Tuesday, 30 January 2018

Alpha v10.2a

The elf threesome scene no longer says the elves are mimics in the name bar.
Event Speakers can now be numbered or given titles after their names.
Enemy AI will now use charming moves even if the player is charmed. Some monster moves now individually restricted.

Save Integrity: Good. If you remember to go to options and click the update save button. I recommend being in town square for it.
Mod Integrity: Goodish.

                “postName”: “” must be added to all Event Speakers in any events you have made.

Sunday, 28 January 2018

Alpha v10.2 changelog

Bug Fixing, Balancing and some other stuff
-Nicci can no longer start having sex with you while you’re fucking her ass.
-Sofia will no longer do nothing once you’re almost asleep.
-Both the player and enemies can no longer cum if not hit by an attack. Eg if the player defends.
-Fixed skills being usable against a single target when they shouldn’t be usable.
-Returning to town square will now always fully heal you.
-Insomnia potion actually removes the sleep effect now.
-Enemies are now properly affected by aphrodisiacs.
-Buffed Lewd Bottle skill.
-You can now access a forest inn scene easier.
-You can now choose which oni scene you get in the brothel, provided you have the stats.
-Slightly Tweaked the character creator/level up ui.
-Other assorted fixes

Typo fixing and other assorted things
-Numerous typos, grammar errors and other assorted sentence structuary things fixed.
-Thanks to Williamtheshatner on the ULMF forums for sending me a very substantial list.

Modding and Systems
-Skills can now be added to the player from events.
-NPCs and enemies now use an ID system. When calling them use their IDname instead of their name.
                -So named duplicates can exist.

Save Integrity: Good. If you remember to go to options and click the update save button. I recommend being in town square for it.
Mod Integrity: Goodish.

                “IDname”: “nameHere” must be added to all NPCs and monsters you have made.

Tuesday, 23 January 2018

Alpha v10.1 change log

Bug Fixing and Balancing.
-Using items from the inventory menu no longer crashes the game.
-Leveling up issues should now be fixed, if anyone still experiences issues please let me know.
-Multiple skill fixes.
-Enemy using skill dialogue now displays again.
-Fixed a glitch that occurred if you had multiple pages of skills.
-Being a higher level gives less base damage to skills.
-Lowered the damage of arouse and arousara.
-Dildo has more stance restrictions on it.
-Lowered chance of finding break spots in normal exploration.
-Buffed Nicci to be closer in line with her level.
-Items now correctly apply status resistances.
-Goddess statue won’t purge your starting fetishes anymore. If you have a new save or have a pre v10 save.
-Lowered starting eros back down to 500, I forgot to change it back after testing. Oops.

Modding/Systems
-NPCs now have a requires field for requirements to appear. Thought I already had this, but I apparently forgot to add it.
-A few new event/NPC functions.

Save Integrity: Good. If you remember to go to options and click the update save button. I recommend being in town square for it.
Mod Integrity: Good going from v10.

                If you add “requires”:”” to NPCs you made.

Friday, 19 January 2018

Alpha v10 changelog

Gameplay and Content
-A new mimic has been added to the mimic event, only available after the forest dungeon.
-Skills can now have specific text for restraint struggling, the new mimic uses this and other enemies will as well in v11. Currently only displayed when the player struggles.
-Raised starting player nipple sensitivity and lowered cock sensitivity now costs 2 points.
-Trying to get out of stances normally is more difficult, Power now has an increased effect on if you escape a stance.
-Monsters now suffer the same problems the player does on the turn of getting restrained or put in a stance. Aka, they won’t be able to immediately try and get free the turn you put them in it.
-Damage increase from fetishes has been lowered.
-Before it went lvl 0-1 adds no damage, lvl 2 = 2x, lvl 3 = 3x, ext.
-Now it progresses, lvl 0-1 add no damage, lvl 2 = 1.5x, lvl 3 = 2x, lvl 4 = 2.5x ext.
-You can now buy any skill regardless if you have a way to utilize it or not.
-When in multiple stances with a target you can now choose which stance to try and get out of, or all of them.
-14 new skills for the player, including skills to escape from stances and restraints.
-Many early skills have been changed to Core skills, which scale off the highest between Power, Tech or Allure. But scale less effectively than other skills.
-Willpower now slightly lowers how much damage you take.

Systems and Modding
-Fetishes are now more flexible, allowing new ones to easily be added to the game. Additionally:
-2 new fetish options have been added.
-Enemies can now have fetishes.
-Early set up for ‘addictions’ is in place, they work the same as fetishes but are not currently displayed, or utilized.
-Skills that hit all enemies can now be made and skills that remove stances and restraints.
-Skills can be made unusable if the target has a certain status effect.
-Skill functions for getting pronouns now use simpler terms.
-Separated skills in the folders between monster and player usable skills.
-Got rid of all the extra files that were sitting in the game folder for no reason.
-If a monster is encountered in general exploration but hasn’t been given a combat group, that monster will now be encountered instead of nothing being encountered.
-When modding, if something breaks it should now display the file that caused it with the error msg.
-Updated the modding guide, hopefully I didn’t forget anything!
-Bug fixing.

Save Integrity: Should be good. If you remember to go to options and click the update save button. I recommend being in town square for it.
Mod Integrity: Kinda bad. It’s fixable!
Skills need to have their functions updated to the new ones.
                - GenderPronoun to HeOrShe.
                - GenderPronounPossesive to HimOrHer.
                - GenderPossesive to HisOrHer
                - GetGenaricYouOrMonsterName to YouOrMonsterName
Additionally, skills need a few new lines:
    "unusableIfStatusEffect": ["None"],
And
    "restraintStruggleCharmed": "",
    "retraintEscaped": "",
    "retraintEscapedFail": ""

And monsters will need  "Fetishes": [""],added.
Because they can now have fetishes.

Items need the line     "perks": [""],

It’s a pre-emptive change that doesn’t do anything yet.

Thursday, 28 December 2017

Alpha 9.1a Hotfix Change log

-Fixed dungeon entry issue.
-Fixed fetish removal issue.
-Fixed player being able to redo the dungeon after beating it.
-Fixed another issue with event jumping, aka the mimic issues.

Save Integrity: Good. Remember to go to options and click the update save button. 

Mod Integrity: Good

Wednesday, 27 December 2017

Alpha v9.1 Change log

-Lowered the dungeon bosses hp. One of them by a lot.
-Running from the imp den is now easier, also nerfed the imps a bit.
-Cost of removing sensitivity and fetishes now scales with severity instead of level, also added dialogue if you don’t need it removed.
-Cumming no longer stuns.
-Normalized all skill damage ranges, all damage should be more consistent.
-Changed how accuracy/dodge is calculated, attacks will hit more often.
-Lowered base crit chance, increased scaling with luck and tech.
-Changed a bunch of skill numbers.
-Weak spot text is now coloured when you hit one, or a resistance.

-Renamed Reload Database to Update Save, in options.
-Updating Save now properly updates the players skills and items.
-Fixed events repeating in the dungeon.
-Fixed a crash if you lost to the imps and tried to go back to the dungeon.
-Fixed the consumable error, for reals.
-Fixed an issue where if you tried to push away after using a status buff it would reuse the buff.
-Enemies no longer say dialogue for a skill that the player didn’t use due to a status effect or enemies entering a stance.


Save Integrity: Good. Remember to go to options and click the update save button. 

Mod Integrity: Good

Friday, 22 December 2017

Alpha v9

-Forest dungeon exists!
-New enemies, events and bosses!
-It becomes a location after you clear it!
-Sleep status effect has been added to the game. Feedback appreciated.
-Increased the amount of energy and max arousal the player naturally gains on leveling up.
-Changed the purchase cost for numerous skills, mostly decreases.
-Many low tier skills have had their energy costs lowered.
-Bartender now has a name and description.
-Increased size of text box, Not sure if It’s good or not.

-Fixed the catastrophic item use error.
-Adventure system now exists.
-Some assorted new event functionality.

-There may be typos, but hopefully no horrific bugs. Hopefully.

Save Integrity: Broken.
Mod Integrity: Everything is fine except monsters and items. But it is easily fixable.
                -To fix your monster mods, add sleep to their status resistances, look at the game files for an example.

                -Same thing for items.

Friday, 24 November 2017

Alpha v8.1

Small update

-Cock ring of justice now correctly lowers sensitivity instead of increasing it.
-Fixed Nicci spamming sensitize.
-The inn keeper has an actual name now!
-Inn food check difficulty increased.
-Run success chance slightly decreased.

-Some backend stuff for v9.

Save Integrity: Broken again.

Mod Integrity: Perfect

Monday, 20 November 2017

Alpha v8

V8 change log
This is almost entirely a quality of life update, and is full of bug fixes and other things.
But there are no new monsters or events ext.

-4 New healing and status removal items.
-2 new runes and 4 new accessories.
-Nicci has a new way to start titfucking.
-You will no longer waste ep if you are unable to use the skill you chose when it gets to your turn.
-Enemy responses to the players move are now said after the players move.
-Lust rune event now lets you pick which stat you use to deal with it.
-You now see when stat checks are rolled and the outcome. If people want to be able to toggle this off let me know.
-Added 4 new skills that Elly teaches!
-Revised the aftermath of the vandal mission.
-Updated some character and other descriptions.

-Boosted damage scaling with stats.
-Event menu options can now have stat requirements.
-Status effects are now displayed when viewing the inventory.
-Added organization folders to a couple things.
-Stats screen now properly displays the level of your fetishes.
-Fixed an issue where you could start with maxed stats.
-Succubus inn keeper no longer nukes your spirit if you sleep there and wake up in the morning.
-Fixed the issue where if you finished the non-repeatable quest you could not do the other.
-Fixed a bunch of issues with equipment.
-You can now struggle against restraints while charmed, but your struggle attempts are weakened.
-Damage, Defence and stat buffs and debuff skills can now exist.
-New icons for surrender and defend.
-Extra spirit is now lost if you have extremely excessive arousal.

-Fixed other assorted bugs and typos.

Save Integrity: Nuked from orbit.

Mod Integrity: Perfect.

Monday, 13 November 2017

Alpha V7

-You can now work at Vivian’s brothel! With four different potential outcomes currently. One of them is boring.
-New event in the forest!
-New quest with a new enemy!
-Elena now has more information on how to play.


-Revised how multi stance skills work. Also allowed for extra names to be called in these cases.
                -For example elves now have a double blowjob skill if two of them are in the blowjob stance.
-Added a scrollbar to character, enemy and quest descriptions.
-Enemies can now have text for when the player orgasms based on the last skill used.
-Assorted typo fixing and bug fixing.
-Fixed back end stuff for jumping to events from npcs.
-Items can now be used while charmed.


-Most likely broke save files.

-Any mods should still function.

Monday, 30 October 2017

Alpha V6


-Re-hauled spirit calculations and spirit for clarity purposes.
-Merged events and traps, added individual event limits to accommodate this change so a single event can’t fill an adventure.
-The quest system has been added to the game with one quest!
-2 new skills for the player taught by Vivian.
-Descriptions for the town locations.
-Elena now has a couple questions you can ask her about adventuring!
-All enemies have new dialogue.


-Enemies can now display dialogue when hit with certain skills, their near orgasm dialogue also now displays when the player hits them instead of when they attack.
-Enemies can now display dialogue when the player surrenders.
-Enemies can now display individualized player orgasm scenes based on stance.
-Enemies can now display individualized orgasm dialogue for their own orgasms.
-Renamed body resistances to sensitivity.
-Assorted bug fixes.
-Recoil damage on skills is now properly implemented.


-Destroyed all old saves

Monday, 23 October 2017

Alpha V5

v5 change log

-Introduction scenes for the NPCs
-Enemies will no longer put you back in a stance if you got out of a stance that turn. So you can now run from double elves!
-Increased all enemies HP.
-You can now remove accumulated penalties from losses. For a price.
-Surrender has been redone to allow more options.
-New scene for elves if you lose to two of them.
-1 new enemy! Slime Girl!


-Fixed forest disappearing if you added in a new location.
-Energy can now properly be increased at character creation.
-Character creation boxes no longer resize themselves.
-Assorted bug fixes
-New text functions available, such as bolding and italics, also pink coloring.
-Mod guide now tells you how to add images correctly. (My bad.)
-Cleared out clutter files in the Ren'py folder.
-Rehauled loss scene detection.
-More event functionality.
-Skills can have new limitations for use and can remove stances.
-Fixed how skills with multiple resistance targets calculate damage.


-Broke existing save files.


Find the newest version on the downloads page!

Monday, 16 October 2017

Alpha v4

v4 Changelog

-Fetishes can now effect event outcomes
-Debt pay back
-Losing fights now has penaltys, and I don't mean the sex! Beware! 
-New forest event!
-Anal skills!
-Skills that require a stance are no longer shown if you can't use it. For both stores and combat.
-Skills that involve stances now display if they start a stance or require one. 

-Redid damage bonuses from stats, should scale better.
-More event functionality
-Back end stuff for the future
-Typos and bug fixes
-Rehauled the mod guide, it looks nicer now.
-Made enemy AI better.

-Realized I should be making a mac build for the game. There is now a mac version. Also a Linux version.
-Horrifically annihilated old save files, if anyone has those.


Find the downloads in the download page.