Friday 23 February 2018

Alpha v11.1 change log

Gameplay
-They enemies will no longer spam debuff moves if the player is already affected by the debuff. Eg imps.
-Multiple changes to how status effect chance works.
-Tweaked a bunch of skills base status effect chances. Most went up.
-Nerfed all status effect resisting runes.
-Imps now will actually use their other moves. Yes, they had more than just infinite blowjobs. They also gained a few new moves and got some nerfs.
-Exp display in the stat screen has been improved.

Images
-The support for character images in scenes has been improved.
-Perpetua now has character art. By Jiffic.
-Also the about page has been converted into a credits page.

Bug fixing
-Enemies attempting to get out of stances no longer crashes the game.
-The goddesses’ 4th blessing no longer gives you 5 spirit instead of 5 energy.
-Fixed instances of characters appearing as the mimic when it was supposed to be ‘???’.
-Other assorted fixes.

Systems and Modding
-Events can now give perks to the player. Skills and perk giving now makes sure the player doesn’t have it already.
-Events can now check if the player has an item or perk for scene jumps.
-Event Menus can now check if the player has an Item, skill or perk to allow the menu option to be picked.
-When an event menu shows up, it will show the last text said.
-Items can now give temporary perks that are lost when the item is unequipped.
-NPC affection can be changed in events now.

Save Integrity: Should be good! Make sure to go to options to update your save. I recommend being in town square before loading so your game doesn’t crash.
Mod Integrity: Good. See below.
                -change all status effect chances in skills to from floats to integers.
                Eg. 0.25 becomes 25.

                If you want to change NPC affection in an event.
                “ChangeAffection”,
“Amber”,

“10”

2 comments:

  1. The game crashes with an exception when you try to use the Calm Mind magic outside of combat (through the menu)

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    Replies
    1. Thank you for bringing this to my attention! I will have it fixed for the next game version.

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