlater+Thresh.</p><p>* Fixed combat tooltip for targets staying up after choosing. By feltcutemightcleanlater.</p><p>* Fixed an issue with some saves not being able to use items in the character menu. By feltcutemightcleanlater.</p><p>* Attempt to fix buttons and text overlaying in the load screen in certain scenarios. Please report the bug if it still occurs. By feltcutemightcleanlater.</p><p>* Assorted typo and editing fixes.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com1tag:blogger.com,1999:blog-7109021578413502255.post-78596400164539350162023-10-02T15:00:00.003-07:002023-10-02T15:00:51.872-07:00v25.6a Change Log<p> **Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**v25.6 notice: All mods for prior versions will likely break in this one. If you've been using any mods, their authors will need to release an updated version.**</p><p>**v25.6 notice: Due to changes, your text History will be cleared when updating an older save. Do not panic, this will have no effect on your save.**</p><p><br /></p><p>**Art**</p><p><br /></p><p>* Mild update to the Ushris CG cross legged variation that is currently not used. By ADOPOLICH.</p><p><br /></p><p>**Modding**</p><p><br /></p><p>* Camilla's Veil can now actually be toggled off when making mods or game content without her .json needing to get modded.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed Nicci saying her name repeatedly in her Nursing loss scene. She now also applies fetish and sensitivity gains too, and you also don't go to town at 0 spirit.</p><p>* Fixed the imp CGs anal coverage making their sex stance imp stop appearing.</p><p>* Fixed a visual opacity bug with the text box with a few of the town locations.</p><p>* Fixed a few of Selena's event ends not setting the background back in the labyrinth.</p><p>* Fixed Beris' Blazing Gyration always saying pussy even in anal.</p><p>* Waiting in combat will no longer briefly show your energy going over the maximum if it would.</p><p>* Kotone no longer stays nude in a very specific instance after leaving her room.</p><p>* Fixed a bug that caused combat menu items in combat to never be insensitive allowing you to do all kinds of things when you shouldn't. By Threshold+feltcutemightcleanlater.</p><p>* Fixed bug where hover information on the map can make its way into combat tooltips. By feltcutemightcleanlater.</p><p>* Fixed [SexAdjectives] and [SexWord] not randomizing correctly. By feltcutemightcleanlater.</p><p>* Fixed an amount of assorted typos and editing things.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-63281013300539102672023-09-29T16:40:00.001-07:002023-09-29T17:04:11.382-07:00v25.6 Change Log<p> **Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**All mods for prior versions will likely break in this one. If you've been using any mods, their authors will need to release an updated version.**</p><p>**Due to changes, your text History will be cleared when updating an older save. Do not panic, this will have no effect on your save.**</p><p><br /></p><p>**Content**</p><p><br /></p><p>* Going to Ampere's place now presents a second option, Romantic Sex. By Valentin Cognito. Edited by Threshold.</p><p>* Auria now has a Puff Puff scene among her other paid options. By Valentin Cognito. Edited by Threshold.</p><p>* There is now a harpy brothel scene when working at the bar. By Valentin Cognito. Edited by Threshold.</p><p>* Lovol at the Capital entrance now has a dismissive handjob scene if you bother her enough. By Valentin Cognito. Edited by Threshold.</p><p>* The Kunoichi Rope Trap event now has an option to surrender to the ninja's bondage and let her do as she pleases. By Zhuan. Edited by Game Salamander and Threshold.</p><p>* Nicci now has a Nursing stance loss scene. By Zhuan. Edited by Game Salamander and Threshold.</p><p><br /></p><p>**Art**</p><p><br /></p><p>* Ushris now has a nude layer like her sisters. It's not used anywhere yet, but it's there! Art by ADOPOLICH.</p><p>* Ushris now has a feet-focused CG set with 4 variations. Used in one of her combat attacks and in the black heart tile trap, though at the moment, she always uses both feet even though that trap mentions primarily using one. Art by ADOPOLICH.</p><p><br /></p><p>**QOL**</p><p><br /></p><p>* Salarisi in the Labyrinth now change the BG to the Caverns to reflect their flavor lines.</p><p>* Resized all menus to use more horizontal space. By feltcutemightcleanlater.</p><p>* Improved performance while advancing dialogue by reducing necessary operations to calculate markup via rewritten custom markup code. By feltcutemightcleanlater.</p><p>* Resistances now have tooltip descriptions in the Character Menu. By feltcutemightcleanlater.</p><p>* Mod menu now supports disabling dated mods and mods without meta jsons before reloading (both are disabled by default). By feltcutemightcleanlater.</p><p>* Options menu overhauled with improved styling, spacing, and clarity. By feltcutemightcleanlater.</p><p>* Selected buttons in the UI are now distinguished when hovered. By feltcutemightcleanlater.</p><p>* Main menu and side navigation menu have better touch/click detection. By feltcutemightcleanlater.</p><p>* The write warning on Mac OS now instructs to move the game to the Applications folder with a guide link from Apple. By feltcutemightcleanlater.</p><p>* Inventory can now be sorted in a number of ways, with each category being separate, including a new Loot tab for sanity. By feltcutemightcleanlater.</p><p><br /></p><p>**Balancing**</p><p><br /></p><p>* Electrify now only takes 30 Int to learn down from 40. So it's only 10 away from the nearest similar Skill from other stats, instead of 20.</p><p><br /></p><p>**Modding - Modders, see Breaking Changes in the docs for reference on what needs to be done to update your mods, featuring a RegEx command for easy updating.**</p><p><br /></p><p>* Monster combat dialogue now has an optional 'PlayerRanAway' line trigger for when the player successfully runs away. Made for the Salaris BG change, but could have other uses.</p><p>* Added a IfEventExists function for modders who want to check for another mod being active in the game.</p><p>* Added SetActiveGridNPC function for shifting focus to a different specific NPC in gridmaps.</p><p>* Reworked [UseTextColor] into [StoredColor]. For now, {SetTextColor} is replaced by the SetStoredColor function meant for use with CallEventAndSceneThenReturn/CallSceneThenReturn. See the modding docs for more information. By feltcutemightcleanlater.</p><p>* All text functions that used {} are now using [] for streamlining internal stuff and optimization, including the above color text functions. By feltcutemightcleanlater.</p><p>* [SexWords] is now [SexWord] for a dumb internal reason that caused it to stop working. By feltcutemightcleanlater+Threshold.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed Penetrate mistakenly including a test variable preventing it being used on restrained enemies.</p><p>* Fixed two of Perpetua's scenes not triggering climax calls and not clearing Blue Balls effects.</p><p>* Shizu will no longer use her temptation move in the Temple fight if both the clones are down, as they are referred to in the event text.</p><p>* Fixed the Town's location descriptions when you first enter not being saved to the History Log.</p><p>* The Imp lewd cg now displays and Imp riding when you put them in Anal stance for consistency, as otherwise it looks really weird with a blank CG display.</p><p>* In rare instances where things match up, Ushris will no longer reposition to right next to or on top of the player when she runs away or is defeated in the Labyrinth Challenge.</p><p>* Fixed the Character menu button not reliably being considered selected. By feltcutemightcleanlater.</p><p>* Can now view status effect descriptions in the Character menu by hovering over the corresponding status resistance. By feltcutemightcleanlater.</p><p>* Generally less buggy selectable/unselectable/hover tooltip behavior across the game. By feltcutemightcleanlater.</p><p>* Eliminated various interface overlap issues in the Character menu on mobile (not accounting for mods). By feltcutemightcleanlater.</p><p>* Fixed accidental regression for mods not using the monster picture fields crashing the game. By feltcutemightcleanlater.</p><p>* Typo and editing fixes.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-18685464863474298132023-08-31T16:39:00.000-07:002023-08-31T16:39:01.844-07:00 v25.5a Change Log<p><br /></p><p>**Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**QoL**</p><p><br /></p><p>* Re-added the update save button for situations where the game doesn't think your save needs an update after you've loaded the save.</p><p>* Combat that uses the default battle music, now use a new default song when it is night for variety.</p><p>* To accommodate for the song being used like this now, the song that plays when ambushing Kaia has changed, and Ceris now has a new combat song. Beris does too by happenstance. With thanks to Val for helping find the 2 new songs.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed a sneaky crash related to player skills not updating for unusableIfStatusPotency correctly.</p><p>* Imps no longer ignore recoil climaxes when using Impish Insert, Mischievous Tighten, or Playful Grind.</p><p>* Fixed hiding the UI also hiding CGs.</p><p>* Separated the need for unusableIfStatusPotency to match unusableIfStatusEffect in array length. By Feltcutemightcleanlater.</p><p>* A smol amount of typo fixies and edits.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-19157659954926510712023-08-30T13:13:00.003-07:002023-08-30T13:13:44.906-07:00v25.5 Change Log<p> **Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Art**</p><p><br /></p><p>* The imp CG by Otani is now in game and applied to their fight and group loss scene.</p><p><br /></p><p>**QoL**</p><p><br /></p><p>* Rosaura now has an event fight you can do in Labyrinth exploration called 'Rosaura's Edging Garden'. Requires you to have met her, like many other character fight rematch events there.</p><p>* Hovering over a Target button now shows the tooltip to display the enemy name.</p><p>* All events within Labyrinth exploration should now properly swap backgrounds wherever appropriate.</p><p>* Imps have slightly revised sex orgasm lines, and now have actual lines for when you're in sex+face sit. Edited by Val.</p><p>* When buying items, you can now see at a glance how many of that item you own.</p><p><br /></p><p>**Balancing**</p><p><br /></p><p>* Ceris, Beris, Ushris, and Iabel now get nighttime buffs during exploration.</p><p>* Allure of the Night now boosts monster damage by 20% down from 25%, boosts item and eros drops by 20% down from 25%, and also boosts the monsters' Initiative by 5.</p><p>* The further you are into the night now boosts the effects of the nighttime buff, increasing both enemy strength and rewards. The progression is as follows: Moonlit Allure -> Moonlit Glamor -> Moonlit Mystique.</p><p>* Slightly decreased the odds the imps will use one of their team attacks.</p><p><br /></p><p>**Lore**</p><p><br /></p><p>* Updated the Ushris convo 'How do you tell the time down here?' to include a brief explanation on why night effects occur in exploration mode. Edited by Val.</p><p><br /></p><p>**Modding**</p><p><br /></p><p>* "ChangeImageLayer" now has a new function option called "ImageSetRoleStart", intended to be used with multi-character CGs in combat such as the imps'. Otherwise, CGs like that would be basically impossible to use in combat. It's a bit too complex to explain here, so check out the modding documents if you're curious.</p><p>* Added unusableIfStatusPotency Skill field option. Check Skill creation documentation for more information [Stance & Control Keys]. By feltcutemightcleanlater.</p><p><br /></p><p>**Desktop**</p><p><br /></p><p>* You can now use the C key to open the character menu.</p><p><br /></p><p>**Android**</p><p><br /></p><p>* Decreased the amount of text history stored for performance reasons.</p><p><br /></p><p>**Renpy v7.5 to 7.6 update applied by feltcutemightcleanlater**</p><p><br /></p><p>* Game boot time halved thanks to the Renpy splashscreen bugfix exclusive to 7.6+.</p><p>* Mobile users get inertia on swipe scrolling for feelgood juice for free.</p><p>* Some preference settings may be reset, and there is also now a warning when loading saves seemingly not from your computer.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed a missing BG change call in the oni massage event.</p><p>* Fixed an issue where enemies reaching low hp when you used Distract could interfere with CG swapping. Escape lines will now always have priority over low hp lines.</p><p>* Aiko's Loving Submission Skill can now actually apply its status effect.</p><p>* Music properly returns to normal after lewds with Stella in your room.</p><p>* Tweaked some background calls for the endings of glory hole scenes.</p><p>* Fixed a visual bug with the return button when selecting between multiple enemies for targeting.</p><p>* CGs are now always displayed on top of other characters in combat and out of combat.</p><p>* One of Beris' checks is no longer a 1 from me testing things.</p><p>* The kunoichi trainees now actually use their "hit by kiss" reaction lines.</p><p>* Fixed a bug where removing a stance from an enemy with multiple stances in a fight with multiple enemies wouldn't reset the combat menu properly, allowing you to select as many stances to remove as you wanted.</p><p>* The Church menu for Fetish removal should now work properly again, and accommodate for the changes that allow Fetishes to be more moddable.</p><p>* If your turn starts and you have 0 Spirit, you now instantly lose.</p><p>* Fixed a crash when monsters with no victory or loss scenes are given one from a mod addition but can't resolve a default victory or loss scene. By feltcutemightcleanlater.</p><p>* Fixed status effect damage scaling interacting weird with Defend specifically. It now scales as a flat x1 if Defend is up. By feltcutemightcleanlater.</p><p>* A smol amount of typo fixies and edits.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-3337574250976529402023-08-02T16:31:00.003-07:002023-08-02T16:31:57.299-07:00v25.4a Change Log<p> **Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**QoL**</p><p><br /></p><p>* Nara is no longer affected by the night time monster buff... Because she's not a monster, and she now has a unique combat start line instead of the generic one.</p><p>* The victory scene with the Lizard Girl now swaps to a song other than the battle track after a bit.</p><p>* There is now a very smol difference in the UI if you're using mods to help with bug reporting and stuff. Desktop only. By Felt+Thresh.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed the now renamed Proceed to the Capital option not removing itself when you did it, or reappearing even if you had already completed the capital intro.</p><p>* In the labyrinth explore, Camilla's event should no longer set the BG to the mountain forever once it's done.</p><p>* Fixed an issue that could cause crashes when loading saves outside of town in gridmaps.</p><p>* Fixed and issue with stat checks that could cause them to loop in on themselves with the addition of the StatCheckRollUnder compatibility.</p><p>* Fixed Ushris trying to spawn a gridmap npc in normal exploration when she runs away leading to some weirdness.</p><p>* The mod/file validator debug stuff is no longer improperly available on android and is always toggled off on android startup, which if toggled on in options or inherited from imported desktop save data, it would've slowed load times. By Feltcutemightcleanlater.</p><p>* The perk list order is no longer borked by a load speed increase Felt did. Is still faster. By Felt.</p><p>* Mod made menu, and shop additions now work properly again. By Felt.</p><p>* A smol amount of typo fixies and edits.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-4509786699573400852023-07-31T17:39:00.001-07:002023-07-31T17:39:01.606-07:00v25.4 Change Log<p> **Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Content**</p><p><br /></p><p>* New scene when defeating a Lizard Girl in the sex stance. By Game Salamander. Edited by Val and Threshold.</p><p>* A new gloryhole brothel job featuring a Dark Elf. By Zhuan. Edited by Threshold, and Game Salamander.</p><p>* Gren now has new lines for being hit with player skills, a new loss scene for the thigh job stance, a consensual face sitting (your face) ass eating scene, and a lewd ear licking scene from her menus. By Val. Smol edity by Threshold.</p><p>* Beris now has new response dialogue to sex/anal skills and new player orgasm lines in sex/anal while she is restrained. Edited by Val.</p><p>* Beris now has a new combat event when restrained and not in a stance leading to oral. Edited by Val.</p><p><br /></p><p>**Art**</p><p><br /></p><p>* Houpo is now known as Houra for lewd things and links have been adjusted accordingly.</p><p>* Vivian's tavern now has background by Houra.</p><p>* A sex CG for the Mountain Minotaur by Applehead.</p><p>* Beris now has a lewd CG by Crescentia. Restrain her in combat, reversal her super, or do some of her bar scenes to see it in action.</p><p><br /></p><p>**Balancing**</p><p><br /></p><p>* Beris is affected by restraints for longer, and even more so if you have progress with her bar content, but is also offset more as she scales up in the Labyrinth.</p><p><br /></p><p>**QoL**</p><p><br /></p><p>* The 'Leave the Labyrinth' option on the map for progressing if you don't do it immediately or are loading an older save has been renamed to 'Proceed to the Capital'.</p><p>* The process of updating a save to the current version now occurs on loading a save instead of moving around town [yay new renpy functionality] which should potentially increase stability of the game when loading outside of town, but also avoid starting the game and immediately going to the character menu crashing the game. The update save button in options has also been removed because it's no longer needed.</p><p><br /></p><p>**Modding**</p><p><br /></p><p>* Monsters now have an 'EscapedRestraint' dialogue call primarily for use with combat functions and other interactions. Dialogue may also work here, but this was primarily added to make sure Beris' CG turned off properly.</p><p>* HitWithPre now occurs before the skill attack dialogue like UsesMovePre as I intended.</p><p>* |f| induced text functions should now be more stable with more function types, meaning for example, using scene jumps should no longer bypass the rest of the function listed after it.</p><p>* Added the CrashSmol motion effect which is twice as fast and half as violent as Crash.</p><p><br /></p><p>**Modding Stuff by Feltcutemightcleanlater**</p><p><br /></p><p>* Credits key for meta json has been updated to allow for an array instead.</p><p>* New semantic version key for meta json has been optionally added in place of the version key.</p><p>* TestedFor key for meta json now takes a object of three keys for more accurate version comparisons, use of floats is deprecated and will be removed in later version.</p><p>* There are now Shop and Skill shop addition options similar to menu additions, letting you add items to shops easily and without conflicts.</p><p>* Mod links given to the mod manager should be more reliable, such as links from modders manually uploading zips to github.</p><p>* The .json validator has been updated to no longer be out of date and provide accurate error information. See 'FAQ' in docs for documentation. There is now also an easy to access toggle when activating mods to do a debug run, and also a toggle in options to trigger it on start up.</p><p>* StatCheckRollUnder has also been updated to use the modern stat check formula and can do everything StatCheck can. See 'StatCheck & StatCheckRollUnder' in docs for more information.</p><p>* All status effect checking functions (except for potency variants) now accept checking for multiple status effects. Scene jump occurs if *any* status effect matches as per existing functionality. Use "RequireAll" (after specifying monster for othermonster variants) to make it jump if *all* status effects match instead. Lastly, IfPlayerHasStatusEffect and IfPlayerDoesntHaveStatusEffect now work outside of combat. See modding documentation for more information.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* When going to Ampere's place, you no longer dream, causing Ampere to vanish suddenly.</p><p>* Fixed an incorrect expression call in Perpetua's first fights loss scene that led to her arm vanishing.</p><p>* Fixed the wrong art being displayed in the wandering Venefica event.</p><p>* Fixed RecalculateMonsterExpDrop requiring AlterByPercent to work properly.</p><p>* Slumbering Terror Sofia quest in the Labyrinth not being available due to the description being in the requires field.</p><p>* Fixed Mountain Minotaur hit with kiss skill response lines not being played.</p><p>* Fixed an issue where using HitWithPre or UsesMovePre would remove the response dialogue with some functions.</p><p>* Fixed calling a |f| induced function inside an existing |f| function [aka going into an event call and then using another |f| to change an expression in that event] double printing text instead of killing the old |f| function call.</p><p>* Fixed ImageSetDontCarryOver not properly resetting all CG elements leading to some things persisting through set change calls, generally overlay stuff.</p><p>* Fixed an issue where Perpetua would appear instead of a blue slime in a small interaction.</p><p>* A number of bar/brothel scenes now properly call InnRoom.png for their background, not that it super matters yet, but it is a fix.</p><p>* Fixed Assorted typos and editing.</p><p><br /></p><p>**Fixes as found by the .json validator update. Modders should def try using this thingy.**</p><p><br /></p><p>* Fixed one of the higher level Mimic events calling the 50 Energy drain instead of the 20.</p><p>* Fixed a smol call mismatch in Venefica's combat events for suckling.</p><p>* Failing to hid in Venefica's pantry no longer acts like you were in her cupboards.</p><p>* Fixed one of D.P.s status effects calling a scene where the difficulty was 20 instead of 25 baseline incorrectly.</p><p>* Iabel's Luxurious Sway skill no longer uses the sex version of the charm stack call.</p><p>* Iabel now tracks if she was defeated in under 3 turns for boosting power like her other sisters.</p><p>* Entering into Venefica's bedroom while she's in it now properly has that event play instead of using the one where she's entering into her bedroom.</p><p>* A blue slime titfuck orgasm call now works properly.</p><p>* Fixed Gren having a bit of a silly in her event logic for thigh jobs and sex. Though nothing really changed.</p><p>* Fixed an incorrect scene jump in the Lust Rune event.</p><p>* Assorted scene clean up for unneeded scenes and stuff.</p><p><br /></p><p><br /></p><p>**System**</p><p><br /></p><p>* Some Internal tune ups to LoadDatabase by Feltcutemightcleanlater. The game will now properly crash if you provide the wrong value type in a json to opt-outable fields (e.g. skills), preventing values from being silently zeroed out from formulas. Unlikely to have broken any mods.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-36461020389825649282023-06-17T15:20:00.003-07:002023-06-17T15:20:44.529-07:00v25.3a Change Log<p>**Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed a crash I missed in Ampere's chair scene, and fixed another incorrect vfx call that made it display expression change text.</p><p>* Fixed an incorrect scene jump in the Kunoichi Rope Trap.</p><p>* Fixed running from event fights displaying exp 0 gained.</p>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-381841859032927692023-06-16T18:41:00.001-07:002023-06-16T18:41:16.149-07:00v25.3 Change Log<p> **Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Content**</p><p><br /></p><p>* You can now return to the Voltlin Kiosk at the Capital entrance, "featuring expanded content with new conversations and sex scenes. Try visiting the Kiosk at night!. By Thresh. Edited by Val.</p><p>* Ampere additionally has a scene where you're her chair, a scene where you eat her out, and even a scene for going back to her place with a currently single option there. By Val. Editied by Threshold</p><p>* Iabel now has a loss scene for her ass job combat event, and a loss scene for her petrification event. By Thresh. Edited by Val.</p><p>* A new trap event in the Willpower temple called 'Kunoichi Rope Trap' has been added, and can also occur while wandering the temple with kunoichi attacks on. By Zhuan. Edited by Val and Thresh.</p><p><br /></p><p>**QoL Content**</p><p><br /></p><p>* There is now an option to tell Venefica that Ushris told you about her shop provided you have met Ushris and have had a specific conversation about the coven. Given this is a one time interaction this will probably be rarely seen, but it feels important.</p><p>* Beris at the town bar/brothel now properly registers she met you at the Labyrinth. Ver smol things. As well as a scene where she congrats you on clearing the labyrinth if she likes you enough when setting up for bondage play things.</p><p>* Aiko now has sex orgasm lines for the player for the very rare instances you're in that stance with her and climax from recoil damage.</p><p><br /></p><p>**QoL**</p><p><br /></p><p>* Added a 'Sell Excess' button to the sell menu in shops that sells all runes you have more than 3 of, and all accessories you have more than 1 of.</p><p>* Toggled the history page to be spaced dynamically instead of a flat 270 size, because this was a thing I could do apparently.</p><p><br /></p><p>**Mod loader QoLs by Feltcutemightcleanlater**</p><p><br /></p><p>* Downloading a mod as large as Beach Party should be up to 4x faster.</p><p>* The progress bar should update at least twice as often while downloading.</p><p>* Further clarified error when using a link incorrectly from github.</p><p>* Harpy Error message for system write permissions now lets you access the Help screen.</p><p>* Fixed gameplay stutter by moving post-initialization loading to a conditional prompt for mod screen. Threshold helped pin down the issue.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed a crash in multi enemy fights related to {FocusedMonsterName} trying to check an enemy that doesn't exist when defeating multiple enemies at once.</p><p>* Fixed a small mention of a work outfit in a talking scene with Mara when not working.</p><p>* Fixed a smol issue with the internal fetish list loading on a new game.</p><p>* Fixed an issue where Minoni's 'Could you... step on me?' option could appear twice.</p><p>* Fixed the hellhound sisters all unintendedly level scaling in exploration.</p><p>* Ear tease is no longer usable at all while in the Making Out stance.</p><p>* The skill effect 'flatDamageSF-PercentScaling' now actually works when used, which atm only affects a single skill in Venefica's fight, excluding any mods this might apply to.</p><p>* The bubble on the main menu for the treasure chest now uses the newer art.</p><p>* Assorted typo and editing fixes.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-23154194799666393492023-05-19T12:20:00.003-07:002023-05-19T12:20:28.737-07:00v25.2a Hot Fix<p> **Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p>**Note there are mod breaks in this update!**</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed the wrong location files still being in the game because I overwrote the ones in the project and not my work folder then when making sure everything was up to date before putting out the update I overwrote them like a potato.</p>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-34452244340366475062023-05-19T11:10:00.004-07:002023-05-19T11:10:36.646-07:00 v25.2 Change Log<p><br /></p><p>**Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p>**Note there are mod breaks in this update!**</p><p><br /></p><p>**Content**</p><p><br /></p><p>* A new no stance loss scene has been added to the generic lizard girl by Game Salamander. Edited by Valentin Cognito and Threshold.</p><p><br /></p><p>**Art**</p><p><br /></p><p>* The player inn room now has its own BG by Danimarion.</p><p>* The mimic now has a lewd CG by Otani.</p><p><br /></p><p>**Desktop Only**</p><p><br /></p><p>* There is now an in-game mod manager available for the desktop version of the game! This enables installing, managing, and testing mods without restarting the game, and does not innately break any mods. Please read the instruction for its use in-game. This is currently unavailable to android users due to considerable technical limitations. These limitations may be solved at a later date, but no guarantees. Very special thanks to Noeru and Feltcutemightcleanlater for making this feature!</p><p>* This allows modders to add an optional meta.json (check 'Getting Started' in Docs) to the base directory of your mod for giving information about your mod in-game for the loader.</p><p><br /></p><p>**QoL**</p><p><br /></p><p>* Lowered the opacity of a few UI elements so some assets are innately easier to see. Let me know if this causes any issues with reading text.</p><p><br /></p><p>**Balancing**</p><p><br /></p><p>* Nightmare mode now scales exp and eros drops up to a degree. Though in some cases atm it may lower them as it's an across the board effect, and many enemies have different degrees considered with their innate values. I may need to add an internal difficulty tracker or something to alter this scaling?</p><p>* Gren's Frog Mucus status effect will no longer scale as horrifically when she is scaled up, from 100% of the stat, to 5%.</p><p>* You can now put Iabel Purple Heart Tile 4 times into labyrinth exploration so it's easier to get its full effects. Up from 3.</p><p><br /></p><p>**Modding**</p><p><br /></p><p>* Added the {FocusedMonsterName} text function for use when randomly picking a monster to focus.</p><p>* Changed the "SetChoiceTo PlayerName" to be "SetChoiceToPlayerName" as that was an inconsistency. Said function is only used twice in the game atm so I dunno if any modders even use this thing.</p><p>* Changed the perk tag 'MultiplySpirit Loss' to be 'MultiplySpiritLoss' like it should be.</p><p>* The fetish list has been updated to accommodate custom fetishes properly, specifically descriptions depending on fetish level in the character menu, which also allows for as many bench marks for lines as you want, rather than just 0/25/50/75/100.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed a small incorrect skill call in the mimic event.</p><p>* Gren's Slimy Thigh Capture and Slimy Thigh Lock skills now have a status duration of 3 instead of 30.</p><p>* Kunoichi trainee's Ninja Art: Super Erotic Mist skill can no longer be used solo in the anal stance.</p><p>* DamagePlayerFromMonster function should no longer improperly display effective or crit text.</p><p>* Fixed an issue with character cards with no art having an extra status effect bar.</p><p>* Using Distract or Teleport now properly ends the CG with the Blue slime.</p><p>* Fixed an issue where it would say you defeated someone even if you ran away in some cases.</p><p>* Fixed RecalculateMonsterErosDrop function applying to the monster's exp drop instead of eros drop.</p><p>* A few assorted typo fixes.</p>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-70661256024825528152023-05-01T15:07:00.000-07:002023-05-01T15:07:05.420-07:00v25.1a Change Log<p><br /></p><p>**Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed an issue due to a naming mishap with Perpetua's Neutral expression.</p><p>* Fixed an issue where some function texts would display needlessly.</p><p>* Fixed Running from Iabel's last fight causing a pointless victory pop up when you left the labyrinth.</p><p>* Fixed "InputProgress" being in the wrong search category so it couldn't be found when used. You can now pay your debts again.</p><p>* Fixed an issue where spending stats and saving without moving screens or advancing dialogue would result in loading that save having reset the changes.</p><p>* A few assorted typo fixes.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com1tag:blogger.com,1999:blog-7109021578413502255.post-63046440585735610112023-04-30T14:34:00.003-07:002023-04-30T14:34:50.469-07:00 v25.1 Change Log<p><br /></p><p>**Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Content**</p><p><br /></p><p>* "Explore the Labyrinth" is now available. However, it is different from a normal exploration, and acts more like a gauntlet nexus. It also has a nightmare toggle that scales all encounters there to your level. Note that for the time being, I can't promise it will be a fully balanced experience. If you've got feedback, let me know!</p><p>* Elena's Sex and Titfuck bar scenes have been revamped by Zhuan for improved lewdness. Edited by Valentin Cognito.</p><p>* There is now a Kunoichi Trainee Glory Hole scene when working at the brothel. Written by Zhuan. Edited by Valentin Cognito.</p><p><br /></p><p>**Labyrinth Floor 4 Revision**</p><p><br /></p><p>* Redesigned and overhauled floor 4 of the Labyrinth to be more enjoyable and better reflect Iabel's themes.</p><p>* Updated Iabel's gridmap AI to be more efficient and less prone to running into walls, as well as be more adept at pressuringly sticking to the player. When she feels like it at least.</p><p><br /></p><p>**QoL**</p><p><br /></p><p>* Did a bunch of stuff to optimize the 'dialogueSystem' better so the Labyrinth should run less clunk af. Which hopefully didn't break anything.</p><p><br /></p><p>**Modding**</p><p><br /></p><p>* "ProgressEqualsOrGreater" is now "IfProgressEqualsOrGreater" for consistency and my own heccing sanity.</p><p>* "ProgressEquals" is now "IfProgressEquals" for consistency.</p><p>* "ProgressEqualsOrLess" is now "IfProgressEqualsOrLess" for consistency.</p><p>* Added the gridmap movement types: ProjectileUp, ProjectileDown, ProjectileLeft, and ProjectileRight.</p><p>* There is now an optional timer field for gridmap NPC creation as a more efficient alternative to turn end checks. This also has the NPC handle its timer internally.</p><p>* Added AllowRunning function.</p><p><br /></p><p>**Art**</p><p><br /></p><p>* The Big Lake on the world map now has an extra detail to help it stand out as a location (note that it must be unlocked to go there). Art by Jiffic.</p><p>* Perpetua has 6 new expressions: Content, Pride, Shy, Neutral, StarryAwe, and StarryJoy. By Jiffic. Her scenes have been gone over to add them where applicable.</p><p>* Perpetua's character file has finally been updated to use the layer system. A few of her expressions have also been given updated names to fix outdated naming conventions.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed a small misalignment with the UI backing for hp/spirit/ep.</p><p>* Fixed a smol issue with talk stuff with Beris in the Labyrinth.</p><p>* Some tweaks to how Analyze displays Sensitivities and Status Resistances to prevent overflow and also add clarity.</p><p>* Fixed an issue where trying to remove a gridmap npc that wasn't there would remove a random gridnpc.</p><p>* A few assorted typo fixes.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-49206013512227490312023-04-07T10:42:00.002-07:002023-04-07T10:42:08.941-07:00 v25.b Change Log<p><br /></p><p>**Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed a crash due to an errant {/i} in one of Perpetua's sex scenes.</p>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-86398571014004337222023-04-06T14:32:00.004-07:002023-04-06T14:32:38.104-07:00 v25.a Change Log<p><br /></p><p>**Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**QoL**</p><p><br /></p><p>* Analyze now separates status effect resistances and immunities, though it is still in a vague ballpark.</p><p>* Added music calls to Perpetua's sex scenes so you're not listening to that silly song the whole time.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Fixed Ampere being said by Perpetua in one of her scenes due to Speaks being used instead of Speak. No idea how that got missed.</p><p>* Fixed and error related to "StopSoundEffect".</p><p>* When Vili climaxes her titfuck cg immediately ends to show of her climax face.</p><p>* Fixed a broken music call in D.P.'s loss scene.</p><p>* The edited versions of "Triumphant Cozy Reverse Cowgirl 'Throne' Sex." and "Perpetua's Secret Special Ultimate Handjob." scenes are now actually in the game.</p><p>* An issue where defeating D.P. with recoil damage could toss you back to town should now be fixed. I think. It's actually weirdly hard to replicate even with recoil damage winning every time.</p><p>* Fixed an issue where if a monster lost from recoil damage while using "CallMonsterAttack" it could cause multiple different issues, including making status effects persist past the fight that should be cleared, like restraint, charmed, or others. Which is probably also the same as the above issue as well but this time I know I fixed it for sures.</p><p>* Fixed the sell button appearing in skill shops allowing for some very weird as fuck interactions.</p><p>* Fixed Vili using the old dungeon back ground for her trials instead of the new one.</p><p>* Fixed the 'I'll let you know if I come upon something.' option with Perpetua being a source of unlimited affection points.</p><p>* Fixed an issue where global debuff or buff removal through the new function wouldn't clear the given/taken stats leading to problems.</p><p>* Talking to Auria about her family no longer has her sister being interested in you if you haven't opened a normal mimic chest yet. This is a new flag so it will require you to do so again to have that smol snippet pop up.</p><p>* Fixed an issue where leaving "requiresOnePerkSelf" or "requiresOnePerk" with a blank field [""], would cause a skill to be unselectable, given BlankSkill.json displayed it this way innately it was confusing for modders.</p><p>* Fixed assorted typo and editing things.</p>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-16605950072614947232023-03-30T16:54:00.002-07:002023-03-30T16:54:11.581-07:00v25 Change Log<p> # v25 Change Log</p><p>**Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Content**</p><p><br /></p><p>* The intro scene for the Capital is now available, featuring a return of Perpetua once more! Use the "Leave the Labyrinth" option on the Labyrinth. By Threshold. Edited by Valentin Cognito. </p><p>* An amount of Perpetua content is also now in the game. By Threshold. Edited by Valentin Cognito. </p><p>* There is now a Camilla sex stance loss scene. By Zhuan. Edited by Valentin Cognito.</p><p>* Added a titfuck loss scene to Ceris. By Threshold. Edited by Valentin Cognito.</p><p>* Added a Nursing Handjob scene to Belle in the back room event. By Zhuan. Edited by Valentin Cognito.</p><p>* Added a Riding While Milked scene to Belle in the back room event. By Zhuan. Edited by Valentin Cognito.</p><p><br /></p><p>**Balancing**</p><p><br /></p><p>* Many slimes except for bubble slime have a new weakness.</p><p>* Salarisi will now use Paralytic Lick when you're restrained, rather than pose provocatively in group fights. This might also give you a turn or two before they put you into a stance in a solo fight.</p><p>* Increased the value of imp juice from 25 to 50.</p><p>* Ushris' timer for returning to chasing the player aafter you defeat her or you/she run(s) away, has been increased from 4/8 movements to 6/13 movements.</p><p>* Iabel's specific infatuation status effects now last 50 turns up from 20, as they count down per movement on the map.</p><p><br /></p><p>**Art**</p><p><br /></p><p>* Voltlin art by Applehead.</p><p>* Rika art by Otani.</p><p>* Cat Hoodie gal art by Otani.</p><p>* ??? art by ADOPOLICH.</p><p>* Capital BG art by Jiffic.</p><p>* Amber Store BG art by Houpo.</p><p>* A BG art by NickBeja.</p><p>* A status icons art by Jiffic.</p><p>* The Forest Dungeon has a new BG art by Otani.</p><p><br /></p><p>**Music**</p><p><br /></p><p>* Ten new free use songs have been added into the game's Music folders.</p><p><br /></p><p>**Modding/Systems**</p><p><br /></p><p>* Added the optional fields to locations "ExplorationUnlockedByEvent" and "ExplorationUnlockedBy", which can be a secondary layer to unlock a location's exploration option, or to toggle it off entirely depending. However the 'FullyUnlockedBy' fields do need to have their requirements met before these fields being met will show the exploration option.</p><p>* {PlayerLevel} is now a text function.</p><p>* Added a level option to SwapLineIf.</p><p>* Added the "IfPlayerHasItems", function which lets you put in multiple different item requirements for a scene jump to trigger.</p><p>* Added the "IfHasSkills" function which lets you check if the player has multiple different skills.</p><p>* Added a "NoSelling" option that can be called for "ShoppingMenu"'s.</p><p>* When checking for status effects you can now check for 'Debuffs' as a general term, which sees if the character has any debuff effects reducing their stats in some way. Also added a version for 'Buffs'.</p><p>* You can now also call Debuffs or Buffs as a catch all removal specifically.</p><p>* Extended the tooltip in combat to allow for more lengthy status effect and skill descriptions there.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Arousal and energy regeneration perks now calculate more accurately when stacking.</p><p>* Fixed an issue with location cloud display going out of order and not looking right.</p><p>* Fixed the Venefica fight Distract option displaying the wrong text.</p><p>* Fixed a song and sound effect clashing in Elena's labyrinth congratulations scene.</p><p>* Fixed a crash with manual skill sorting.</p><p>* SleepAmp perk effects are no longer wonky af. They now properly boost energy loss and make it harder to wake up if positive, while if negative, decrease energy loss, while making it easier for the perk holder to wake up.</p><p>* The Alert perk's sleep amp effect is now properly set to resist sleep effects, not make them worse.</p><p>* Iabel's assjob combat event now properly ends combat when you lose from it. For realz this time.</p><p>* Beating Mika in sex stance now properly gives you a no spirit loss climax call.</p><p>* Small AI fix for enemies for prioritizing multi stance skills and the loop would not always check every skill, the change won't be super noticeable but it's now working as intended.</p><p>* Extra edit pass over the Shizu punishment training scene by Zhuan and Val to unslome it.</p><p>* Fixed an issue where Vili using Vili's Overflowing Tittyfucking would skip text and put you into the paizuri CG and stance immediately.</p><p>* Beris' bondage temptation now properly accommodates for if you're fucking her ass and not her pussy.</p><p>* Fixed an issue where CGs in multiple character fights could block UI elements for targeting.</p><p>* Updated the location menu on mobile to better support more game locations in its menu.</p><p>* Assorted typo fixes and stuff.</p>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-14706129902478319832022-12-07T14:20:00.004-08:002022-12-07T14:20:38.716-08:00 v24.4a Change Log<p> **Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Items**</p><p><br /></p><p>* Perverted Talisman and Sealing Talisman now have an Eros value of 1000, and can be purchased from Amber's shop once the Temple is cleared.</p><p>* Magus staff now boosts magic arousal dealt by 25 up from 20, but now also only apply to non-penetrative skills.</p><p>* Added new items to temple drop tables and unlocked after clearing the temple: Mystic Hat, Megami Staff, Snowstorm Rune, Frozen Regalia, Ofuda Rune, Okami Gi, Shimenawa Chime, Steel Flash Rune, Ninja Suit, Demon's Loincloth, and Tiger Print Thong.</p><p>* Both oni sisters can now drop a Twin Oni Rune.</p><p><br /></p><p>**Art**</p><p><br /></p><p>* Ceris now has a nude variation and some slight tweaks to her standing CG. By Elakan.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Crown of Regality no longer incorrectly gives you a perk from another item.</p><p>* Fixed an incorrect music call in Ceris' doggy style type scene that left no music playing. Or crashed the game. Depended.</p><p>* Camilla's titfuck loss scene now properly gives you sensitivities/fetishes.</p><p>* There is now a BGM change for the bubble slime's scene where you fuck her after winning.</p><p>* Fixed a potential crash when loading in combat.</p><p>* Gold mimics titfuck scene now has climax calls.</p><p>* Shizu's punishment training scene now accounts for if you are in an exploration or not, so it doesn't play a scene that makes no sense after.</p><p>* Fixed an issue where out of combat dream scenes with Sofia would potentially not display her name, and where beating her for the first time when you meet her could display the Tengu name, for some reason.</p><p>* The sleep effect's drowsy phase no longer keeps persisting even if the duration has hit 0 through normal means.</p><p>* The blue slime now displays her sex cg properly if you start it even if she's at high arousal for her dialogue line.</p><p>* Fixed an issue where info variables where stat info was not being displayed properly in the character menu. By Feltcutemightcleanlater.</p><p>* Fixed an issue where the quick menu wouldn't appear on new saves on desktop. By Feltcutemightcleanlater.</p><p>* Assorted typo fixes and stuff.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-48174493822112492692022-11-30T17:04:00.003-08:002022-11-30T17:04:29.013-08:00v24.4 Change Log<p> **Remember to load your save from the town square.**</p><p><br /></p><p>**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**</p><p><br /></p><p>**Content**</p><p><br /></p><p>* Added the golden mimic event to the game, which is unlocked once you have beaten the mountain. By Thresh. Edited by Valentin Cognito. Art by Otani.</p><p>* You can now have sex for fun with Ceris once you clear her floor! Lots of sex. By Thresh. Edited by Valentin Cognito.</p><p>* There is now a sex scene option when defeating the Bubble Slime. By Oluap.</p><p>* There is now a new loss scene for the Minotaur if you're only in the Breast Smother stance. By Game Salamander.</p><p>* There is now a Punishment Training scene option when defeating Shizu in the dojo when rematching her. By Zhuan.</p><p>* There is now a titfuck loss scene for Camilla. By Zhuan.</p><p><br /></p><p>**Balancing**</p><p><br /></p><p>* Reduced the Mimic exp drop by 30%.</p><p>* The mimics energy drain skills, Accursed Draining Abyss and Possessively Draining Sex now scale up their draining at certain level intervals for her.</p><p>* Increased the value of silver runes from 1000 to 2000 eros.</p><p><br /></p><p>**QoL**</p><p><br /></p><p>* When pulled into the mimic's chest fully the background now changes to black until you escape, also occurs in her loss scene now too.</p><p>* Updated the character menu to have a separate tab for perks, while also fixing some assorted menu jank. By feltcutemightcleanlater.</p><p><br /></p><p>**Android QoL**</p><p><br /></p><p>* Increased the size of the arrow buttons for preparing exploration or ease of tapping.</p><p>* Fixed an issue where the Hide-UI button would not appear on tablet devices.</p><p><br /></p><p>**Modding**</p><p><br /></p><p>* Added "AlterByPercent" option to "RecalculateMonsterExpDrop" and "RecalculateMonsterErosDrop" functions, allowing more control over recalculated exp and eros, given the base for RecalculateMonsterExpDrop is a full boss drop for that level.</p><p>* Added IfAttackCrits function. By Feltcutecleanlater.</p><p>* Added DenyGridInventory to gridmap initialization. By Feltcutemightcleanlater.</p><p>* Added "PurchasesToProgress", as an option to apply to "ShoppingMenu" and "SkillShoppingMenu" for later usage.</p><p><br /></p><p>**Fixes**</p><p><br /></p><p>* Choosing to be the imps semen dispenser in their den willingly no longer improperly sends you back to church.</p><p>* The option to Cuddle with Jora is now available, the menu option for it was unavailable somehow.</p><p>* Iabel's petrification event should now properly end combat if you run out of spirit during it rather than leave you at 0 spirit and back in combat.</p><p>* Fixed a small issue where used items increasing your arousal would display with a negative infront of the text, which makes no sense in context.</p><p>* The Fuck the curvy woman. option with Aiko can no longer leave you at 0 spirit.</p><p>* Assorted typo fixes and editing.</p><div><br /></div>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-41403701155841166142022-09-02T13:21:00.005-07:002022-09-02T13:21:54.011-07:00v24.3a Change Log<p style="background-color: white; color: #241e12; font-family: system-ui, Roboto, sans-serif; font-size: 16px; line-height: 1.5; margin: 10px 0px !important; white-space: pre-line;"><strong>Remember to load your save from the town square.</strong></p><p style="background-color: white; color: #241e12; font-family: system-ui, Roboto, sans-serif; font-size: 16px; line-height: 1.5; margin: 10px 0px !important; white-space: pre-line;"><strong>Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.</strong></p><p style="background-color: white; color: #241e12; font-family: system-ui, Roboto, sans-serif; font-size: 16px; line-height: 1.5; margin: 10px 0px !important; white-space: pre-line;"><strong>Fixes</strong></p><ul style="background-color: white; color: #241e12; font-family: system-ui, Roboto, sans-serif; font-size: 16px; margin: 0px; white-space: pre-line;"><li>Vili's Treasure Chest Event now uses the proper treasure chest art call.</li><li>Mimic AI after level 50 will no longer mess up it's bonus attack attempt and say it's plans were messed up.</li><li>Fixed issue where wrong intro might play when triggering the Mimic's loss scene.</li><li>Maybe fixed a display issue on android with the treasure find event.</li><li>Possibly fixed another issue where you could get yeeted to an event you went through prior to loading your save.</li><li>Added a failsafe for if a treasure roll gets a blank option, though you get 0 treasure drops when this occurs, but it will only occur as far as I know due to modding issues.</li></ul><p> </p>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0tag:blogger.com,1999:blog-7109021578413502255.post-801193057526430712022-08-31T18:18:00.003-07:002022-08-31T18:18:50.800-07:00v24.3 Change Log<p> <strong style="font-size: var(--global-fontSizes-heading-md);">Remember to load your save from the town square.</strong></p><p style="font-size: var(--global-fontSizes-heading-md); line-height: 1.5; margin: 10px 0px !important;"><strong>Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.</strong></p><p style="font-size: var(--global-fontSizes-heading-md); line-height: 1.5; margin: 10px 0px !important;"><strong>Content</strong></p><ul style="margin: 0px;"><li>The mimic encounter has been completely redone, making her a proper mid-boss type encounter, as well as adding a new loss scene when in no stance.</li></ul><p style="font-size: var(--global-fontSizes-heading-md); line-height: 1.5; margin: 10px 0px !important;"><strong>Art</strong></p><ul style="margin: 0px;"><li>Revised Mimic Art by Otani.</li><li>Golden Treasure Chest art by Otani. Only used for the rare loot pick ups for now.</li></ul><p style="font-size: var(--global-fontSizes-heading-md); line-height: 1.5; margin: 10px 0px !important;"><strong>QoL</strong></p><ul style="margin: 0px;"><li>After interacting with Mara in the bar while sitting down with her, you now take an extra % of your max arousal to help move things along if you're very high-leveled.</li><li>Updated the Labyrinth's BGM calls, every sister now has their own floor ambient music, the tutorial, stage 3 and stage 4 also now use their own music, while stage 1 and 2 both use the music that used to pervade the ENTIRE location with the exclusion of the fights. The first-time initial "cleared a stage" events also have proper music calls.</li><li>Added Vivian boob and butt visuals to their respective fetish triggers in the game intro.</li></ul><p style="font-size: var(--global-fontSizes-heading-md); line-height: 1.5; margin: 10px 0px !important;"><strong>Modding</strong></p><ul style="margin: 0px;"><li>Added IfMonsterLevelGreaterThan option to the ChangeStatCheckDifficulty function.</li><li>Added RecalculateMonsterExpDrop and RecalculateMonsterErosDrop functions.</li><li>The original mimic art and files are still stored in a nested folder for potential use.</li></ul><p style="font-size: var(--global-fontSizes-heading-md); line-height: 1.5; margin: 10px 0px !important;"><strong>Fixes</strong></p><ul style="margin: 0px;"><li>Fixed a bug that would cause returning to the Labyrinth after leaving it to unlock the third floor regardless of progress. Gj past me with that fix for the floor vanishing on people, you overdid it by leaving in a thing.</li><li>Fixed an issue where winning a battle with recoil damage would not apply the player's bonuses to exp.</li><li>Fixed an issue that could cause the quick menu to vanish on some mobile devices.</li><li>Fixed an issue that could cause you warp to another event you were in before saving in some cases. Generally your bedroom I think.</li><li>Fixed assorted typos.</li></ul><p style="font-size: var(--global-fontSizes-heading-md); line-height: 1.5; margin: 10px 0px !important;"><br style="background-color: white; color: #241e12; font-family: system-ui, Roboto, sans-serif; font-size: 16px; white-space: pre-line;" /></p>Thresholdhttp://www.blogger.com/profile/13804508359451600197noreply@blogger.com0