Tuesday 30 January 2018

Alpha v10.2a

The elf threesome scene no longer says the elves are mimics in the name bar.
Event Speakers can now be numbered or given titles after their names.
Enemy AI will now use charming moves even if the player is charmed. Some monster moves now individually restricted.

Save Integrity: Good. If you remember to go to options and click the update save button. I recommend being in town square for it.
Mod Integrity: Goodish.

                “postName”: “” must be added to all Event Speakers in any events you have made.

2 comments:

  1. First off, just want to say I love this game. It's great how much it can be customized. Are you planning on adding the ability for monsters to summon other monsters or pets? Also, is it possible to make custom status effects?

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    Replies
    1. I'm glad you enjoy!

      Monsters being able to summon other monsters is on my to do list, but it will probably be a while still before it actually gets in game.

      And it is not unless you mess around with the games code. Some of the current status effects can handle a few situations, like restraint. But I'm curious to know what kind of status effects you were thinking of. As there are more I intend to add.

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