Tuesday 22 May 2018

Alpha v15.1 changlog


v15.1 change log

Changes
-Nerfed Nara’s total hp to a more reasonable level.
-Many player skills have had energy costs lowered or damage/effects increased.
-Allure scaling with all damage now scales better with higher base damage skills.
-Getting out of stances is now slightly easier.
-Restraint effects now slightly scale with the skills related stat.
-Mika has a new expression that has been added to her scenes.

UI
-Text box is now much more symmetrical. Yell at me if you liked the other one more.
-Combat menu no longer closes if you miss a click. It also keeps your options open across turns.
-Text size of combat menu has been increased.
-Quest names will clip less if they have longer names.
-You can now turn off character card bubbles in options.
-Scooted some clouds over on the map to make the forest more visible when you first start the game.
-Other assorted UI tweaks.

Modding
-You can now make Location Additions to add to existing locations without having to edit that location directly. Look at the ForestAdditionExample.json with the other locations for an example. Just make sure not to change exploreTitle and make sure the name matches the name of the location you want to add to.

Fixes
-You should no longer be able to throw your perk points away if you somehow manage to get all the perks.
-Text functions from restraints should no longer sneak into renpys normal text stuff and break things.
-Game no longer crashes if you watch the intro.
-Fixed a crash related to case sensitive OS.
-Fixed Nara crashing the game with an inversed damage range on one of her skills.

-Other assorted bug fixes and typo fixes.

Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.

Wednesday 16 May 2018

Alpha v15 change log.


Content
-One new quest! Go deliver a bunch of supplies to three campers on the mountain. Available after climbing the mountain.

Changes
-Magical Binding now requires you to be able to speak/have a free mouth. Aka can’t be used while making out, face sat on, or getting breast smothered.
-The game will now auto update your save in town if the version doesn’t match.
-Elena now has information on how leveling progresses.
-Getting out of stances with someone who is stunned, restrained, or asleep is now assured.
-You can now easily run away from stunned, restrained or sleeping enemies. Groups require all of them to be under an effect for it to be assured.
-Increased the penalties for losing to Camilla to better reflect it.
-Lowered will power requirement to resist Mika’s fetish temptation.
-Stella’s fetish temptation check can now actually be resisted, she now also checks for the kissing fetish.
-The imp den and sleeping manticore events are easier to run from if you have Swift or Escape Artist.
-Boosted starting eros from 500 to 1000.

Art
-Mika now has character art.

UI – Thanks to ShivianHunter
-There is now a fancy new UI for the game due to the hard work and efforts of ShivianHunter.
-Feedback on the new UI will be greatly appreciated.

System and Modding
-Database now keeps player progress up to date when updating the game in a smarter way.
-.json lists have been reworked. You should now put your content into the related mod list in the Lists folder. Alternatively you can make your own list and add it to the list of lists. But just adding them to the initial dedicated mod list works fine, as I will not be touching those and they are already linked into the list of lists. So should remove a bunch of keeping up with updates if you mod the game.
-Jumping to a scene in any way during a victory scene now works correctly, also any scene changes in loss or victory scenes will look through both loss and victory scenes for that character, make sure you use different names for the scenes.
-"JumpToEventThenScene" function now exists. Allowing you to go to a specific scene in an event.
-The Speaks/Speaks2/Speaks3 now goes up to Speaks9, allowing for up to 9 characters in an event. Not on screen though. Just accessible in the event.
-{THEPLAYERNAME} can now be used to get the players name in ALL CAPS. {TPN} can be used to get the first initial of the players name.

Fixes
-If Nicci misses some of her skills, she no longer crashes the game.
-The player using a move that costs spirit no longer causes the enemies next skill to drain their own spirit, instantly defeating them.
-Getting a victory scene now properly continues where the last event left off, if there was one, and no longer skips combat rewards, such as exp and money.
-Other assorted fixes.

-More editing and fixes to grammar by Williamtheshatner.

Save Integrity: Good, probably. Make sure to load your old save in town!
                                -If you manually update your save in this version you may experience loss of progress with the town npc’s.
Mod Integrity: Goodish. You should now put your files into the mod lists so you won’t need to do it whenever I update the game.

"JumpToEventThenScene",
 "Dancer During Climb", <Name of event you want to jump to
"Watch the dance.", <Name of scene you want to go to.
Different variants like with the event jump.


“JumpToNPCEventThenScene”
“JumpToLossEventThenScene”

Tuesday 1 May 2018

Alpha v14.1 change log




Changes
-Buffed base damage of some breast skills slightly.
-Buffed Arouse and Arousara’s base damage.
-Ancilla’s health was slightly lowered, Her sleepy cuddle skill’s damage has been buffed.
-Minotaur now has stance struggle text. I forgot to give it to her when she was made apparently.

Fixes
-Teleport no longer fails constantly. Also the equation for failure no longer has your stats work against you. Wasn’t the auto fail problem but it was still a problem.
-Stella no longer displays the wrong name in the name plate.
-Camilla no longer crashes the game by trying to say your name before a menu.
-Putting monsters to sleep no longer crashes the game at the end of every turn.
-Monster girls no longer flail in their sleep to get out of stances they don’t like.
-Enemies will no longer sleep talk in response to getting hit by skills.
-Enemies with art will now display the sleep status icon if affected by it.
-Fixed being able to pick climb even if you didn’t have the energy.
-Lizard girls no longer crash the game when they try to fuck you.
-Removed the excess ‘the’ in stance struggle text.
-Some assorted typo fixings.

Save Integrity: Good But remember to update your save in town to avoid any oddities. It’s in options.
Mod Integrity: Good