Friday, 29 September 2023

v25.6 Change Log

 **Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**All mods for prior versions will likely break in this one. If you've been using any mods, their authors will need to release an updated version.**

**Due to changes, your text History will be cleared when updating an older save. Do not panic, this will have no effect on your save.**


**Content**


* Going to Ampere's place now presents a second option, Romantic Sex. By Valentin Cognito. Edited by Threshold.

* Auria now has a Puff Puff scene among her other paid options. By Valentin Cognito. Edited by Threshold.

* There is now a harpy brothel scene when working at the bar. By Valentin Cognito. Edited by Threshold.

* Lovol at the Capital entrance now has a dismissive handjob scene if you bother her enough. By Valentin Cognito. Edited by Threshold.

* The Kunoichi Rope Trap event now has an option to surrender to the ninja's bondage and let her do as she pleases. By Zhuan. Edited by Game Salamander and Threshold.

* Nicci now has a Nursing stance loss scene. By Zhuan. Edited by Game Salamander and Threshold.


**Art**


* Ushris now has a nude layer like her sisters. It's not used anywhere yet, but it's there! Art by ADOPOLICH.

* Ushris now has a feet-focused CG set with 4 variations. Used in one of her combat attacks and in the black heart tile trap, though at the moment, she always uses both feet even though that trap mentions primarily using one. Art by ADOPOLICH.


**QOL**


* Salarisi in the Labyrinth now change the BG to the Caverns to reflect their flavor lines.

* Resized all menus to use more horizontal space. By feltcutemightcleanlater.

* Improved performance while advancing dialogue by reducing necessary operations to calculate markup via rewritten custom markup code. By feltcutemightcleanlater.

* Resistances now have tooltip descriptions in the Character Menu. By feltcutemightcleanlater.

* Mod menu now supports disabling dated mods and mods without meta jsons before reloading (both are disabled by default). By feltcutemightcleanlater.

* Options menu overhauled with improved styling, spacing, and clarity. By feltcutemightcleanlater.

* Selected buttons in the UI are now distinguished when hovered. By feltcutemightcleanlater.

* Main menu and side navigation menu have better touch/click detection. By feltcutemightcleanlater.

* The write warning on Mac OS now instructs to move the game to the Applications folder with a guide link from Apple. By feltcutemightcleanlater.

* Inventory can now be sorted in a number of ways, with each category being separate, including a new Loot tab for sanity. By feltcutemightcleanlater.


**Balancing**


* Electrify now only takes 30 Int to learn down from 40. So it's only 10 away from the nearest similar Skill from other stats, instead of 20.


**Modding - Modders, see Breaking Changes in the docs for reference on what needs to be done to update your mods, featuring a RegEx command for easy updating.**


* Monster combat dialogue now has an optional 'PlayerRanAway' line trigger for when the player successfully runs away. Made for the Salaris BG change, but could have other uses.

* Added a IfEventExists function for modders who want to check for another mod being active in the game.

* Added SetActiveGridNPC function for shifting focus to a different specific NPC in gridmaps.

* Reworked [UseTextColor] into [StoredColor]. For now, {SetTextColor} is replaced by the SetStoredColor function meant for use with CallEventAndSceneThenReturn/CallSceneThenReturn. See the modding docs for more information. By feltcutemightcleanlater.

* All text functions that used {} are now using [] for streamlining internal stuff and optimization, including the above color text functions. By feltcutemightcleanlater.

* [SexWords] is now [SexWord] for a dumb internal reason that caused it to stop working. By feltcutemightcleanlater+Threshold.


**Fixes**


* Fixed Penetrate mistakenly including a test variable preventing it being used on restrained enemies.

* Fixed two of Perpetua's scenes not triggering climax calls and not clearing Blue Balls effects.

* Shizu will no longer use her temptation move in the Temple fight if both the clones are down, as they are referred to in the event text.

* Fixed the Town's location descriptions when you first enter not being saved to the History Log.

* The Imp lewd cg now displays and Imp riding when you put them in Anal stance for consistency, as otherwise it looks really weird with a blank CG display.

* In rare instances where things match up, Ushris will no longer reposition to right next to or on top of the player when she runs away or is defeated in the Labyrinth Challenge.

* Fixed the Character menu button not reliably being considered selected. By feltcutemightcleanlater.

* Can now view status effect descriptions in the Character menu by hovering over the corresponding status resistance. By feltcutemightcleanlater.

* Generally less buggy selectable/unselectable/hover tooltip behavior across the game. By feltcutemightcleanlater.

* Eliminated various interface overlap issues in the Character menu on mobile (not accounting for mods). By feltcutemightcleanlater.

* Fixed accidental regression for mods not using the monster picture fields crashing the game. By feltcutemightcleanlater.

* Typo and editing fixes.


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