Saturday, 21 March 2020

V22.2 Change Log


Remember to update your save in town.

Content
-Beris has been added to the game, you can meet her while working at the brothel, or at the bar when it's night.

Art
-Amy's art has been added to the game, art by Plasmid.

Balancing
-Level now gives half as much Virility. Base virility has been increased by 5.
-Shizu, Ancilla, and Amy's counter attacks now only work on offencive moves. Meaning you can heal and such again during these turns.
-Slightly lowered the rate at which Galvi gives you rut.

Quality of Life
-Clicking a non-functioning menu option will now check if it should still not be functioning, eg a menu option needing energy so you drink a potion, but the menu option still doesn't function.
-If a menu goes over 6 options arrows now appear on the sides of that menu to advance pages, it is highly reccomended to use FinalOption to register the option to back out of the menu. The currently used arrows are subject to being changed, and are considered placeholders for their use here.
-The fetish removal menu also uses these arrows now.
-You can now meet up with Galvi at the bar when it's night.

Modding
-Added OffenceCounter counter type for monsters.
-Counters now flow properly and wont ignore multiple different counters. Counters now ALWAYS trigger when applicable, even if the character is stunned/restrained and so on, modders be sure to adjust accordingly if you have counters that make no sense that can trigger during these times.
-MenuAddition's can now be made to add in options to an existing menu, checkthe eventAdditionExample.json for an example. They add in new options to the end of the menu instead of overwriting them.
-Added FinalOption menu function to force a menu option to always be the last avalible option in the list, do not use requirements functions with this. This is soley for back out options.

Fixes
-Fixed some of Mara's content not actually making time advance.
-Added failsafe to level up menus to set the shift multiplyer back to 1. Just in case somehow the game doesnt register your shift key undoing or somthing, leaving the multiply at 5. Yes you can press shift to spend points in increments in five.
-Fixed timed perks not counting down their remaining duration.
-Fixed an issue that would cause auto night background switching to not work with modded image paths.
-Added orgasm calls to Feng's non-combat sex scenes.
-Fixed Minoni holding a book in one of her sex scenes.
-Fixed IfHasSkill, MonsterHasSkill, and MonsterHasPerk functions not resetting correctly after being called once, meaning all other attempts past the first would always pass.
-Not lewding an imp after defeating her no longer advances time forward.
-Fixed an issue where sofia's doom ball scene would reference demon layer even if you didn't have it.
-Amy, 'Awakened Sofia', and the Tengu now have repsonses for their autocounters if they are immobile in some way.
-Increased the size of the combat tooltip pane.
-Menus now use a fake text box which may alleviate some extra clicking? Though I think I'm wrong there, but this was done so the menu side buttons would actually register the first click and not need to pass the text being dissplayed from the last line pointlessly when naviagting.
-Shortened ruts description so it doesn't clip off the screen.
-Himika stays topless during the appropriate loss scene.
-Assorted typo fixes and editing.

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