Wednesday 1 May 2024

v26.b Change Log

 **Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**Notice from v25.6: Due to changes, your text History will be cleared when updating an older save. Do not panic, this will have no effect on your save.**


**Mini Game Balancing**


* The Rogue in Fertilia Fertilia now spends more time trying to ambush you before breaking off, can see 1 tile further, and will now eventually break off from directly chasing if it spots you to reposition.


**Fixes**


* Fixed an accidental crash related to new games and the shop. By feltcutemightcleanlater.

* Fixed testedFor version check error in meta jsons for mods, and a formatting issue. By feltcutemightcleanlater.

* Fixed crash related to characters with no art or with art toggled off. By feltcutemightcleanlater.

* Fixed a misnamed event link when you choose not to get any bag of gummi slimes in the arcade.

* Fixed some instances in the arcade of trying to exchange for items and not having enough tickets breaking the event.

* Fixed a crash related to nightmare mode when trying to add new monsters to an ongoing encounter.

* You can now actually catch a Fool's Goldfish when fishing and it's event isn't just floating off in the void.

* Elena can now actually use her Frazzled expression.

* Fixed an incorrect scene jump in Bed-Chan's room due to the temple short cuts.

* Fixed an incorrect scene jump at the Big Lake for going to see people vs talking to Silver.

* Fixed getting caught entering Venefica's garden triggering the caught in hallway variant.

* Nightbane and Static rush now actually target your energy and don't try to heal arousal based on your max energy.

* Consumable items that have multiple effects no longer chide you for wasting them if it's detecting you didn't have a status effect but get healed in some manner.

* The Fragrance Rune perk no longer sneaks its way into the perks the player can take on leveling up.

* Platinum Timekeeper's stat bonuses now match it's description.

* If you've been playing Impchinko and no longer have the money to keep playing the Impchinko board no longer stays around as you're put to the main arcade menu.

* Lovol and the arcade intro no longer share a variable allowing the intro to be repeated for both of them. Lovol arcade intro will need to be done again due to this change.

* Fixed assorted typos and similar.


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