**Remember to load your save from the town square.**
**Also be sure to always install the game into a fresh folder (unless it's patch data) to avoid weird issues. Saves are kept in a separate location, so they're safe.**
**Content**
* You can now trade specific rare items with Malicia to get unique items in exchange. If the option isn't there, ask her about her collection, which should make the "Relic Trading?" menu option appear. By Threshold, edited by Valentin Cognito.
* Once you have partaken of consensual doll play with Malicia at least once, you can ask her to be more gentle, which will open two new scenes, as well as several non-erotic doll play scenes. By Valentin Cognito, edited by Threshold.
* Relria now offers a new service costing 2 Levels. By Valentin Cognito, edited by Threshold.
* Added a new event that can rarely occur when traveling between districts of the Capital at night. Can also be added during Labyrinth exploration via the 'A Perfectly Normal Walk' event. By Threshold, edited by Valentin Cognito.
* The Minoni-centric mini-quest initiated back in 27.1 now has a Part 2, featuring a new scene with Minoni and an exclusive new Perk. By Valentin Cognito, edited by Threshold.
* Completing the aforementioned Part 2 will also unlock two new scenes with a kunoichi trainee. By Threshold, edited by Valentin Cognito.
* The Harpy Tengus have a new combat event they can use when you're at highish Trance stacks and in no stances. It was added both to make in-combat use of their new CG and to make their fight a bit more different from the normal harpies'. By Threshold, edited by Valentin Cognito.
* You can now unlock sparring with Level 10 Perpetua at her house if you have a high enough relationship with her, or if your level is somehow 10 or less. By Threshold, edited by Valentin Cognito.
* Once the above sparring has been unlocked, Perpetua can be fought as part of Labyrinth exploration via the "A Cherrylicious Encounter" event. By Threshold, edited by Valentin Cognito
* Perpetua now actually has lines for when the player orgasms when in the facesitting stance, something she apparently didn't have before. By Threshold, edited by Valentin Cognito.
**Art**
* The Toxic Matango now has a CG, which is used both in her fight and in her loss scene. Art by Applehead.
* The Harpy Tengus now have a CG they use in their new combat event, as well as in the already existing loss scene which triggers when you lose to two of them. Art by Houpo.
* The Guild hall now has its own background. Art by DOPPEL.
**QoL**
* Added a Level Drain vfx popup when a Level gets drained from the player by the DrainLevel function.
* Added a 'Look for trouble.' option in the Starlight and Aphrodesia Districts, for when you're intentionally trying to get an encounter.
* The orjson Python package is now used on supported systems, providing a minor improvement to game startup time. By feltcutemightcleanlater.
**Fixes**
* Fixed a missing background call in the Matango Ambush Event during Labyrinth Exploration.
* Heather's Bed Temptation Event is now available during Labyrinth Exploration.
* Beris can now actually use Blue Blaze Impulse Drive in a penetration stance.
* Fixed another niche case of the game not updating stuff properly for some people.
* Text skip speed is now 0.5 ms slower, which should prevent weird issues in combat.
* Using Analyze no longer triggers counterattacks from OffenceCounter events such as Ancilla's 'bone-chilling glare'.
* Fixed counterattacks that use certain functions not reverting to the correct attacker and defender targets.
* The Bed-Chan and Aiko scenes now have more consistent post-scene music changes.
* Fixed escaping Shizu's Anal stance leaving her CG on display.
* Assorted typo-fixing and editing.
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