Sunday 30 April 2023

v25.1 Change Log


**Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**Content**


* "Explore the Labyrinth" is now available. However, it is different from a normal exploration, and acts more like a gauntlet nexus. It also has a nightmare toggle that scales all encounters there to your level. Note that for the time being, I can't promise it will be a fully balanced experience. If you've got feedback, let me know!

* Elena's Sex and Titfuck bar scenes have been revamped by Zhuan for improved lewdness. Edited by Valentin Cognito.

* There is now a Kunoichi Trainee Glory Hole scene when working at the brothel. Written by Zhuan. Edited by Valentin Cognito.


**Labyrinth Floor 4 Revision**


* Redesigned and overhauled floor 4 of the Labyrinth to be more enjoyable and better reflect Iabel's themes.

* Updated Iabel's gridmap AI to be more efficient and less prone to running into walls, as well as be more adept at pressuringly sticking to the player. When she feels like it at least.


**QoL**


* Did a bunch of stuff to optimize the 'dialogueSystem' better so the Labyrinth should run less clunk af. Which hopefully didn't break anything.


**Modding**


* "ProgressEqualsOrGreater" is now "IfProgressEqualsOrGreater" for consistency and my own heccing sanity.

* "ProgressEquals" is now "IfProgressEquals" for consistency.

* "ProgressEqualsOrLess" is now "IfProgressEqualsOrLess" for consistency.

* Added the gridmap movement types: ProjectileUp, ProjectileDown, ProjectileLeft, and ProjectileRight.

* There is now an optional timer field for gridmap NPC creation as a more efficient alternative to turn end checks. This also has the NPC handle its timer internally.

* Added AllowRunning function.


**Art**


* The Big Lake on the world map now has an extra detail to help it stand out as a location (note that it must be unlocked to go there). Art by Jiffic.

* Perpetua has 6 new expressions: Content, Pride, Shy, Neutral, StarryAwe, and StarryJoy. By Jiffic. Her scenes have been gone over to add them where applicable.

* Perpetua's character file has finally been updated to use the layer system. A few of her expressions have also been given updated names to fix outdated naming conventions.


**Fixes**


* Fixed a small misalignment with the UI backing for hp/spirit/ep.

* Fixed a smol issue with talk stuff with Beris in the Labyrinth.

* Some tweaks to how Analyze displays Sensitivities and Status Resistances to prevent overflow and also add clarity.

* Fixed an issue where trying to remove a gridmap npc that wasn't there would remove a random gridnpc.

* A few assorted typo fixes.


Friday 7 April 2023

v25.b Change Log


**Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**Fixes**


* Fixed a crash due to an errant {/i} in one of Perpetua's sex scenes.

Thursday 6 April 2023

v25.a Change Log


**Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**QoL**


* Analyze now separates status effect resistances and immunities, though it is still in a vague ballpark.

* Added music calls to Perpetua's sex scenes so you're not listening to that silly song the whole time.


**Fixes**


* Fixed Ampere being said by Perpetua in one of her scenes due to Speaks being used instead of Speak. No idea how that got missed.

* Fixed and error related to "StopSoundEffect".

* When Vili climaxes her titfuck cg immediately ends to show of her climax face.

* Fixed a broken music call in D.P.'s loss scene.

* The edited versions of "Triumphant Cozy Reverse Cowgirl 'Throne' Sex." and "Perpetua's Secret Special Ultimate Handjob." scenes are now actually in the game.

* An issue where defeating D.P. with recoil damage could toss you back to town should now be fixed. I think. It's actually weirdly hard to replicate even with recoil damage winning every time.

* Fixed an issue where if a monster lost from recoil damage while using "CallMonsterAttack" it could cause multiple different issues, including making status effects persist past the fight that should be cleared, like restraint, charmed, or others. Which is probably also the same as the above issue as well but this time I know I fixed it for sures.

* Fixed the sell button appearing in skill shops allowing for some very weird as fuck interactions.

* Fixed Vili using the old dungeon back ground for her trials instead of the new one.

* Fixed the 'I'll let you know if I come upon something.' option with Perpetua being a source of unlimited affection points.

* Fixed an issue where global debuff or buff removal through the new function wouldn't clear the given/taken stats leading to problems.

* Talking to Auria about her family no longer has her sister being interested in you if you haven't opened a normal mimic chest yet. This is a new flag so it will require you to do so again to have that smol snippet pop up.

* Fixed an issue where leaving "requiresOnePerkSelf" or "requiresOnePerk" with a blank field [""], would cause a skill to be unselectable, given BlankSkill.json displayed it this way innately it was confusing for modders.

* Fixed assorted typo and editing things.