Saturday 30 April 2022

v24.a Change Log

**Remember to load your save from the town square.**



**QoL/Balancing**


* Added an extra hint to floor three at the halfway point.



**Fixes**


* The games Renpy version has been updated, which should fix a number of visual bugs. Or maybe broke more things.

* Fixed a display issue with moving around the gridmap and spaces happening constantly.

* Fixed a player orgasm line being borked in Ushris' green tile trap.

* Fixed one of Beris' combat events using Tech Instead of Int for its check when it says int.

* Fixed Iabel's Golden Heart tile being able to leave you with 0 spirit.

* Fixed an issue where talking to Beris would cause her floor to be registered as not beaten, making floor 3 unavailable even if you had beaten it. (You need to beat Beris' floor again if you already have encountered this issue.)

* Fixed some event breaks with Iabel's Conquering Advance.

* Fixed floor 3 not telling you when you got all the keys.

* Fixed stance and status effect displays for large enemy groups.

* Fixed an issue where end of combat event calls relating to pin could cause a very subtle, but major event break. Leading to weird church scenes and non-existent fights. For this fix to work, you need to leave the labyrinth if you're in it. 

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