Gameplay
-They enemies will no longer spam debuff moves if the player
is already affected by the debuff. Eg imps.
-Multiple changes to how status effect chance works.
-Tweaked a bunch of skills base status effect chances. Most
went up.
-Nerfed all status effect resisting runes.
-Imps now will actually use their other moves. Yes, they had
more than just infinite blowjobs. They also gained a few new moves and got some
nerfs.
-Exp display in the stat screen has been improved.
Images
-The support for character images in scenes has been
improved.
-Perpetua now has character art. By Jiffic.
-Also the about page has been converted into a credits page.
Bug fixing
-Enemies attempting to get out of stances no longer crashes
the game.
-The goddesses’ 4th blessing no longer gives you 5 spirit
instead of 5 energy.
-Fixed instances of characters appearing as the mimic when
it was supposed to be ‘???’.
-Other assorted fixes.
Systems and Modding
-Events can now give perks to the player. Skills and perk
giving now makes sure the player doesn’t have it already.
-Events can now check if the player has an item or perk for
scene jumps.
-Event Menus can now check if the player has an Item, skill
or perk to allow the menu option to be picked.
-When an event menu shows up, it will show the last text
said.
-Items can now give temporary perks that are lost when the
item is unequipped.
-NPC affection can be changed in events now.
Save Integrity: Should be good! Make sure to go to options to update your save. I recommend being in
town square before loading so your game doesn’t crash.
Mod Integrity: Good. See below.
-change
all status effect chances in skills to from floats to integers.
Eg.
0.25 becomes 25.
If you
want to change NPC affection in an event.
“ChangeAffection”,
“Amber”,
“10”