**Remember to load your save from the town square.**
**Also be sure to always install the game into a fresh folder (unless it's patch data) to avoid weird issues. Saves are kept in a separate location, so they're safe.**
**QoL**
* Correctly ordering one of Club Mirage's drink combos now gets you a Key Item to act as a reminder of your prize. Additionally, Opal now mentions that guessing more combos won't get you extra stuff. By Valentin Cognito, edited by Threshold.
* Tweaked the wording of Club Mirage's posters to make the related challenge clearer. By Valentin Cognito, edited by Threshold.
* When you're in the Capital after Midnight and time passes, any status effects from Club Mirage (such as Tipsy) will tick down even if the day technically no longer progresses.
**Fixes**
* Fixed Jennifer's 'Fired Up!' Skill being resistable by the player, leading to a message that shouldn't appear.
* Fixed passing the hidden 30 Willpower check when searching the staff room in Club Mirage booting you to Town.
* Jennifer can now lose Spirit and lose the fight to Demon Layer hits.
* Running away from the Livewires in the Capital's alleyways will now progress time at the rate of the alleyway movement, instead of not progressing time at all.
* Losing to Kaia and getting snagged back to her home will no longer leave the screen blacked out.
* Nightmare Mode Ushris now properly interacts with the Sleep status effect.
* Fixed Skill Additions in mods exploding the game if they didn't have the recently added keys, which are now optional and won't break things if the mod doesn't have them.
* Assorted typo and editing fixes.
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