Thursday, 28 December 2017

Alpha 9.1a Hotfix Change log

-Fixed dungeon entry issue.
-Fixed fetish removal issue.
-Fixed player being able to redo the dungeon after beating it.
-Fixed another issue with event jumping, aka the mimic issues.

Save Integrity: Good. Remember to go to options and click the update save button. 

Mod Integrity: Good

Wednesday, 27 December 2017

Alpha v9.1 Change log

-Lowered the dungeon bosses hp. One of them by a lot.
-Running from the imp den is now easier, also nerfed the imps a bit.
-Cost of removing sensitivity and fetishes now scales with severity instead of level, also added dialogue if you don’t need it removed.
-Cumming no longer stuns.
-Normalized all skill damage ranges, all damage should be more consistent.
-Changed how accuracy/dodge is calculated, attacks will hit more often.
-Lowered base crit chance, increased scaling with luck and tech.
-Changed a bunch of skill numbers.
-Weak spot text is now coloured when you hit one, or a resistance.

-Renamed Reload Database to Update Save, in options.
-Updating Save now properly updates the players skills and items.
-Fixed events repeating in the dungeon.
-Fixed a crash if you lost to the imps and tried to go back to the dungeon.
-Fixed the consumable error, for reals.
-Fixed an issue where if you tried to push away after using a status buff it would reuse the buff.
-Enemies no longer say dialogue for a skill that the player didn’t use due to a status effect or enemies entering a stance.


Save Integrity: Good. Remember to go to options and click the update save button. 

Mod Integrity: Good

Friday, 22 December 2017

Alpha v9

-Forest dungeon exists!
-New enemies, events and bosses!
-It becomes a location after you clear it!
-Sleep status effect has been added to the game. Feedback appreciated.
-Increased the amount of energy and max arousal the player naturally gains on leveling up.
-Changed the purchase cost for numerous skills, mostly decreases.
-Many low tier skills have had their energy costs lowered.
-Bartender now has a name and description.
-Increased size of text box, Not sure if It’s good or not.

-Fixed the catastrophic item use error.
-Adventure system now exists.
-Some assorted new event functionality.

-There may be typos, but hopefully no horrific bugs. Hopefully.

Save Integrity: Broken.
Mod Integrity: Everything is fine except monsters and items. But it is easily fixable.
                -To fix your monster mods, add sleep to their status resistances, look at the game files for an example.

                -Same thing for items.