Monday 31 August 2020

V23.3 Change Log

 Remember to update your save in town.

For pre v23 saves - Due to structural changes to the games file organization it is HIGHLY recommended you load a save in town. Or things will get janky. Very janky.

-Do no open your character menu when you load your save, it will crash. Move around town, or manually update your save in options first.

  

Content

-Added a new event to the mountain called Fizzy Spring, that includes a new enemy to fight. This event is now also part of the first mountain run.

-Amy's fight now has a new combat event where you basically play predator and prey. Or you catch your breath.

-Added a simple event to the forest dungeon that allows you to fight Ancilla in a run. Similar to the ones for the temple with the oni's.


Balancing

-Post status effect immunities are now handled entirely different on the inside via perks. The important thing is you can now actually tell when someone is immune to something like charm after clearing the affect. Including yourself. I'm currently not sure if these are overly obtrusive/noisy or not at this time? So feedback would be appreciated.

-Many enemies have had their status effect resistances change, generally to lower their resistance to stun and restraint effects. Though in a few cases it was increased.

-Stun now has a cool down period before someone can be stunned again. (3 turns generally. But monsters can have different delays.)

-Restraint now has an immunity once escaped for all now, 3 turns. Also gives a bonus 100% to escaping restraints in case an enemy is using stat checks to get you into them.

-Sleep immunity now lasts for 5 turns up from 4 after waking up from sleep.

-Charm immunity now lasts 2 turns, down from 3.

-Toned down Amy's oral restraint move a bit. Also her pre-existing stat checks were lowered to 15s from 20s.  Her Tech was also lowered from 35 to 30. Base damage of her 3 main sex attacks were decreased to 40 from 45. 

-Amy's max arousal has been lowered to 500 from 700, and she no longer has the 'Nerves of Steel' perk lowering all damage she takes by 5%.

-Reworked Amy's aphrodisiac to incentivise getting out of her oral stance by having it wear off very fast.

 -You can now use Enamor, Seduce, and Smoldering Seduction while in the make out stance.

-Restraint durability is no longer increased by status effect duration via perks or Int.

-Lowered Enfeebles stat scaling with int from 35% to 25%. 

-Magical Binding and Bondage Net now only require 10 of their related stat to learn, down from 20, and both now cost 500 eros, down from 1000.

-Schemer and thoughtful Schemer now only give 5% increase to status effect chance, down from 10%. 

-Tricky now requires Schemer.


Art

-The Black Knight now has new art by ADOPOLICH.

-Nova now has art by Jiffic.

-Elly is now a bit shorter in game.

-Made Galvi's steam layer more transparent.


QoL

-There is now a loading screen/presplash when opening the game on PC and Mac to inform you the game is opening while it loads database stuff. Special thanks to feltcutemightcleanlater.

-The options settings for on and off have been changed to match with the other buttons in that menu. Special thanks to feltcutemightcleanlater.


Modding

-Updated how perks are given to enemies to work similar to the player. Meaning some perk types that didn't work before now do.

-Added the StunDelay perk type to mostly change the delay rates for monsters. (eg shizu's is short, sofia's is longer.)


 Fixes

-Fixed RequiresFetishLevelEqualOrLess and RequiresFetishLevelEqualOrGreater menu requirements not using the correct variables causing weirdness

-Fixed Lumiren cave event checking an addiction the wrong way. This was making the check to move on from her cave WAY harder in some cases than intended.

-Fixed menus in combat gaining quotations when they shouldn't have quotations.

-Fixed some instances where the speaker wasn't getting cleared. Like after location enter events in town.

-Fixed ChangeEnergyByPercent setting energy instead of adding or subtracting.

-Lizard gals and Kyra now have Huntress' Pin instead of Pin to stop causing weirdness with the actual player's pin skill, such as giving it to you for free once you break out.

-Stopped extra s' getting added to plural item drops in some cases.

-Fixed some errant Willpower checks not being temptation checks in trisha's fight.

-Turn Timed perks now work correctly on enemies.

-Fixed ChangePerkDuration not affecting turn based perks and only longer time based ones.

-Fixed Aiko fight having some broken menus that led to an unintentional and janky instant loss.

-Belles sex scenes now remove backed up perks.

-Fixed an out of date fetish check in Minoni's content.

-Ordering a drink and lacking the money no longer breaks the event and kicks you out of the bar.

-The android loading screen presplash image thingy now works again.

-Assorted typo fixes and editing.


Monday 17 August 2020

V23.2a Change Log


Remember to update your save in town.

For pre v23 saves - Due to structural changes to the games file organization it is HIGHLY recommended you load a save in town. Or things will get janky. Very janky.

-Do no open your character menu when you load your save, it will crash. Move around town, or manually update your save in options first.

  

Modding

-Menu requirements can now properly check for multiple different item, perk, and skill requirements before letting the option be available.

 

 Fixes

-The specialty menu burger now actually has its effect description when picking through the menus.

-Reconsidering your drink choice or ordering elven wine no longer bugs out the event and tosses you out of the bar.

-Fixed Belle's recipes only checking the last item instead of ALL the items needed. This led to people potentially losing items they shouldn't.

-Assorted typo fixes and editing.

Sunday 16 August 2020

V23.2 Change Log


Remember to update your save in town.

For pre v23 saves - Due to structural changes to the games file organization it is HIGHLY recommended you load a save in town. Or things will get janky. Very janky.

-Do no open your character menu when you load your save, it will crash. Move around town, or manually update your save in options first.

  

Content

-Galvi has a new sex scene that requires Rut to unlock.

-A new Beris roleplay scene by Game Salamander has been added. Requires you to ask about her roleplay sessions again, and ask about the new one before you can do it. Has no other requirements.

-You can now talk to Belle in the bar, as well as help her make some new bar recipes. Recipe missions are unlocked based on progress, and grant a perk when you eat it from the specialty menu, these are permanent, but you can only have 1 active at a time.

-You can now order drinks at the bar, they don't do anything too fancy though and only raise arousal.

-Added a new brothel work scene when working behind the bar with Belle. This can also be done without working if you make enough progress with her.


Item Drops

-Harpies and Tengu harpies can now drop Harpy Eggs (25% chance) and now can only drop 1-2 harpy feathers 75% and 50% chances.

-Salaris no longer drop Anaph herbs at a rate of 50% and instead drop Deep Fish at a rate of 50%.

-Kunoichi Trainee's now have a 50% chance to drop tofu.

-Shizu now has a 60% chance to drop exotic spices.

-Ancilla now has a 60% chance to drop her own loot item.

-Imps now have a 25% chance to drop Imp Juice. No you can't drink it.

-Kyra and lizard girls no longer drop ugli herbs, and instead drop Forest Kebabs at a 50% chance.

-Minotaurs now can drop Giant Shank's of meat at a rate of 60%. No you can't eat them, too big. 


Balancing

-Stat check increases now start at zero when the stat is 5. Being knocked back similar to other scaling in the game. This will make some earlier checks a bit more deadly while allowing temptation checks to scale up faster if you invest in willpower with the earlier change.

-Will power now gives Will*0.2 to temptation stat checks up from Will*0.1.

-Lucks bonus dice to stat checks is now Luck*0.2 up from Luck*0.1.

-The oni's temptation checks are now easier by 5, but they still scale up over time if you're not careful.

-Slippery now gives 5% out of stance dodge chance, down from 10%, but now also gives you 10% more run chance, and ability to get out of stances and restraints.

-Sofia's kiss attacks no longer have recoil. This also removes a weird exploit in her third stage.


QoL

-Changed the display/menu for surpassing a failed check when you lack the energy to surpass.

-Added a short hand description of the energy equation to the surpass screen so people can hopefully better understand where it's getting the numbers from.


Art

-Galvi now has art by Applehead.


Modding

-New modding documentation is now in the files. With very special thanks to feltcutemightcleanlater.

-Added the StatusEffectDuration, RegenMaxArousal and RegenMaxEnergy perk types. They can be made to be negative.


 Fixes

-Fixed activate overlay's not working.

-Fixed some perks vanishing from the level up list, making them unaquireable.

-Menu options saying you lack a stat, item, skill, or what ever else, no longer show up saying you can't pick that option due to missing the thing unless all it's choice and progress requirements are also met.

-Fixed checks in Aiko's combat events being willpower instead of temptation.

-Face fuck now can make ghosts orgasm.

-Fixed stun and sleep not stopping enemies from struggling against restraints.

-Modded in level up perks now show up again.

-You can now properly get the Willpower perks: Endurance and Mindful Relaxation. (this was true in the last patch as well, but some changes were made to solidify this.)

-Events when working for Vivian that can be seen in two different work types can now appear in those two work types again instead of just one.

-Fixed depreciated skill checks in Aiko's fight that caused you to instantly lose with her temptation scene (with broken expressions) instead of just being stuck getting lewded until you escape.

-Added a fail-safe if Perkdatabase accidentally ends up getting hard saved to a save file.

-The tengu now has a new reaction when you try to pin you when she's face sitting you, instead of her using her fan to knock you on your ass, cause that made no sense.

-Fixed another line of tonal jankness that popped up in the lead out of Kotone's last hypnosis scene for one of the specific paths.

-Kotone's last romance bit with her tails, part 1, 2 and 4, should no longer get time based event pop ups when you rest, completely ruining the mood.

-The Tengu's special loss and victory scenes now have music calls.

-Your evade chance no longer secretly lowers your chances to escape stances and restraints with Teleport or Distract. Which is to say it no longer does that at all. Additionally being restrained no longer infers an instant 10 penalty to it, and in this case trance lowers it by *2 the trance level, this is shown in the % chance to escape like charm.

-Fixed energy and items being used up if your turn was interrupted by the SkipPlayerAttack (Such as counter attacks).

-Fixed a broken event call in Galvi's event progression.

-Assorted typo fixes and editing.