Wednesday, 6 December 2023

v25.8a Changelog

 **Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**Notice from v25.6 : Due to changes, your text History will be cleared when updating an older save. Do not panic, this will have no effect on your save.**


**Fixes**


* Fixed an issue where the game could crash if you went straight to exploring after skipping the intro.

* Fixed a crash when starting the gridmap if you've never been on a gridmap prior.

* Fixed a crash related to enemies struggling out of stances.

* Fixed a crash related to the player struggling out of stances.

* Fixed an issue where clicking/tapping anywhere on a gridmap would proc a tile event if you were on one, such as a trap, which could lead to a number of accidental lewds.  

* Tabitha's silhouette no longer has bits of her normal art peeking through in her initial intro.

* Fixed using gridmap interact actions [like triggering a trap intentionally, or the door] not making the npcs move after that.

* Fixed mods adding new victory scenes to monsters through additions to monsters who have 0 scenes not actually playing the added scenes.

* Assorted typo and editing fixes.