Balancing/QoL
-You can now hold shift to increment stat gains when leveling or purchasing by 5.
-Increased bondage net's, magical binding, and pins success chance by 5%, 85%->90%. Lowered Ancilla's and Harpy Tengu, restraint resist from 50%->25%. Removed Mika's restraint res.
Art
-Slightly shrank Trisha's, Mika's, Lizard Girl's, Elf's, Amber's, Sleepy Sofia's, and Elena's art to better represent their height relative to other characters.
-Jora's, Awoken Sofia, and Kyra's art are bigger to better represent their height relative to other characters.
-Updated/Fixed up the increment arrows for the UI, as well as the outline holder for spirit.
-Special thanks to ShivanHunter for redoing the circle buttons in the game so they're smoothed out.
Android
-Android now has jumbo arrow buttons for the lvl up screen/character creation and buying.
Fixes
-Fixed an issue with temporary fetish gains that could increase your permanent fetish level.
-Fixed one of Mika's sex stockade scenes sending you into her other anal stockade scene.
-Matango's are now lewd when you start a fight with them.
-Fixed stopping the Matango event near the end breaking the scene.
-Did an assortment of typos end editing fixes.
Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.
Monday, 19 August 2019
Friday, 16 August 2019
v20.5 change log
v20.5 change log
Content
-You can now get Mika used to vaginal sex, which unlocks some new loss scenes with her, and a repeatable variant of her stockade scene when visiting.
-Ancilla now congratulates you if you have beaten Sofia's third fight, and has a small scene if you've gone through Sofia's 'extra' erotic scenes.
-You can now repeat Ancilla's cleaning events, but the repeats do not effect Ancilla's affection or your initial choices in those events. She also has one very short, new cleaning scene.
-Gave the Matango a bit of a buff in the form of some small combat events and touched up the Matango's loss scene
-Added a new trap type event to the Forest Dungeon involving the Matango, this is also in the initial run of the forest dungeon as well.
-Slightly revised and expanded the Lust Rune event, it now deals percentage arousal, and you can now willingly cause it's loss scene.
Balancing
-You now have -1 to crit reduction, meaning at 5 luck you have 0. and going below that increases you chance to be crit.
-It now only takes a minimum of 8 spirit to make Mika cum in the stockade, down from 10.
-Added Debuff res which gives you resistance against any and all debuff effects, like attack down or defence down. The addition of this does not implode any mods, it just defaults to 0.
-Amber now sells a Resilience Rune and Stainless Silver Ring to help ward off Debuffs. Jora and Harpies can now also drop the item's respectively.
-Gave multiple enemies varying amounts of debuff res, in some cases negative debuff res.
-Resistance Training perks now also give you 5% res against all status effects.
-Perk based sensitivity gains are now taken into account when spending points on your sensitivities.
-Analyze now checks Holy sensitivity. Analyze now also informs you of the status effects the monster resists or is weak against.
Art
-New forest background with very special thanks to Applehead for supplying it! There's also a night version that's used in Trisha's event now.
-Added a waifu bubble on the main menu for Nara, and I remembered to update Mika's main menu waifu bubble.
Music
-Changed the song in the forest dungeon to a new one generously created by Stalwick, the original one has been move to the caverns music folder.
Modding
-Added IfPlayerHasStatusEffectChangeNextStatCheckDifficulty function
-Added RemovePerkQuietly function to stream line some scenes a little.
-The following perk functions have been added "Gain Energy", "Gain Arousal", "Power", "Technique", "Willpower", "Allure", "Luck", "Stun Res", "Charm Res", "Aphrodisiac Res", "Restraints Res", "Sleep Res", "Trance Res", "Paralysis Res", "Sex Sensitivity", "Ass Sensitivity", "Breasts Sensitivity", "Mouth Sensitivity", "Magic Sensitivity", "Pain Sensitivity", "Holy Sensitivity", "Unholy Sensitivity",
-"Increase Fetish" and "Decrease Fetish" as well, but instead of a number they take the name of the fetish, use multiple instances if you want it to go up more.
Fixes
-Fixed some combat actions letting the monster name tool tip pop up outside of your turn, allowing it to cover dialogue.
-Fixed defence buffs and debuffs not clearing properly in some cases after combat.
-Tuned up debuff descriptions to a bit more clear, aka decrease by 30% not -30%.
-You can now restore your fetishes and sensitivities even if you have the exact amount of money.
-Fixed a music issue in one of Kotone's scenes.
-Fixed the sensitivity point menu not popping up when you get the resistance perks.
-Slightly tweaked the player menu UI to better fit longer perk names and fit longer tool tips.
-Streamlined how perk's are given and taken away in game, so now perks with Gain Spirit and Give Sensitivity Points work outside of character creation. So removing those perks effects actually works now. Well, not sensitivity point, they'll just give -1 point. More importantly this will make it easier to keep track of what perk's are doing what behind the scenes and have less to do when removing them.
-Condensed all the existing event given perks with the above changes, meaning it will be easier for me to tweak the perks effects, add or remove effect, and remove the effects when you lose the perk. Also as mentioned before, simplifies giving multiple effects on a perk to JUST the perk instead of a bunch of permanent gains. Also lets me better track certain stats for cap-out purposes.
-Kotone's hypnosis training is down done via perks instead of a bunch of minor blips, so I HIGHLY recommend you finish it if you started it before you update to this patch. (Not the challenge or anything like that, just the initial hypno sessions) else weird shit and odd stat changes may occur, you have been warned.
-Assorted typo and editing issues.
Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.
Content
-You can now get Mika used to vaginal sex, which unlocks some new loss scenes with her, and a repeatable variant of her stockade scene when visiting.
-Ancilla now congratulates you if you have beaten Sofia's third fight, and has a small scene if you've gone through Sofia's 'extra' erotic scenes.
-You can now repeat Ancilla's cleaning events, but the repeats do not effect Ancilla's affection or your initial choices in those events. She also has one very short, new cleaning scene.
-Gave the Matango a bit of a buff in the form of some small combat events and touched up the Matango's loss scene
-Added a new trap type event to the Forest Dungeon involving the Matango, this is also in the initial run of the forest dungeon as well.
-Slightly revised and expanded the Lust Rune event, it now deals percentage arousal, and you can now willingly cause it's loss scene.
Balancing
-You now have -1 to crit reduction, meaning at 5 luck you have 0. and going below that increases you chance to be crit.
-It now only takes a minimum of 8 spirit to make Mika cum in the stockade, down from 10.
-Added Debuff res which gives you resistance against any and all debuff effects, like attack down or defence down. The addition of this does not implode any mods, it just defaults to 0.
-Amber now sells a Resilience Rune and Stainless Silver Ring to help ward off Debuffs. Jora and Harpies can now also drop the item's respectively.
-Gave multiple enemies varying amounts of debuff res, in some cases negative debuff res.
-Resistance Training perks now also give you 5% res against all status effects.
-Perk based sensitivity gains are now taken into account when spending points on your sensitivities.
-Analyze now checks Holy sensitivity. Analyze now also informs you of the status effects the monster resists or is weak against.
Art
-New forest background with very special thanks to Applehead for supplying it! There's also a night version that's used in Trisha's event now.
-Added a waifu bubble on the main menu for Nara, and I remembered to update Mika's main menu waifu bubble.
Music
-Changed the song in the forest dungeon to a new one generously created by Stalwick, the original one has been move to the caverns music folder.
Modding
-Added IfPlayerHasStatusEffectChangeNextStatCheckDifficulty function
-Added RemovePerkQuietly function to stream line some scenes a little.
-The following perk functions have been added "Gain Energy", "Gain Arousal", "Power", "Technique", "Willpower", "Allure", "Luck", "Stun Res", "Charm Res", "Aphrodisiac Res", "Restraints Res", "Sleep Res", "Trance Res", "Paralysis Res", "Sex Sensitivity", "Ass Sensitivity", "Breasts Sensitivity", "Mouth Sensitivity", "Magic Sensitivity", "Pain Sensitivity", "Holy Sensitivity", "Unholy Sensitivity",
-"Increase Fetish" and "Decrease Fetish" as well, but instead of a number they take the name of the fetish, use multiple instances if you want it to go up more.
Fixes
-Fixed some combat actions letting the monster name tool tip pop up outside of your turn, allowing it to cover dialogue.
-Fixed defence buffs and debuffs not clearing properly in some cases after combat.
-Tuned up debuff descriptions to a bit more clear, aka decrease by 30% not -30%.
-You can now restore your fetishes and sensitivities even if you have the exact amount of money.
-Fixed a music issue in one of Kotone's scenes.
-Fixed the sensitivity point menu not popping up when you get the resistance perks.
-Slightly tweaked the player menu UI to better fit longer perk names and fit longer tool tips.
-Streamlined how perk's are given and taken away in game, so now perks with Gain Spirit and Give Sensitivity Points work outside of character creation. So removing those perks effects actually works now. Well, not sensitivity point, they'll just give -1 point. More importantly this will make it easier to keep track of what perk's are doing what behind the scenes and have less to do when removing them.
-Condensed all the existing event given perks with the above changes, meaning it will be easier for me to tweak the perks effects, add or remove effect, and remove the effects when you lose the perk. Also as mentioned before, simplifies giving multiple effects on a perk to JUST the perk instead of a bunch of permanent gains. Also lets me better track certain stats for cap-out purposes.
-Kotone's hypnosis training is down done via perks instead of a bunch of minor blips, so I HIGHLY recommend you finish it if you started it before you update to this patch. (Not the challenge or anything like that, just the initial hypno sessions) else weird shit and odd stat changes may occur, you have been warned.
-Assorted typo and editing issues.
Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.
Tuesday, 6 August 2019
v20.4d change log
Balancing
-Crit Chance is now reduced by Target's Crit Reduction, which is equal to 0.2 of their luck, plus any perks. When this occurs, a 'Passion Endured' pops up infomring you it occured.
-Added the Enduring Body perk.
-Sense Weakness now only buff crit chance. Due to this be 100% sure to load in town or shit will crash. Also be sure to move around first, don't open you menu right away.
Fixes
-Enemies without images now are actually positioned correctly. Last patch I fixed it, then unfixed it during the other stuff I did and was a foolish fool.
-Fixed body extra layer hurtling off into oblivion in combat (Sofia needs that arm), fixed the extra and effect layer doing that as well out of combat.
Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.
Monday, 5 August 2019
v20.4c change log
Minor Tweaks
-Revised how characters are displayed on the x axis AGAIN, and now stance displays and targeting are properly centred on the characters.
-Shifted layering around for multi character displays, so the first character is always in front of the others.
-Clicking the spirit tracker will now progress text instead of making nothing happen.
-During your turn you can now hover over enemies with images to check their name. (may add other features to this tool tip in the future.)
Fixes
-Mizuko no longer breaks space and time by having Himika instantly defeat you, when using her kiss moves.
-Fixed Enemies with no art hurtling themselves to the side of the screen. (oops)
-Fixed one of Mika's combat event lines breaking the reversal.
-Fixed Mika's anal victory scene jumping to a loss scene.
Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.
Sunday, 4 August 2019
v20.4b change log
Minor Tweaks
-Changed how xAlignment is done for enemies so it's easier to adjust them.
-Slightly shifted the position of Kunoichi trainees to better center them due to their tails.
-Scooted 2 enemy sized encounters further apart.
-Made it more consistent with how NPCs are shunted over to the side in town so they aren't all over the place.
Fixes
-Fixed some expressions not displaying correctly and instead displaying text or crashing the game.
-Fixed the victory events for Mika not playing quite right at the start.
-Fixed a game crash when selling items.
-Suckle is now usable if you are in Blowjob or titfuck stances, but not on the person using them on you.
-Fixed Shizu's clones ending the fight if you beat them.
-Fixed anti butt pop up in a mika conversation.
-Assorted typo and edits.
Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.
Saturday, 3 August 2019
v20.4a Change Log
Art
-Added Shizu's art by Jiffic
-Added Kunoichi Trainee art by Applehead
Modding
-Added a new image layer, ExpressionOverlays, which swap images in tandem with the expressions without any extra input, ActivateExpressionOverlay and DeactivateExpressionOverlay are used to turn them on and off on a per character basis. Shizu is the reason this exists.
Fixes
-Fixed a bug with Mika's bet option looping around.
-You can no longer bet with mika even if you don't have the money to do so.
-Fixed a music related crash when entering the final boss room for the temple.
-Fixed an encounter break that would occur the first time you make Mika cum while she's in the stockade.
-Fixed a bug in Mika's room that would cause you to jump to combat if you asked about a thing you learned from Sofia.
-Getting sent back to Mika's sex menu no longer plays a line of dialogue.
-After one of her intros Mika will now stop blushing.
-Fixed Mika hostility from vaginal sex carrying over if you had a friendly chat about you clearing the dungeon.
-The 'increaseNextStatCheck' functions now properly reset after a stat check so it doesn't stack into infinity.
-Mika's sex life convo now changes based on relationship progress.
-Fixed issue where talking to mika in the stockade room could start combat instead.
-You can no longer sell more items of a type than you have and accidentally deleting key items, Ex: you're selling 6, you have 10, but then you can still hit sell 6 again. You can't do that now, it sets itself to the remaining number if it was greater than it. Also added a clause to item use functions so it can't potentially grab random things when trying to use a specific item.
-Fixed a potential crash when loading a save in an event.
-Assorted typo fixes.
Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.
-Added Shizu's art by Jiffic
-Added Kunoichi Trainee art by Applehead
Modding
-Added a new image layer, ExpressionOverlays, which swap images in tandem with the expressions without any extra input, ActivateExpressionOverlay and DeactivateExpressionOverlay are used to turn them on and off on a per character basis. Shizu is the reason this exists.
Fixes
-Fixed a bug with Mika's bet option looping around.
-You can no longer bet with mika even if you don't have the money to do so.
-Fixed a music related crash when entering the final boss room for the temple.
-Fixed an encounter break that would occur the first time you make Mika cum while she's in the stockade.
-Fixed a bug in Mika's room that would cause you to jump to combat if you asked about a thing you learned from Sofia.
-Getting sent back to Mika's sex menu no longer plays a line of dialogue.
-After one of her intros Mika will now stop blushing.
-Fixed Mika hostility from vaginal sex carrying over if you had a friendly chat about you clearing the dungeon.
-The 'increaseNextStatCheck' functions now properly reset after a stat check so it doesn't stack into infinity.
-Mika's sex life convo now changes based on relationship progress.
-Fixed issue where talking to mika in the stockade room could start combat instead.
-You can no longer sell more items of a type than you have and accidentally deleting key items, Ex: you're selling 6, you have 10, but then you can still hit sell 6 again. You can't do that now, it sets itself to the remaining number if it was greater than it. Also added a clause to item use functions so it can't potentially grab random things when trying to use a specific item.
-Fixed a potential crash when loading a save in an event.
-Assorted typo fixes.
Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.
Wednesday, 31 July 2019
v20.4 change log
Content
-Updated all of Mika's original erotic scenes. Both in and out of combat.
-Added combat events to Mika's fight and new loss and victory scenes.
-Can unlock more events with her out of combat after winning/losing certain ways. Requires you to have beaten the forest dungeon and to have freed her, won't count if you did that one before.
-Extra special thank you to WilliamTheShatner for helping look over some of the content to help pre-emptively flesh it out.
-Note you can't actually get her used to vaginal sex yet.
-Also one of Mika's event scenes doesn't really make sense if you head back immediately at the moment. Because in game time isn't really an actual thing.
Balancing
-Tweaked Nara's dance scaling so they don't boost her as high, and her tech boosting dance now scales with tech instead of allure so it doesn't reach bonkers levels.
-Sofia's Mesmerizing Makeout is not a bit more lenient to people with max Kissing Fetishes. Her Enslaving Embrace move will also no longer make you blow your load if you dodge it.
-You can no longer roll a 0 on a stat check.
-Sofia's third fight has had it's max arousal lowered by 250
Art
-Remembered to turn on one of the shading layers for mika's body, not sure how I managed to turn it off in the first place.
Modding
-Added swapLineIf Options for stats,
"Power", "4", "Line",
"Power", "0", "Line"
-Added swaplineIf options for Arousal, MaxArousal, Energy, and MaxEnergy
"Arousal", "4", "Line"
-Added these following combat functions: ChangeNextStatCheckDifficulty, VirilityEqualsOrGreaterChangeNextStatCheckDifficulty, ProgressEqualsOrGreaterChangeNextStatCheckDifficulty, GetAnEventsProgressThenIfEqualsOrGreaterChangeNextStatCheckDifficulty, IfChoiceChangeNextStatCheckDifficulty, GetEventAndIfChoiceChangeNextStatCheckDifficulty, IfHasFetishChangeNextStatCheckDifficulty, IfFetishLevelEqualOrGreaterChangeNextStatCheckDifficulty, check the mod manual for more details.
Fixes
-Getting Kaia's perk now properly gives your dick sensitivity.
-Sensitivity caps now take into account by temporary sensitivities and equipment.
-Sensitivity caps now update if I change them, also tweaked them a bit, notably cock sensitivity now maxes at 75%, up from 60% (note that this is a nerf).
-Quick witted no longer takes the loving perk to get, and the description properly tells you it gives 15 initiative.
-Himika no longer instantly stun locks you forever at max trance if she's riding you.
-The Tactical Defeat perk and Adventurer's Bookmark item now work correctly again.
-You can now actually beat that Sofia's third with Demon Layer, for real this time.
-Fixed a crash when kissing Feng.
-Fixed a bug that made talking to Lilian after getting a game over from some encounters in exploration to cause you to resume you exploration.
-Fixed text display issues when VFX were turned off.
-Fixed game displaying the player getting aroused when it's the monster getting aroused in combat events. Notably Feng.
-Fixed a bug where Sofia would use the wrong status check for command masturbate, leaving her face on the screen and potential causing other weird issues.
-Assorted typo and grammar fixes.
Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.
Tuesday, 2 July 2019
v20.3b change log
Changes
-Game no longer tells you when you're
able to act due to paralysis, and just lets you act, only displaying
a msg when you are stunned.
-Lucky pocket watch now boosts your
luck by 24, up from 13.
-Made the Sofia fight easier and more
fun by adding more down time to the fight, readability to her
upcoming move, and giving Sofia some hubris. Hopefully she's not too
hard or easy now.
-Sofia's spiral attacks now jump to the
menu on orgasm instead of immediately hitting you again.
Modding
-All calls of ' You gain {finalDamage}
arousal.' have been replaced with {damageToPlayer}, so crit and
weakness text is displayed. {damageToEnemy} for enemy version.
-Added StoreCurrentBGM and
PlayStoredBGM functions.
-BodyExtras and BodyParts in image
layers can now be turned off, but always start on.
Art
-The manticore now has art by
Applehead.
Fixes
-Temp fetish gains are now calculated
so they can't ever take you above 10 fetish, but wont lower you to 10
fetish.
-Sofia's last 'secret' scene no longer
repeats itself and will let you pick which of the scenes to re-play,
after you go through the last scene one more time.
-Fixed a crash in Sofia's kissing
combat event.
-Fixed an event break in sofia's
barrage skill.
-Fixed an assortment of visual glitches
in Sofia's fight.
Save Integrity: Good, probably.
Make sure to load your old save in town!
Mod Integrity: Goodish.
-Reminder to manually update your save in options while in town, if
you want to use an old save when you add mods.
Sunday, 30 June 2019
v20.3a change log
Balancing
-Sofia's willpower debuffs no longer
scale with her stats, they were not supposed to! So they are far less
infinitely horrible to get. Still bad tho.
-Lowered Third fight Sofia's stats a
little, lowered her hp by 250, her willpower debuffs are nerfed a
bit, and many of her stat checks were lowered by 5. A few by 10.
Modding
-Added MonsterOrgasm function works the
same as PlayerOrgasm.
Android
-Tuned up the ui a little, scroll bars
are even bigger now.
Fixes
-multiple typo and grammar fixes
-Fixed a crash related to ass boosting
perks
-Fixed assorted function calls in
Sofia's combat event that would display text.
-Fixed some other incorrect calls in
Sofia's third fight.
-Trying to shove away Sofia now
actually uses power
-Defend tool tip now properly displays
it's skill check bonuses as it gets weaker.
-Using teleport to escape Sofia's
grapple will now end the hypno-spiral visual effect.
-Sofia now properly reacts to demon
layer in her third fight before she's hit with it.
-Restraint resistance now actually
works, for everyone.
-A potential crash on loading a save on
a menu should be fixed.
Save Integrity: Good, probably.
Make sure to load your old save in town!
Mod Integrity: Goodish.
-Reminder to manually update your save in options while in town, if
you want to use an old save when you add mods.
Saturday, 29 June 2019
Alpha v20.3 change log
New Content
-Sofia’s Third fight has been added to the game. I am not
sure if it is too hard or too easy. Have fun.
-After beating that fight you unlock new conversations with
her.
-Sofia now has a ‘secret’ chain of sex scenes you can unlock
outside of combat when you enter her room. Requires an item. Don’t need to beat
her to activate it.
-Added the Pleasure for Pleasure perk.
Game Balancing
-Increased Moxie's duration by 1 turn.
-Decreased Magic Touch's and Sensitize duration's by 1 turn.
-Lowered Numb Self's base defence boost to 20% from 30%.
-Lowered Sensitize's defence decrease to 30% from 40%.
-Ninja Art: Pressure Points defence decrease nerfed from 40%
to 30%, and can be resisted by Power if you're lucky.
-lowered sense weaknesses base luck boost by 5.
-Increased Sofia's second fight's max arousal by 200.
-Increased the fetish requirements for autofailing Sofia's
dream attacks second half’s to 10, up from 6.
-Doubled the value of panaceas. (500-> 1000)
-Recoil arousal dealt is now increased by damage boost perks
for that type of skill, eg sex master increases it by 10 if it's sex related.
-Mysterious Allure and Alluring now also increase your
allure based recoil arousal dealt to attackers by 25% each.
-Buff/debuff skills now refresh their duration if applied
again and display their move text instead of the effect not working.
QoL
-The game now automatically updates your save when moving in
town when a new file is added, aka mods. You still need to load in town to
safely transfer your save over.
-Condensed all level up messages into a single message.
Including multi-leveling.
SFX
-A few new sounds were added to the files.
-Added music calls to ancilla's new content because I forgot
to do it in her update.
Modding
-Allure Recoil Boost perk type added.
- IfHasItem, IfDoesntHaveItem and the menu option RequiresItem, now
also check the player's currently equipped items.
-Added IfHasItemEquipped function and RequiresItemEquipped
menu check options.
-Added VirilityEqualsOrGreater function
to jump to scenes.
-Added IfPlayerHasStances function, must be ended with
EndStances before calling the scene to jump to.
-GetAnEventsProgressThenIfEqualsOrLess,
EventsProgressEqualsOtherEventsProgress,
EventsProgressEqualsOrGreaterThanOtherEventsProgress,
IfEventsProgressEqualsOrLessThanOtherEventsProgress, scene jump functions added,
for super specific uses.
-PlayHypnoSpiral and EndHypnoSpiral VFX functions have been
added.
-Added "PlayImagePulseLoopingList",
"PlayImagePulseLoopingList2", "PlayImagePulseLoopingRandom", Vfx functions, check the mod manual for more
information.
"PlayCustomBarrage", "2.0",
"0.9",
"screenKissAwkSofia.png", "screenKissAwkSofia2.png",
"screenKissAwkSofia3.png", "screenKissAwkSofia4.png",
"screenKissAwkSofia5.png",
"loopEnd",
Fixes
-Entering into Sofia's room now displays the correct
background.
-Pussy teaser and Ass Handler now properly boost related penetrative
moves by 5 percent. (the pen boost for these was not working correctly.)
-Feng's flying leg lock temptation with sex fetish when
failed actually has her move hit you instead of taking you to the normal menu.
-Fixed a crash when changing expressions in an event outside
of combat if it was meant for combat.
-Jora's expressions now properly change if you lose to her
post questing.
-Sofia's room music starts again after you beat her instead
of the dungeon's music.
-Sofia now actually has her anal orgasm lines.
-Fixed ejaculation audio calls in Sofia's monster file.
-Nara now uses her proper art when you meet her the first
time and is called Dancer.
-Shizu and her clones do more when one of them starts a bj
stance instead of standing around posing. By which I mean erotic mist.
-Tuned up and fixed the loss/victory scene selector. Should
no longer get the wrong scenes.
-Slightly tweaked the kunoichi trainee win scenes to accommodate
for this.
- IfPlayerHasStance now checks penetration (sex/anal)
Save Integrity: Good, probably. Make sure
to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update
your save in options while in town, if you want to use an old save when you add
mods.
Wednesday, 29 May 2019
v20.2b change log
Fixes
-Fixed the super caress damage. (oops)
-Spaced out Jora and the Harpy during her final quest step, so you can actually see Jora's face.
-Fixed the character spacing and expressions in Sofia's dream threesome scene.
-Mods should no longer lose progress.
-A few typos here and there have been fixed.
Save Integrity: Good, probably. Make sure to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update your save in options while in town, if you want to use an old save when you add mods.
Sunday, 26 May 2019
v20.2a change log
v20.2a change log
Art
-Nara now has art by Nickbeja.
Fixes
-Fixed a name display
issue in Ancilla's events when it was supposed to display ???, and when the imp
is sometimes referred to as a blue slime.
-Fixed a crash in combat from the buff/debuff changes that
reported canGetBuff not being assigned yet.
-Fixed an issue with music looping in combat when the song
starts partway in.
-Fixed Ancilla's relaxation services looping back to the
service menu instead of the area menu.
-The 20 allure option in one of Ancilla's cleaning events,
now actually requires 20 allure.
-Fixed an option her cleaning events throwing you back to
town.
-Fixed a line display issue with Shizu's bowing the mountain
menu.
-Added a new short conversation to Lillian about her good
luck charm, if you somehow manage to lose it, she will give you a new one with
this convo as well. Let me know if anyone figures out how this can occur in the
first place.
-Redid how defeating Sofia the first time you meet here
(pre-allure sigil) plays out to avoid bugs and stuff.
-Fixed an issue that allowed the initial run of the forest
dungeon to be repeatable?
-Fixed an issue with how the clouds were displaying on the
world map.
-Fixed a crash related to putting enemies to sleep.
-Fixed a crash related to luck or allure stat check rolls.
-Fixed a bug that could cause some stat effecting skills to
permanently lower your stats.
-Sofia no longer uses her counter attacks when stunned or
restrained.
-Fixed an assortment of typos and grammar errors with
special thanks to those in the discord server.
Save Integrity: Good, probably. Make sure
to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update
your save in options while in town, if you want to use an old save when you add
mods.
Thursday, 23 May 2019
v20.2 change log
Content
-Ancilla content update. Conversations, events, and lewds.
-Tweaked Ancilla's fight with combat events. Also updated
her normal skills a little and gave her a few extras for variety and touched
the player orgasm scenes and loss scenes with her. She also no longer kisses
you as an attack in combat.
-Entering Forest Dungeon will repeat the Ancilla greeting if
you've done it already due to a tweak in how progress is tracked there.
-Amber now sells a new piece of equipment for dealing with aphrodisiacs,
restraints, and sleep respectively! Available no matter how far you are into
the game.
QoL Changes
-Added holy skills section just for demon layer.
-Moved the shop/skill learning return button down more.
-You can now manually sort your skills in the player menu.
-Moved crit chance and crit damage to the stats pane in the
menu, scroll down. Virility is still in the same spot.
-You can now view your evade and accuracy in the character
menu screen.
-You flat and percentage damage allure bonuses to all skills
and other previously hidden stats can now be viewed in the player screen as
well.
-Added tooltips to status effects! Just hover your mouse
over the icon! You can even look at ones effecting the enemy!
Balancing
-Multiple Buffs and Debuffs of the same type can now be
applied to the player or enemies, aka buffs/debuffs no longer overwrite each
other. But the same skill can't apply multiple instances of itself on the same
target. This may do some things to game balance for both the player and some
enemies, so let me know how it goes.
-Defending now gives
you a +5/+3/+1 bonus to will, power, and tech stat checks in combat. Depends on
consecutive uses like the damage reduction.
-The swift perk now also increases your initive by 5.
-Fixed allure's damage percentage boost from perks. If you
had the perks, you will be dealing about 5% more damage.
-If you somehow have 0 or less max arousal, your max arousal
is set to 1 until you manage to get above your max arousal deficit. Aka your hp
can keep getting lower, but will stay at 1, it will just become more difficult
to get it back up again. Same all goes for energy.
-Evade/Accuracy equation has been changed, in stance evade
is now based on power and tech instead of out of stances tech and luck, it's
also a bit more reliable, most notably Defending increases evade much more
effectively than it used to. Reminder evade is separate from status effect
chances.
-Invigorate now heals a base line 50 energy from 25, but can
not be used out of combat. It's required stat to learn has been increased.
-Meditates base energy heal is up to 20 from 15, but can no
longer be used out of combat and scales slower with it's related stat than
Invigorate. It's required stat to learn has been lowered.
-All skills that heal energy now also get increased based on
your max energy, scaling with base skill power. At 100 energy invigorate heals
75, while meditate heals about 30.
-The arousal healing skills now scale based off of 100
instead of 150, the new base hp vs the old. So your healing skills will now be
scaling up faster.
-Skills that cost arousal now scale up with your maximum
arousal, still gets more cost efficient as your max arousal goes up. I'm not referring
to recoil damage.
-Made sleep harder to wake up from normally.
-Anaph runes now reduce aphrodisiac damage taken by 5%, but
their resistance bonus has been reduced to 10% from 15%.
-Kaia's mate bonded perk now also reduces aphrodisiac damage
taken by 10%.
-The Aphrodisiac Tolerant perk now also reduces aphrodisiac
damage by 5%.
-Unbound Rune now only gives 10% resistance to restraints instead
of 15%, but now increases your ability to get out of restraints by 10%.
-Insomnia runes now give you a 10% increase in your ability
to wake up from sleep! Note that this probably won't save you from Sofia.
Art
-A full map has been added to the game.
-The minotaur enemy now has art by Applehead.
Modding
-StatusEffectScaling can now be applied to healing skills to
lower or increase how much they scale with that stat.
-Added Aphrodisiac Amp perk (lower
nerfs damage), Initiative Bonus, and Sleep Amp (higher increase chance to wake
up) perk types
-The statusText field is now used for buff and debuff skills
as a source tracker.
-Added these (ScalesWithStatusEffect, FlatDamageSF-FlatScaling,
FlatDamageSF-PercentScaling, TotalDamageSF-PercentScaling) optional fields to
skills, so you can scale damage up with a status effect! Note
that defending, restraint, charm, and stun are on a on/off basis, so 0/1 bonus.
All others scale based on potency. Aphrodisiac can scale terrifyingly with this
so be careful. Paralysis caps at 10 potency (so 10*scale at max), trance 'caps'
at 10, but the potency can go past 10 to represent how deep the target is, so
be careful here. Does not work with stat buff/debuff because that isn't the
point and kind of weird.
-If you use it, make sure to set the other scaling’s to 0
even if you don't use them, or it will crash the game.
Android
-Increased scroll bar size a little.
-Increased size of quick menu and swapped out the useless
back button for the history button. Also moved it to the top of the screen like
in the pc ver.
Fixes
-Fixed a check in the
manticore event that would go to the wrong check when you had the Escape artist
perk.
-Fixed consico powder not working out of combat.
-Sofia now uses her sleeping expression after falling asleep
from the sleep effect, but it's after the effect line plays so it may look a
bit off?
-Fixed Feng grabbing skills she shouldn't have, and will not
properly use her third leg grind skill.
-Fixed Carmilla always freaking out when you see her again
after fighting her.
-Fixed Kotone's dialogue for the Will Trials and Incense
grabbing the post challenge dialogue if you were only done her hypnosis
completely.
-Fixed an issue related to music that could cause a crash
when entering combat.
-The sound effect loop in Sofia's feet temptation now
properly ends.
-Fixed the game telling you an aphrodisiac wore off even if
you didn't have one if you had a perk that lowered aphrodisiac every turn.
-Stun no longer ensures the next move will also stun. Oops.
-The fancy scrollbar now works again with the mouse wheel.
-Added some checks to make sure stats checks can't divide by
zero if your stats get lowered. Also the luck bonus roll can now be negative if
your luck is negative.
-An assortment of typo and grammar fixes with special thanks
to the people in the discord channel.
-Healing out of combat with skills now uses the proper
equation.
-Fixed max feet fetish sending you to the final ass
temptation scene with Sofia when doing the feet temptation.
Save Integrity: Good, probably. Make sure
to load your old save in town!
Mod Integrity: Goodish. -Reminder to manually update
your save in options while in town, if you want to use an old save when you add
mods.
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