Monday 23 July 2018

Alpha v17.3 change log


v17.3 change log

-Fixed issue with events getting skipped after combat.
-Same fix should also have fixed any revertible list errors people have been getting. Hopefully.
-Fixed a REALLY DUMB crash when you tried to save close to the start of the game when character art was on screen.

Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.

Saturday 21 July 2018

Alpha v17.2 changelog


v17.2 change log

Changes
-In the game intro Elena informs the player that skills need to be bought.
-The loss scene for the mimic actually has her change expressions now.
-Lowered payout for winning rematches against Ancilla. Remember she also drops money.
-Lowered eros reward for complete the Caravan quest line.
-Many enemy Eros drops have been increased.
-Many forest and forest dungeon enemies have been nerfed, mostly just hits to max hp.
-Buffed most healing potions, costs were changed as well.
-Elixir’s have been added, mini elixirs are available from the start f the game, while elixirs are available for buying once you finish the mountain.

Art
-Lilian has art, by Houpo
-Enemies with art now have their expressions in combat.

Modding
-The mod loader made by StrangeMan52 has been updated and integrated into the game permanently.
-Combat events can now properly change enemy expressions/images. You can theoretically change it to a sex cg, but this is untested and may be super jank.

Fixes
-Fixed characters sometimes hanging around after their event is over if you found a rest point.
-Fixed the combat menu still poking around right after surrendering.
-Numerous edits and typo fixes thanks to WilliamTheShatner.
-Few assorted other typo fixes.

Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.

Monday 16 July 2018

Alpha v17.1 Changelog


v17.1 change log

Changes
-The combat events currently in the game, no longer trigger normally if the monster is stunned, restrained, or asleep.
-Nicci now has a pheromone cloud that applies a small amount of aphrodisiac at the end of every round.
-Changed the text box to make art behind it more visible.
-Fetishes are now capped at lvl 10. And cap at 100% extra damage.
                -Increases by 5 percent per fetish level
                -Bonus 5% at lvl 3, bonus 20% at lvl 5, and finally bonus 25% at lvl 10.
                -You are now considered to have the fetish at lvl 3.
                -This should make fetishes less of a problem. As before they scaled by 50% every lvl starting at lvl 2 and increased by 50% every level.

Art
-Black Knight now has art by Applehead.

Fixes
-Defeating the enemy in the mysterious inn now actually registers you beat them for progression.
-Fixed a rare crash involving the ui in combat, probably.
-Fixed a potential crash involving combat events.
-Fixed some instances of Jora’s quests telling you that you returned to town an extra time.
-Fixed being able to select a combat option by accident before combat actually starts.
-The elven women will now try to make out with you if you’re getting a blowjob from another one.
-More edits by WilliamTheShatner for the v16 content.

Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.

Saturday 14 July 2018

Alpha v17 changelog


v17 change log

Content
-Mysterious Inn Content Update
                -Progression is tweaked, old saves may act oddly, but will definitely reset most progress.
                -You can progress even if you choose to never win/fight back. And you don’t need to be as accusatory to progress if you do win.
                -Now with some talk scenes, a description of the inn’s interior and some other fluffy things.         
                -Older sex scenes got tweaked a little, extended in one case.
-2 new scenes for after initial progression is over, try having a normal meal.
-A loss scene for the enemy in sex stance has been added.
-A couple victory scenes are available after initial progression.
-The foe in the event now has a couple of tempting tricks up her sleeve in combat, won’t be a problem if you have a strong will…

Changes
-The tab for escape skills is now called Esc Skills.
-Enemies won’t spam charm skills that only charm, if the player is already charmed.
-Nerfed some of the starting area’s enemies hp a little.
-Jora and Camilla – Clarity has been added to why you can’t use certain skills on them, by allowing you to attempt the skill on them.
-Nicci now reacts differently to suckle given her nectar dripping breasts.

Modding and systems
-DamagePlayerFromMonster – Can be used to deal randomized damage to the player in events.
-Combat functions now exist. Read the modding guide to find out more, because it’s a bit too big to throw in the changelog. It is at the bottom of the guide. Hopefully adding this system didn’t breaky anything catastrophically and I didn’t notice.
-SetPostName can be used to add a post bit to all speaks calls, allowing for attack like titles to be added to them for events and combat functions.
- GetEventAndIfChoiceIs – check an event’s choices and jump to a scene anywhere.
-You can now give the player items or take them without a text popup.
-Enemies can now have end of round dialogue, though the main purpose of this is to allow for end of round functions.
-Enemies can now have counters to player skills. Or counters period.

Fixes
-Fixed perks broking a little.
-After events while adventuring it now properly checks if you can camp, and allows you to use your inventory.
-Fixed a crash involving getting restrained out of combat.
-A cornucopia of line edits and fixes by Williamtheshatner, Jora’s content is now about 50% more emotionally painful! Note: Edits only go up to the last up date, this update’s new content probably has typos.
-Note: Due to a typo, progress for the first part of the caravan quest has been reset if you did not complete it already. Only matters if you are loading an older save.

Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.