Friday 19 May 2023

v25.2a Hot Fix

 **Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**

**Note there are mod breaks in this update!**


**Fixes**


* Fixed the wrong location files still being in the game because I overwrote the ones in the project and not my work folder then when making sure everything was up to date before putting out the update I overwrote them like a potato.

v25.2 Change Log


**Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**

**Note there are mod breaks in this update!**


**Content**


* A new no stance loss scene has been added to the generic lizard girl by Game Salamander. Edited by Valentin Cognito and Threshold.


**Art**


* The player inn room now has its own BG by Danimarion.

* The mimic now has a lewd CG by Otani.


**Desktop Only**


* There is now an in-game mod manager available for the desktop version of the game! This enables installing, managing, and testing mods without restarting the game, and does not innately break any mods. Please read the instruction for its use in-game. This is currently unavailable to android users due to considerable technical limitations. These limitations may be solved at a later date, but no guarantees. Very special thanks to Noeru and Feltcutemightcleanlater for making this feature!

* This allows modders to add an optional meta.json (check 'Getting Started' in Docs) to the base directory of your mod for giving information about your mod in-game for the loader.


**QoL**


* Lowered the opacity of a few UI elements so some assets are innately easier to see. Let me know if this causes any issues with reading text.


**Balancing**


* Nightmare mode now scales exp and eros drops up to a degree. Though in some cases atm it may lower them as it's an across the board effect, and many enemies have different degrees considered with their innate values. I may need to add an internal difficulty tracker or something to alter this scaling?

* Gren's Frog Mucus status effect will no longer scale as horrifically when she is scaled up, from 100% of the stat, to 5%.

* You can now put Iabel Purple Heart Tile 4 times into labyrinth exploration so it's easier to get its full effects. Up from 3.


**Modding**


* Added the {FocusedMonsterName} text function for use when randomly picking a monster to focus.

* Changed the "SetChoiceTo PlayerName" to be "SetChoiceToPlayerName" as that was an inconsistency. Said function is only used twice in the game atm so I dunno if any modders even use this thing.

* Changed the perk tag 'MultiplySpirit Loss' to be 'MultiplySpiritLoss' like it should be.

* The fetish list has been updated to accommodate custom fetishes properly, specifically descriptions depending on fetish level in the character menu, which also allows for as many bench marks for lines as you want, rather than just 0/25/50/75/100.


**Fixes**


* Fixed a small incorrect skill call in the mimic event.

* Gren's Slimy Thigh Capture and Slimy Thigh Lock skills now have a status duration of 3 instead of 30.

* Kunoichi trainee's Ninja Art: Super Erotic Mist skill can no longer be used solo in the anal stance.

* DamagePlayerFromMonster function should no longer improperly display effective or crit text.

* Fixed an issue with character cards with no art having an extra status effect bar.

* Using Distract or Teleport now properly ends the CG with the Blue slime.

* Fixed an issue where it would say you defeated someone even if you ran away in some cases.

* Fixed RecalculateMonsterErosDrop function applying to the monster's exp drop instead of eros drop.

* A few assorted typo fixes.

Monday 1 May 2023

v25.1a Change Log


**Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**Fixes**


* Fixed an issue due to a naming mishap with Perpetua's Neutral expression.

* Fixed an issue where some function texts would display needlessly.

* Fixed Running from Iabel's last fight causing a pointless victory pop up when you left the labyrinth.

* Fixed "InputProgress" being in the wrong search category so it couldn't be found when used. You can now pay your debts again.

* Fixed an issue where spending stats and saving without moving screens or advancing dialogue would result in loading that save having reset the changes.

* A few assorted typo fixes.