Saturday, 20 June 2026

v28a Change Log

**Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder (unless it's patch data) to avoid weird issues. Saves are kept in a separate location, so they're safe.**


**QoL**


* Correctly ordering one of Club Mirage's drink combos now gets you a Key Item to act as a reminder of your prize. Additionally, Opal now mentions that guessing more combos won't get you extra stuff. By Valentin Cognito, edited by Threshold.

* Tweaked the wording of Club Mirage's posters to make the related challenge clearer. By Valentin Cognito, edited by Threshold.

* When you're in the Capital after Midnight and time passes, any status effects from Club Mirage (such as Tipsy) will tick down even if the day technically no longer progresses.


**Fixes**


* Fixed Jennifer's 'Fired Up!' Skill being resistable by the player, leading to a message that shouldn't appear.

* Fixed passing the hidden 30 Willpower check when searching the staff room in Club Mirage booting you to Town.

* Jennifer can now lose Spirit and lose the fight to Demon Layer hits.

* Running away from the Livewires in the Capital's alleyways will now progress time at the rate of the alleyway movement, instead of not progressing time at all.

* Losing to Kaia and getting snagged back to her home will no longer leave the screen blacked out.

* Nightmare Mode Ushris now properly interacts with the Sleep status effect.

* Fixed Skill Additions in mods exploding the game if they didn't have the recently added keys, which are now optional and won't break things if the mod doesn't have them.

* Assorted typo and editing fixes. 

Friday, 19 June 2026

v28 Change Log

**Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder (unless it's patch data) to avoid weird issues. Saves are kept in a separate location, so they're safe.**


**Content**


* The location of the Aphrodesia District Stamp, Club Mirage, has been added to the Aphrodesia District, featuring multiple new events and a new boss fight. By Threshold, edited by Valentin Cognito.

* A new doll scene named 'Full lower body oral.' is available as part of Malicia's 'Gentler options.' menu. Accessing it requires having been through the 'Oversized oral play.' scene first. By Valentin Cognito, edited by Threshold.


**Art**


* A new NPC who is part of Club Mirage has art by Applehead.

* Ceris' wall press CG now has a version with her shorts off. Most notably, this means she will no longer be wearing them during her shower scene. By Elakan.

* The Oni Twins' arena in the Will-Power Temple now has a unique background. Art by DOPPEL.


**QoL**


* Once you've been granted audience by Malicia, you can now take a shortcut from the entrance of Adventure Apartments directly to her room's entrance (and back).

* All of the Hellhound sisters' Labyrinth trap events now have their own music instead of continuing to play the current music.

* Sparring with Ancilla no longer sends you back to Church on loss, and instead leads to a short wakeup scene in Ancilla's bedroom. By Threshold, edited by Valentin Cognito.

* When talking to Ceris 'About you nursing me in combat...', the text to ask her not to has been slightly revised, and a new option ('I love it so much.♥') has been added. By Threshold, edited by Valentin Cognito.


**Balancing**


* The Frog Rune now gives -1 to Willpower, so its stats are more in line with comparable runes such as the Bull or Cat ones.

* Lowered the base damage of Ninja Art: Endless Depths from 150 to 100.

* Shizu has new Breasts Skills for when she and her two clones have you in the related stance: Ninja Art: Triple Abyss and Ninja Art: Abyssal Maelstrom.

* Ero gains in Nightmare Mode from defeating enemies have been lowered by about 10%. However, due to a bug with the scaling of Ero gains in Nightmare Mode being now fixed (see 'Fixes' below), you'll still be making substantially more Eros than before.

* In Nightmare Mode, generic enemies now give less Experience and Eros compared to unique enemies.

* For the sake of reducing Melody and Cadence's oppressive damage-dealing and toning down their overly strong buffing, the following changes have been made to their abilities: removed the Arcane Expert Perk for both of them; lowered the buffs of Celerity Cadence and Moxie Melody from 40 to 30; lowered the base Willpower reduction of the 'Music-Melted' status effects by 4 or 5, depending on the Skill.


**Modding**


* The following keys now all work as part of Skill additions: requiresPerk, requiresOnePerk, unusableIfPerk, requiresPerkSelf, requiresOnePerkSelf, unusableIfPerkSelf.

* Added 'XAdjust' for 'GoToMap' initialization. By feltcutemightcleanlater.

* Added 'SetMapYOffset' and 'SetMapXOffset'. See the modding documentation for more details. By feltcutemightcleanlater.


**Fixes**

 

* Fixed Cock Ring of Satisfaction adding an unnecessary extra display line in the Inventory when you had more than one.

* Ninja Suit and Ninja Suit Deluxe now properly increase your chance to get critted by enemy attacks instead of decreasing it.

* Fixed the Manticore not having proper file paths for 2 of her backup expressions.

* The 'Teleport Free!' option in the Sleeping Manticore event now properly costs 50 Energy, just like the Skill.

* Fixed an issue where Energy Drainer and similar Perks were not triggering properly.

* Buying lots of candy from Venefica up to the point that she gets concerned about it will no longer be kept from triggering by you having previously gone through the sampler course, and is no longer infinitely repeatable.

* Shizu can now use her three-person Breasts Skill again.

* Fixed Eros recalculation from RecalculateMonsterExpDrop not functioning properly in Nightmare Mode and giving way less Eros than it should have.

* Fixed the player being given the option to remove Kotone's hypnosis even after they no longer have it.

* Fixed an issue where Melody and Cadence's combat intro line wasn't playing.

* DamagePlayerFromMonster will now always display damage numbers and related information, both in and out of combat, and will no longer incorrectly display said damage on the enemy instead of the player.

* Assorted typo-fixing and editing.