Wednesday, 2 August 2023

v25.4a Change Log

 **Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**QoL**


* Nara is no longer affected by the night time monster buff... Because she's not a monster, and she now has a unique combat start line instead of the generic one.

* The victory scene with the Lizard Girl now swaps to a song other than the battle track after a bit.

* There is now a very smol difference in the UI if you're using mods to help with bug reporting and stuff. Desktop only. By Felt+Thresh.


**Fixes**


* Fixed the now renamed Proceed to the Capital option not removing itself when you did it, or reappearing even if you had already completed the capital intro.

* In the labyrinth explore, Camilla's event should no longer set the BG to the mountain forever once it's done.

* Fixed an issue that could cause crashes when loading saves outside of town in gridmaps.

* Fixed and issue with stat checks that could cause them to loop in on themselves with the addition of the StatCheckRollUnder compatibility.

* Fixed Ushris trying to spawn a gridmap npc in normal exploration when she runs away leading to some weirdness.

* The mod/file validator debug stuff is no longer improperly available on android and is always toggled off on android startup, which if toggled on in options or inherited from imported desktop save data, it would've slowed load times. By Feltcutemightcleanlater.

* The perk list order is no longer borked by a load speed increase Felt did. Is still faster. By Felt.

* Mod made menu, and shop additions now work properly again. By Felt.

* A smol amount of typo fixies and edits.


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