Wednesday, 2 September 2026

v28.1a Change Log

**Remember to load your save from the town square.**


**On desktop (i.e. Linux, Mac, or PC), always install the game into a fresh folder (unless it's patch data) to avoid issues. Saves are stored in a separate location, so they're safe.**


**On mobile, install the new APK, which will update the old one. Don't uninstall the old APK first, as this will erase your saves.**


**Qol**


* Reloading mods from the mod menu won't check for validation anymore to prevent confusion. Mod authors, use the validation toggles in Options from here on. By feltcutemightcleanlater.

* Mod downloader now clarifies HTTP urls are not supported, only HTTPS urls. By feltcutemightcleanlater.

* There is now a default 'not found' image for mods without a working path for their cover image in the in-game mod menu. By feltcutemightcleanlater.


**Fixes**

 

* Fixed an issue that caused some mod zip files to extract with the wrong base folder name. By feltcutemightcleanlater.

* Fixed multiple issues regarding malformed viewport IDs, typically when using the grimoire for adventures. By feltcutemightcleanlater.

* Fixed certain saves having issues for certain status effect removals while adventuring or in combat. By feltcutemightcleanlater.

* Fixed the example mod calling a skill that wasn't real. By feltcutemightcleanlater.

* Status Effects with a base duration of 1 now scale up twice as fast with Status Effect Duration bonuses, this will bring the players stun skills back up to how they were duration scaling wise before the Stun changes.

* Stun no longer incorrectly displays its duration in skill tooltips.

* A typo fix. 

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