**Remember to load your save from the town square.**
**QoL/Balancing**
* Added an extra hint to floor three at the halfway point.
**Fixes**
* The games Renpy version has been updated, which should fix a number of visual bugs. Or maybe broke more things.
* Fixed a display issue with moving around the gridmap and spaces happening constantly.
* Fixed a player orgasm line being borked in Ushris' green tile trap.
* Fixed one of Beris' combat events using Tech Instead of Int for its check when it says int.
* Fixed Iabel's Golden Heart tile being able to leave you with 0 spirit.
* Fixed an issue where talking to Beris would cause her floor to be registered as not beaten, making floor 3 unavailable even if you had beaten it. (You need to beat Beris' floor again if you already have encountered this issue.)
* Fixed some event breaks with Iabel's Conquering Advance.
* Fixed floor 3 not telling you when you got all the keys.
* Fixed stance and status effect displays for large enemy groups.
* Fixed an issue where end of combat event calls relating to pin could cause a very subtle, but major event break. Leading to weird church scenes and non-existent fights. For this fix to work, you need to leave the labyrinth if you're in it.