Wednesday, 1 July 2020
V23.a Change Log
Remember to update your save in town.
For pre v23 saves - Due to structural changes to the games file organization it is HIGHLY recommended you load a save in town. Or things will get janky. Very janky.
-Do no open your character menu when you load your save, it will crash. Move around town, or manually update your save in options first.
Fixes
-Fixed a clipping issue with Feng's face layer.
-Fixed two minor issues with the perks list order.
-Fixed holy headpat reactions on some enemies not functioning correctly.
-Fixed a potential crash with trance.
-Fixed int not being changed properly when changing difficulty during character creation.
-Fixed energy and arousal carrying over when starting a new game in some cases.
-Fixed the game not properly removing glamour and invigorate, leading to crashes.
-Fixed the crit damage multiplier from not using decimals in it's calculations and rounding down to 2x even when it should have been 2.5x.
-Fixed RemovePerkFromMonster crashing the game.
-Using skills in the character menu uses energy again.
-Fixed an issue where equipping items that altered power or int could have negative effects on max arousal and max energy.
-Fixed an issue where you couldn't lower your points back down while mid level up if you had items boosting the stat.
-Fixed restraint boosting perks crashing the game.
-Fixed charm effects not working on turn one.
-Fixed the elven ambush tech option not working.
-Fixed a crash with the ghosts skill checks.
-The perk and fetish screen on character creation and level up now defaults to the normal scroll box menu, this is due to the perk menu lagging really bad with the fancy one with how it's set up. A solution for this issue may be looked into later. You can swap back to the fancy one if you want to though, just use the filters or it will scroll very slowly.
-Fixed very old saves not updating the skill database properly and imploding.
-Assorted typo fixes and editing.
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