Tuesday, 31 May 2022

v24.1 Change Log

 **Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**Qol**


* The tooltip for Iabel's kiss marks better signifies that they can't be removed via normal means.

* If a hidden+randomized trap on Iabel's floor rolls to not trigger, there is no longer a text display.

* The randomized traps on floor 4 will no longer roll the same trap twice in a row, and the odds of a trap not going off [secretly as mentioned above] are slightly increased.

* The randomized traps, once triggered or not, will now become visible on the map. (Excluding when they become a heart tile or shadows tile, as those are already visible.)

* Once you're invited to Tabitha's home and have cleared the caverns, you can take a shortcut to visit her from the world map. Special thanks to Epickark.


**Balancing**


* All heart tile traps in the labyrinth now have a cooldown state. But if for some reason you want to activate them immediately again you can interact with them to trigger them.

* A few tiles on floor 3 start dormant.

* Added treasure tiles to floors 2, 3, and 4 of the labyrinth.

* Removed 2 keys from floor 3 and floor 4.

* The black heart tile no longer stuns the player on the gridmap for 1 turn if they refuse to cooperate.

* The paralysis status effect is now able to stun you while on the gridmap.


**Art**


* Tabitha now has a fallen-over sex CG for her tripped-then-fucked-silly scene, by Jiffic.

* The cg and vfx for the scene were implemented by Epickark. There's even some smol vfx applied to her intro scene when you first meet her and when entering the event!


**Modding**


* Added a GiveTreasure function that takes Common, Uncommon, or Rare, and gives the player a reward from the Location/Adventures treasure table.


**Android**


* Re-added the quick save and quick load buttons to the quick bar.


**Editing**


* Beris' combat events have been edited by Valentin Cognito.


**Fixes**


* Fixed a syntax-related crash in Ceris' pink heart tile temptation.

* The Anal Crusader perk is now visible again to provide info.

* Cock Ring of Satisfaction no longer accidentally reduces cock sensitivity by 5.

* Fixed NPC cards being super high up when art is toggled off or unavailable.

* Fixed Iabel not reappearing if you go to leave her floor then pick the stay here option.

* Fixed one of Ushris' combat events luck check using the int pass text if cleared instead of the luck one.

* Fixed an issue in one of Sofia's combat events not letting you replay the scene properly once you lost.

* Added a failsafe to correct the move to floor 3 issue if you had beat the floor prior, but hadn't triggered the original break.

* Vili now has her auto counter event to Demon Layer again.

* Fixed an issue where Iabel would not get naked in her purple tile event if you had max infatuation.

* Fixed a potential issue where calling the function "AdventureComplete", before "QuestComplete", could potentially change the location target of quest complete. (This may be what was causing the toxitango break.)

* Ceris' Infernal Compulsion skill now properly applies its damage debuff.

* Ushris now properly counters Arachne Webbing.

* Iabel will no longer secretly keep her counter attack at the ready if you run away while it's active.

* The purple heart trap will no longer let a fight to act like you were bound up by a shadow trap.

* Iabel's petrification event should now be better about checking when you run out of spirit in some cases.


No comments:

Post a Comment