Sunday, 30 April 2023

v25.1 Change Log


**Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**Content**


* "Explore the Labyrinth" is now available. However, it is different from a normal exploration, and acts more like a gauntlet nexus. It also has a nightmare toggle that scales all encounters there to your level. Note that for the time being, I can't promise it will be a fully balanced experience. If you've got feedback, let me know!

* Elena's Sex and Titfuck bar scenes have been revamped by Zhuan for improved lewdness. Edited by Valentin Cognito.

* There is now a Kunoichi Trainee Glory Hole scene when working at the brothel. Written by Zhuan. Edited by Valentin Cognito.


**Labyrinth Floor 4 Revision**


* Redesigned and overhauled floor 4 of the Labyrinth to be more enjoyable and better reflect Iabel's themes.

* Updated Iabel's gridmap AI to be more efficient and less prone to running into walls, as well as be more adept at pressuringly sticking to the player. When she feels like it at least.


**QoL**


* Did a bunch of stuff to optimize the 'dialogueSystem' better so the Labyrinth should run less clunk af. Which hopefully didn't break anything.


**Modding**


* "ProgressEqualsOrGreater" is now "IfProgressEqualsOrGreater" for consistency and my own heccing sanity.

* "ProgressEquals" is now "IfProgressEquals" for consistency.

* "ProgressEqualsOrLess" is now "IfProgressEqualsOrLess" for consistency.

* Added the gridmap movement types: ProjectileUp, ProjectileDown, ProjectileLeft, and ProjectileRight.

* There is now an optional timer field for gridmap NPC creation as a more efficient alternative to turn end checks. This also has the NPC handle its timer internally.

* Added AllowRunning function.


**Art**


* The Big Lake on the world map now has an extra detail to help it stand out as a location (note that it must be unlocked to go there). Art by Jiffic.

* Perpetua has 6 new expressions: Content, Pride, Shy, Neutral, StarryAwe, and StarryJoy. By Jiffic. Her scenes have been gone over to add them where applicable.

* Perpetua's character file has finally been updated to use the layer system. A few of her expressions have also been given updated names to fix outdated naming conventions.


**Fixes**


* Fixed a small misalignment with the UI backing for hp/spirit/ep.

* Fixed a smol issue with talk stuff with Beris in the Labyrinth.

* Some tweaks to how Analyze displays Sensitivities and Status Resistances to prevent overflow and also add clarity.

* Fixed an issue where trying to remove a gridmap npc that wasn't there would remove a random gridnpc.

* A few assorted typo fixes.


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