Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Content
- The mimic encounter has been completely redone, making her a proper mid-boss type encounter, as well as adding a new loss scene when in no stance.
Art
- Revised Mimic Art by Otani.
- Golden Treasure Chest art by Otani. Only used for the rare loot pick ups for now.
QoL
- After interacting with Mara in the bar while sitting down with her, you now take an extra % of your max arousal to help move things along if you're very high-leveled.
- Updated the Labyrinth's BGM calls, every sister now has their own floor ambient music, the tutorial, stage 3 and stage 4 also now use their own music, while stage 1 and 2 both use the music that used to pervade the ENTIRE location with the exclusion of the fights. The first-time initial "cleared a stage" events also have proper music calls.
- Added Vivian boob and butt visuals to their respective fetish triggers in the game intro.
Modding
- Added IfMonsterLevelGreaterThan option to the ChangeStatCheckDifficulty function.
- Added RecalculateMonsterExpDrop and RecalculateMonsterErosDrop functions.
- The original mimic art and files are still stored in a nested folder for potential use.
Fixes
- Fixed a bug that would cause returning to the Labyrinth after leaving it to unlock the third floor regardless of progress. Gj past me with that fix for the floor vanishing on people, you overdid it by leaving in a thing.
- Fixed an issue where winning a battle with recoil damage would not apply the player's bonuses to exp.
- Fixed an issue that could cause the quick menu to vanish on some mobile devices.
- Fixed an issue that could cause you warp to another event you were in before saving in some cases. Generally your bedroom I think.
- Fixed assorted typos.