Thursday, 28 December 2017

Alpha 9.1a Hotfix Change log

-Fixed dungeon entry issue.
-Fixed fetish removal issue.
-Fixed player being able to redo the dungeon after beating it.
-Fixed another issue with event jumping, aka the mimic issues.

Save Integrity: Good. Remember to go to options and click the update save button. 

Mod Integrity: Good

Wednesday, 27 December 2017

Alpha v9.1 Change log

-Lowered the dungeon bosses hp. One of them by a lot.
-Running from the imp den is now easier, also nerfed the imps a bit.
-Cost of removing sensitivity and fetishes now scales with severity instead of level, also added dialogue if you don’t need it removed.
-Cumming no longer stuns.
-Normalized all skill damage ranges, all damage should be more consistent.
-Changed how accuracy/dodge is calculated, attacks will hit more often.
-Lowered base crit chance, increased scaling with luck and tech.
-Changed a bunch of skill numbers.
-Weak spot text is now coloured when you hit one, or a resistance.

-Renamed Reload Database to Update Save, in options.
-Updating Save now properly updates the players skills and items.
-Fixed events repeating in the dungeon.
-Fixed a crash if you lost to the imps and tried to go back to the dungeon.
-Fixed the consumable error, for reals.
-Fixed an issue where if you tried to push away after using a status buff it would reuse the buff.
-Enemies no longer say dialogue for a skill that the player didn’t use due to a status effect or enemies entering a stance.


Save Integrity: Good. Remember to go to options and click the update save button. 

Mod Integrity: Good

Friday, 22 December 2017

Alpha v9

-Forest dungeon exists!
-New enemies, events and bosses!
-It becomes a location after you clear it!
-Sleep status effect has been added to the game. Feedback appreciated.
-Increased the amount of energy and max arousal the player naturally gains on leveling up.
-Changed the purchase cost for numerous skills, mostly decreases.
-Many low tier skills have had their energy costs lowered.
-Bartender now has a name and description.
-Increased size of text box, Not sure if It’s good or not.

-Fixed the catastrophic item use error.
-Adventure system now exists.
-Some assorted new event functionality.

-There may be typos, but hopefully no horrific bugs. Hopefully.

Save Integrity: Broken.
Mod Integrity: Everything is fine except monsters and items. But it is easily fixable.
                -To fix your monster mods, add sleep to their status resistances, look at the game files for an example.

                -Same thing for items.

Friday, 24 November 2017

Alpha v8.1

Small update

-Cock ring of justice now correctly lowers sensitivity instead of increasing it.
-Fixed Nicci spamming sensitize.
-The inn keeper has an actual name now!
-Inn food check difficulty increased.
-Run success chance slightly decreased.

-Some backend stuff for v9.

Save Integrity: Broken again.

Mod Integrity: Perfect

Monday, 20 November 2017

Alpha v8

V8 change log
This is almost entirely a quality of life update, and is full of bug fixes and other things.
But there are no new monsters or events ext.

-4 New healing and status removal items.
-2 new runes and 4 new accessories.
-Nicci has a new way to start titfucking.
-You will no longer waste ep if you are unable to use the skill you chose when it gets to your turn.
-Enemy responses to the players move are now said after the players move.
-Lust rune event now lets you pick which stat you use to deal with it.
-You now see when stat checks are rolled and the outcome. If people want to be able to toggle this off let me know.
-Added 4 new skills that Elly teaches!
-Revised the aftermath of the vandal mission.
-Updated some character and other descriptions.

-Boosted damage scaling with stats.
-Event menu options can now have stat requirements.
-Status effects are now displayed when viewing the inventory.
-Added organization folders to a couple things.
-Stats screen now properly displays the level of your fetishes.
-Fixed an issue where you could start with maxed stats.
-Succubus inn keeper no longer nukes your spirit if you sleep there and wake up in the morning.
-Fixed the issue where if you finished the non-repeatable quest you could not do the other.
-Fixed a bunch of issues with equipment.
-You can now struggle against restraints while charmed, but your struggle attempts are weakened.
-Damage, Defence and stat buffs and debuff skills can now exist.
-New icons for surrender and defend.
-Extra spirit is now lost if you have extremely excessive arousal.

-Fixed other assorted bugs and typos.

Save Integrity: Nuked from orbit.

Mod Integrity: Perfect.

Monday, 13 November 2017

Alpha V7

-You can now work at Vivian’s brothel! With four different potential outcomes currently. One of them is boring.
-New event in the forest!
-New quest with a new enemy!
-Elena now has more information on how to play.


-Revised how multi stance skills work. Also allowed for extra names to be called in these cases.
                -For example elves now have a double blowjob skill if two of them are in the blowjob stance.
-Added a scrollbar to character, enemy and quest descriptions.
-Enemies can now have text for when the player orgasms based on the last skill used.
-Assorted typo fixing and bug fixing.
-Fixed back end stuff for jumping to events from npcs.
-Items can now be used while charmed.


-Most likely broke save files.

-Any mods should still function.

Monday, 30 October 2017

Alpha V6


-Re-hauled spirit calculations and spirit for clarity purposes.
-Merged events and traps, added individual event limits to accommodate this change so a single event can’t fill an adventure.
-The quest system has been added to the game with one quest!
-2 new skills for the player taught by Vivian.
-Descriptions for the town locations.
-Elena now has a couple questions you can ask her about adventuring!
-All enemies have new dialogue.


-Enemies can now display dialogue when hit with certain skills, their near orgasm dialogue also now displays when the player hits them instead of when they attack.
-Enemies can now display dialogue when the player surrenders.
-Enemies can now display individualized player orgasm scenes based on stance.
-Enemies can now display individualized orgasm dialogue for their own orgasms.
-Renamed body resistances to sensitivity.
-Assorted bug fixes.
-Recoil damage on skills is now properly implemented.


-Destroyed all old saves

Monday, 23 October 2017

Alpha V5

v5 change log

-Introduction scenes for the NPCs
-Enemies will no longer put you back in a stance if you got out of a stance that turn. So you can now run from double elves!
-Increased all enemies HP.
-You can now remove accumulated penalties from losses. For a price.
-Surrender has been redone to allow more options.
-New scene for elves if you lose to two of them.
-1 new enemy! Slime Girl!


-Fixed forest disappearing if you added in a new location.
-Energy can now properly be increased at character creation.
-Character creation boxes no longer resize themselves.
-Assorted bug fixes
-New text functions available, such as bolding and italics, also pink coloring.
-Mod guide now tells you how to add images correctly. (My bad.)
-Cleared out clutter files in the Ren'py folder.
-Rehauled loss scene detection.
-More event functionality.
-Skills can have new limitations for use and can remove stances.
-Fixed how skills with multiple resistance targets calculate damage.


-Broke existing save files.


Find the newest version on the downloads page!

Monday, 16 October 2017

Alpha v4

v4 Changelog

-Fetishes can now effect event outcomes
-Debt pay back
-Losing fights now has penaltys, and I don't mean the sex! Beware! 
-New forest event!
-Anal skills!
-Skills that require a stance are no longer shown if you can't use it. For both stores and combat.
-Skills that involve stances now display if they start a stance or require one. 

-Redid damage bonuses from stats, should scale better.
-More event functionality
-Back end stuff for the future
-Typos and bug fixes
-Rehauled the mod guide, it looks nicer now.
-Made enemy AI better.

-Realized I should be making a mac build for the game. There is now a mac version. Also a Linux version.
-Horrifically annihilated old save files, if anyone has those.


Find the downloads in the download page.

Sunday, 1 October 2017

Alpha v3

v3 Change log

-Aphrodisiacs persist after combat.
-Duration for status effect can now be changed, and have been.
-Adventure screen monster descriptions are now about the species, not appearance.
-Inventory can now be accessed inbetween encounters
-Clarified some player skill desriptions and tweaked skill power
-New skills for the player!
-Skill filter for combat
-Skill list in menu
-Increased starting energy
-New NPC: Elly - Teaches willpower/magic skills
-New NPC: Vivian - She's just kinda there right now!
-Game Intro scene!

-Fixed a display issue when adventuring
-Fixed enemies showing status effects they don't have if you have one at combat start

-Modding guide has more information (make skills, items, monsters, Npcs, locations and traps/events)


Friday, 22 September 2017

Alpha v2!

v2 Changelog

-Equipment now exists
-New temporary town background cause I now hate the old one.
-Lizard girl event refined
-New generic lizard girl enemy
-Some npc descriptions and very minor dialogue
-Bug fixes and stuff
-Probably a bunch of smaller stuff I forgot.

Download