Monday 30 September 2024

v26.5 Change Log


**Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**Content**


* Ancilla now has a 'Helpless domination service' scene in her services menu. By Valentin Cognito, edited by Threshold.

* There is now a double bubble slime scene at the inn, which has a chance to occur when working at the bar or as a waiter. By Oluap, edited by Threshold and Valentin Cognito.

* Trisha's following conversations have been tuned up for consistency and clarity on her situation, as well as general improvements to her events' organization and logic: 'Call her out on her scheme.' and 'About the food.', as well as 'About the inn.' and 'Free room and board?' after you've revealed she's a succubus. By Threshold, edited by Valentin Cognito.

* Trisha has the following new conversation options: 'Do you have any hobbies?', 'Tea Parties?', and 'Ars Delusia?', as well as an 'Intimacy.' menu. By Threshold, edited by Valentin Cognito.

* Once you've taken Trisha's deal, you can now get a Hearty Meal from her, which gives you a food perk intended for the early parts of the game. By Threshold, edited by Valentin Cognito.

* Trisha now has a 'Cuddle Fuck' scene available when she ambushes you in bed, provided you have agreed to her deal (and didn't fall over from aphrodisiac-laden cooking). By Threshold, edited by Valentin Cognito.

* A new dream scene has been added, featuring Trisha. It has a chance to occur once you've agreed to her deal and have substantial progress with her. By Valentin Cognito, edited by Threshold.


**Art**


* Elena has 3 new expressions: SmileContent, LickLips, and Kiss. These have been added to her existing scenes wherever relevant. Art by Jiffic.

* There is now a night version of the world map. Art by Jiffic. Implemented by feltcutemightcleanlater and Threshold.

* The Will-Power Temple now has its own background. Art by Houra.

* Ceris now has a cowgirl position CG, which is used in a number of her scenes. Art by Elakan.


**Balancing**


* Energy gains and losses from eating food or sleeping during the Mysterious Inn event are now percent-based rather than flat values, in general making the event more consistently dangerous and rewarding, provided your max Energy is higher than 50 or 100. 

* The Tied to Bed effect in the Mysterious Inn had its base durability increased from 15 to 20, and the Drugged Food effect now lasts 30 turns up from 15.

* Trisha now levels up from lvl 5 up to a max lvl of 15 based on progress with her. Progress is gained from feeding her via her sex scenes in general. Also, the scenes available upon beating her now give a bit more progress.


**QoL**


* You can now opt out of the generic lizard girl's sex scene when you beat her in the Sex stance.

* The 'Skip the meal' option in Trisha's event is now called 'Skip the meal and go to bed.' to clarify what it does.

* The world map is now compatible with keyboard and gamepad. By feltcutemightcleanlater, with troubleshooting from Threshold.

* Applied VFX to some of Ceris' existing content.

* Ensured better copy-paste support in input boxes from Renpy SDK bump. By feltcutemightcleanlater.

* Text to Speech no longer lists off the player's stats and current time when advancing through dialogue. By feltcutemightcleanlater.

* Imp Den lewds now make use of the new image functions to improve performance. Combat does not benefit. By feltcutemightcleanlater.


**Modding**


* Added triggersOnce key to EndOfRound and StartOfRound line triggers, for preventing subsequent calls of the function. By feltcutemightcleanlater.

* Added ForEvery and ForSpecific subfunctions to ChangeImageLayer, for making mass layer changes in a single function call. By feltcutemightcleanlater.

* Added basic automated Night icon effect for mod locations. See the modding docs for instructions and resources on manual night icons. By feltcutemightcleanlater.

* The validator was overhauled again for further improved performance, reduced to roughly 30% overhead compared to disabled. By feltcutemightcleanlater.

* Added ttf and otf font file extraction support to the in-game mod menu, for mods using custom fonts. By feltcutemightcleanlater.


**Fixes**


* The Livewire rut scene now has an extra music change, for variety and signaling the end of the scene.

* Autosaves will no longer sometimes add in a bunch of blank empty files to your auto saves. Fixed by a Renpy update.

* Fixed long menu option buttons (like in the tavern nightlife menu) ending up bunched together instead of being spaced out properly. By feltcutemightcleanlater.

* Using any skill can no longer 'break' restraints, causing weird unintended issues.

* Struggling Defence perk now actually works.

* Fixed a bunch of old jank in the Mysterious Inn event file. No bugs, just internal jank.

* The title text snippets now don't overextend off the sides. By feltcutemightcleanlater.

* Fixed a display issue for healing estimations from items after using skills. By feltcutemightcleanlater.

* Fixed a bug where, in rare cases, clicking the hovering monster tooltip in combat would cause the game to auto select a combat event menu option.

* Assorted typo fixing and editing.


Tuesday 3 September 2024

v26.4b Change Log

**Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**Fixes**


* Fixed an issue with the Quick Menu not appearing properly. By feltcutemightcleanlater. This was hot fixed into the last patch.

* Tiny Fungal Lantern now actually gives you 15% debuff resist.

* The HP and MP bars are now as close as can be to angled accuracy to the frame. By feltcutemightcleanlater.

* A singular typo/edit fix.

Monday 2 September 2024

v26.4 Change Log

**Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**Content**


* Added a very long sex scene at the Graffiti Queen Shop. Requires the player to have the Rut status when asking the shopkeep for sex options. By Threshold, edited by Valentin Cognito.

* You can now "Inquire about 'special services'." from Amber, featuring two expansive sex scenes with variants. By Valentin Cognito, edited by Threshold.

* There are 28 new facts that can be given out by Ancilla. By Threshold and Valentin Cognito. Also facts are no longer randomized and play in a specific order, and after she states the fact you are taken to the same talk menu instead of her first one, so you can easily ask for another fact.


**Balancing**


* Sofia's Mind Melting Makeout skill can now transfer into a MesmerizingMakeout-related skill check if you are Charmed or at 5 stacks of Trance (instead of just at max, deeper into that combat event).

* Ushris now accounts for makeout stance when she's restraining you given the change to restraints.

* Increased Amy's max arousal from 500 to 750.


**QoL**


* Fetching json functions is now a near-instant calculation cost, regardless of what function is being fetched. This will greatly reduce performance variance of dialogue. The cost of running the functions themselves still stands. By feltcutemightcleanlater.

* After getting a Perk, you no longer need to hit Confirm Stats to be able to take Perks with that previous Perk as a prerequisite (however, you still need to confirm the Perk).

* When moving or interacting in the Labyrinth, your action is counted before any events occur. This means Aphrodisiac and Paralysis effects are now triggered before combat and events. This also means that being affected by Aphrodisiac in combat doesn't result in immediate Aphrodisiac damage right after combat.

* Since you're given the choice to proceed onwards or go to Town after clearing the Labyrinth for the first time, the status effects on the player are now cleared, so you're not potentially still kiss-covered from Iabel while interacting with Perpetua.

* The tooltips of the Struggle options in the combat menu will now display the hp bar of the restraints, just like the Restrained status effect tooltip. By feltcutemightcleanlater.

* Pressing Buy or Sell in item shops will now close the confirmation window. By feltcutemightcleanlater.

* Stance struggling tooltips now provide a stance hp bar for each stance, as well as the total of all stances on each monster. By feltcutemightcleanlater.

* When hovering over the map, it now animates with a zoom and built-in glow that helps with selecting small icons. Backward compatible with mods. This can be toggled under the Animated UI setting in Options. By feltcutemightcleanlater.

* Greatly reduced memory being unnecessarily used by the map menu, owing to Ren'Py calculating lots of collision box data for map icons, due to previously using 1080p images with lots of empty alpha pixels for exact positioning. By feltcutemightcleanlater and Threshold.

* HP, SP, and EP bars are now animated rather than instantly changing values. This can be toggled under the Animated UI setting in Options. By feltcutemightcleanlater.

* Menu choices now have a small and brief zoom affect. This can be toggled under the Animated UI setting in Options. By feltcutemightcleanlater.

* The quick menu choices now have a drop down animation. This can be toggled under the Animated UI setting in Options. By feltcutemightcleanlater.

* Added 13 new main menu snippets that can appear under the title.


**Modding**


* The game validator was expanded and revamped again, it now checks json functions for invalid names/IDnames. By feltcutemightcleanlater.

* Added IgnoreDebugChoices key to Event jsons to tell the validator to set choice values or whole choice numbers to be ignored. See modding docs for more info. By feltcutemightcleanlater.


**Fixes**


* Defending now actually increases your Evade, as intended.

* Fixed orgasms outside of combat not affecting blue balls and similar mechanics.

* Fixed exploration rest points not properly restoring Favor.

* Fixed the Double Kunoichi Trainee loss scene not triggering due to not having a name.

* Flat Arousal losses from items now benefit from relevant bonuses, and flat Arousal gains are no longer affected (this was previously reversed).

* Items that work off Skills (such as ones with percentage-based healing) no longer apply item bonuses twice.

* Favor is reset and refreshed upon respeccing, to avoid potentially having more than you should.

* Aphrodisiacs from Labyrinth tiles now properly last 10 turns instead of 11.

* NPCs and player moving across the gridmap is now smoother, with greatly reduced jitter. By feltcutemightcleanlater.

* Fixed tooltip information not resetting when pressing 'Return' in the map and grimoire menus. By feltcutemightcleanlater.

* The item shop now properly reflects the recovery value of items. By feltcutemightcleanlater.

* Fixed exception when closing the character menu while hovering over the exp bar. By feltcutemightcleanlater.

* Stella's hidden StellasLipstick fetish tracker is now properly capped at 100 instead of scaling off forever. Found by the validator update.

* Ushris' green tile temptation event's Offer your cock to her small breasts! scene now properly increases Kissing fetish instead of Kisses Fetish (which isnt real).  Found by the validator update.

* Fixed the restraint tooltip not working if the restraint is started outside of combat, alongside related restraint combat menu choices bugging out. By feltcutemightcleanlater.

* Fixed an instance where Shizu could softlock you with her footjob attack chain in her clones fight if a clone was missing, effectively edging you forever if you couldn't pass the check to escape.

* Fixed the defense  bonus perks actually making your defend action worse instead of better.

* Assorted typo/editing fixes.