Sunday, 8 May 2022

v24.c Change Log


**Remember to load your save from the town square.**


**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**Fixes**


* Fixed an issue where 'EnterArea' events in town going to events outside of town would jump back to in town, breaking the event sequence. Notably Venefica's final event chain.


Saturday, 7 May 2022

v24.b Change Log


**Remember to load your save from the town square.**

**Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.**


**QoL/Balancing**


* Analyze now displays a monster's energy given sleep effects it and Ushris' whole thing. Also I mildly reorganized how it displays stats to be cleaner.

* Added a bit to Ceris' floor clear scene to clarify you don't need to do the entire labyrinth top to bottom in a single go and can just head back to town.

* Increased player general vision to 5 on floor 3 and 4. (The dark tunnels are still bad.)

* Floor 3s part 2 now increases the hound's levels by 10 instead of 15.

* Increased the rate at which Beris charges up her super attack per turn.

* Iabel is now marked as level 60 to better mark how dangerous she can be.


**Editing/Typos**


* Buncha big editys and a new smol scene option in the labyrinth intro. By Valentin Cognito.


**Fixes**


* Fixed Ushris' chair combat event breaking if you passed it

* Fixed Iabel's assjob temptation being able to jump over to an entirely different combat event.

* Fixed the player being unable to return to floor 3 of the labyrinth from floor 1 or 2. For realz this time.

* Fixed a number of issues with CallNextSceneJumpThenReturn. This could cause a bunch of weird event breaks, such as Beris not getting powered up, and Venefica's questline imploding.

* Fixed another issue where Mika's butt vfx could stay on screen after escaping.

* The Tiny Fungal Lantern item now can be bought from Amber's store.

* The renpy accessibilty menu is now opened with Shift+A instead of just A to prevent issues with it popping up in grid map segments.

* Should also have fixed how called+nested scenes are handled in gridmaps so returning afterwards doesn't break reality.

* Fixed Vili's victory call mysteriously going missing which meant you needed to fight her remaining phantasms.

* Fixed the detector box for the enemy name tooptip being off high up.

* The DefeatMonster and RemoveMonster functions now properly call the restraintOnLoss skill stuff, which was why in some cases beating some enemies in multi enemy fights wouldn't give you pin back.

* Fixed blue slimes slimy insertion skill not displaying her CG.

* Ushris' stand up with no tea being drank scene thing no longer plays if she simply gave you a refill.

* Fixed multiple issues with the purple heart trap on floor 4 that stopped it from flowing properly.

* Ceris' hellish surge technique check now actually goes against you tech instead of power.

* Fixed the MonsterArrived call not working with additions or multiple monsters at the start of combat.

Saturday, 30 April 2022

v24.a Change Log

**Remember to load your save from the town square.**



**QoL/Balancing**


* Added an extra hint to floor three at the halfway point.



**Fixes**


* The games Renpy version has been updated, which should fix a number of visual bugs. Or maybe broke more things.

* Fixed a display issue with moving around the gridmap and spaces happening constantly.

* Fixed a player orgasm line being borked in Ushris' green tile trap.

* Fixed one of Beris' combat events using Tech Instead of Int for its check when it says int.

* Fixed Iabel's Golden Heart tile being able to leave you with 0 spirit.

* Fixed an issue where talking to Beris would cause her floor to be registered as not beaten, making floor 3 unavailable even if you had beaten it. (You need to beat Beris' floor again if you already have encountered this issue.)

* Fixed some event breaks with Iabel's Conquering Advance.

* Fixed floor 3 not telling you when you got all the keys.

* Fixed stance and status effect displays for large enemy groups.

* Fixed an issue where end of combat event calls relating to pin could cause a very subtle, but major event break. Leading to weird church scenes and non-existent fights. For this fix to work, you need to leave the labyrinth if you're in it. 

Friday, 29 April 2022

v24 Change Log


Remember to load your save from the town square.

Content

  • The Labyrinth location is now here! Finally! Bringing 3 new characters (Beris' sisters) with content related to the new Labyrinth location.
  • One of Ushris' extra trap scenes was written by Valentin Cognito.
  • Added a Kunoichi Trainee scene to the brothel written by Oluap. Requires clearing the Will-Power Temple.
  • Added a Glory Hole scene for Mara written by Oluap. Requires you to have fully progressed her relationship to trigger.

Balancing

  • Carrying Fuck: Decreased the recoil on Carrying Fuck from 50% to 40%. Decreased energy cost from 25 to 20. Decreased base damage from 80 to 75. Carrying fuck now has a chance to apply a debuff to the opponent's willpower stat.
  • The Circlet of Seduction, Lovers' Rune, and Heart Rune are now available after beating the Allure dungeon, rather than reaching the temple check point.
  • Cloak of Shadows is now valued at 5k Eros, up from 2500.
  • Lion's Amulet now increases your power by 15, up from 10, and now also gives 50 energy.
  • Blessed Cock Ring now increases the arousal dealt to your dick by 100%, up from 75%.
  • Added 9 new accessories and 2 new runes that are available once you have cleared the caverns.

Art

  • The world map now has new art! By Jiffic.
  • Aiko has a new cg for when she pulls you into her kimono. By ADOPOLICH.
  • Aiko has VFX applied to many of her scenes. By Epickark.
  • Vili now has a titfuck cg. By Otani.
  • Vili's titfuck cg and related vfx have been applied to the game. By Epickark. Keep in mind that it doesn't apply to any of her 'harem' type scenes.
  • Mika now has a butt CG by Applehead.
  • Mika's new cg is applied to her scenes. By Epickark.
  • Blue Slime now has a sex CG by Nick Beja.
  • Blue Slime's new cg is applied to her scenes. By Epickark.
  • Imps now have new art by Otani.
  • New imp art implemented by Valentin Cognito.

QoL

  • Perks given by items are no longer visible in your perk list to declutter the perk list, as this info is in the item itself. If you notice any information missing due to this change, please let me know.
  • Restructured a portion of Elly's Healing Circle Amplification scene to allow for more proper player consent, and more importantly, make Elly not come off as an incompetent weirdo for the sake of humor.

Modding and Systems

  • The S key no longer takes screen shots in order to allow for wasd support in gridmaps. (Alt S should still take screenshots though.)
  • Lots of functionality and stuffs for the new gridmap function. (Check the modding docs, there's too much junk to record and explain here.)
  • Three types of movement for grid mode: arrow keys and enter, clicking on the map directly, and a keypad on the side.
  • Added IfRanAway jump function for post fights. Kind of thought I already had something for this tbh.
  • Added LevelUpMonster function, which either uses a number, MatchPlayer, GoUpByProgress or GoUpByProgressFromOtherEvent.
  • Reorganized a number of file folders so they're easier to go through when checking stuff.
  • Added MajorHazeToBlackOut VFX option.
  • Added OpponentRunChance perk type to alter the player's run chance via an enemy.
  • The perk tag: 'NonPen SeductionBoost' is now properly 'NonPenSeductionBoost'. Please update your modded perks if you used this.
  • NonPenSeductionBoost is now listed in the list of perk types for modders.
  • Added ChangeMonsterEnergy function.
  • Added IfMonsterEnergyGone function.
  • Added IfPlayerHasStatusEffectWithPotencyEqualOrGreater as an option to StatCheck as a difficulty mod.
  • Added RemovablePersistantEffect to perk types.

Fixes

  • Continuing to nap with the imps will make time continue to move forward instead of leaving it the same.
  • Added music calls to Belle's milking scenes.
  • Fixed a minor display issue when defeating 2 kunoichi trainees.
  • Fixed some issues with how characters' Y position is determined in groups. Let me know if anyone ended up in the ceiling again.
  • Skills that require a status effect will now fail if they are selected to be used, then the enemy removes the status effect before your turn comes around somehow (such as a restraint).
  • Mika's scene where you beat her in sex stance now properly clears your arousal with an orgasm with no spirit loss.
  • Made a minor line change for when you run into Himika at the bar after you've met her and haven't done the bar scene yet.
  • If you interrupt the Ghosts' team attacks somehow, their AI no longer breaks.
  • Did a band-aid fix for now on mod-created fetishes so they show up in the player's list, and also won't crash the game. Will later allow for proper full descriptions based on progress. (Addictions are still fine though.)
  • Fixed being able to use demon layer or holy headpat on Sofia in phase 3 pt 2 of her fights while restrained.
  • The Kunoichi Trainee Dream now requires you to have the will-power temple beaten (as well as a foot fetish), rather than play whenever.
  • Amy's angry fight progress now properly resets if you fight her again.
  • Fixed rare instances where Shizu could get her counter move in her temple fight and totally break the fight.
  • Fixed the Wandering Oni event having the ability to have the sister it has you fight at full power.
  • Assorted typo and editing fixes.

Wednesday, 11 August 2021

V23.9e Change Log

Remember to load your save from the town square.

Fixes

  • Using the leg sweep reversal on Feng and beating her like this now properly registers that you cum and sets your arousal to 0.
  • Getting Belle's brothel scene at work no longer makes you skip sleeping.
  • Shortened the filename of ChocolateMarshmallowTemptation.json to ChocoMallowTempt.json to prevent it from causing a crash if the game was nested in a buncha folders and stuff. Be sure to make a fresh install or delete the original ChocolateMarshmallowTemptation.json file if you are having this crash.
  • Venefica will now actually use her Marshmallowy Love skill when in sex and breast smother stances.
  • If Feng would orgasm the same time she would power herself up at low hp, she no longer does the scene powering up and instead just orgasms.
  • If you ask Cathy about having sexy, Heather will no longer be stuck looking worried during any lewd scenes with Cathy afterwards.
  • Fixed an event break in Venefica's Umbral Mania skill.
  • Fixed Venefica's sex loss scene defaulting to her normal one if Elly was still up.
  • Assorted typo and editing fixes.

Sunday, 8 August 2021

V23.9d Hotfix Change Log

Remember to update your save in town square.

Fixes

  • The repeat perk removal scene for Stella is now actually properly linked and doesn't break the event still.
  • Fixed a crash in the unmarked chocobar scene.

Saturday, 7 August 2021

V23.9c Change Log

Remember to update your save in town square.

QoL

  • When working at the brothel, if you roll an easy shift at midnight, it will automatically make you sleep until morning, rather than having time advance to morning leaving without fully being healed.
  • Changed the background in the Venefica pet dream to be the forest so people don't get confused.
  • Added the ability to ask Elly about the special unmarked chocobar even if you had concluded Venefica's quest, allowing you to still access her reaction scene in this case.

Fixes

  • Getting 10 panacea's from lucille now works properly instead of exiting the church.
  • Added the scene for if you remove Stella's perk a second time, rather than it breaking the event.
  • Fixed an issue where if you lost to Vili's last battle you could still be considered to be in a stance in your next fight.
  • Fixed a few minor incorrect expression calls with The Tengu and Shizu.
  • Fixed ghosts not orgasming from their special group hit interactions if there was less than 3 of them.
  • Fixed fucking the Toxic Matango then fighting her not putting you into the sex stance in combat.
  • Added a failsafe to Stella's event that will fix it for older saves that somehow had the MetStella choice set to something other than "" or "MetStella" likely due to an old bug. This is what was causing people to enter into her event, then get booted out.
  • When losing to Sofia in the sex stance, you are now properly game overed instead of being casually being sent to town.
  • Imps riding you can now orgasm from recoil damage.
  • The penetration skill now properly has the Penetration skill tag and is correctly calculating damage for a skill of its type.
  • Added a failsafe to stop very specific instances where penetrative damage bonuses could double up.
  • Fixed assorted typos and editing things.

Monday, 2 August 2021

v23.9b Hotfix Change Log

**Remember to update your save in town square.** **Fixes** * Fixed the game crashing on enemy orgasm because I did a stupid.

v23.9a Change Log

Remember to update your save in town square.

Art

  • Some adjustments were made to Awakened Sofia's ass pics to allow for better framing when used in game, and the positioning of them has been changed in game to allow for a better focus on the ass.
  • The loading screen image has been updated with special thanks to Jiffic.

Fixes

  • Changing Vili's bust size when visiting no longer takes you to the talking menu afterwards.
  • Fixed a broken event call in the Mountain Climb adventure that cause you to get warped into the temple preventing the game from progressing normally.
  • Fixed Stella double charging you for her perk stuff.
  • Fixed the retroactive skill points giving you one extra. If you have said point already it won't be taken away lol.
  • Fixed Stella not showing off her boobs when she should.
  • Stella's scenes now all have proper orgasm calls.
  • Fixed talking to Stella in your room repeating the talk in room intro.
  • Fixed an issue where you could glitch out the retroactive skill points and get basically as much as you wanted.
  • Fixed 'you are no longer charmed' msg being doubled up if you cure it with an item.
  • Elena's art now properly appears when doing Jora's first quest part when she should.
  • When interacting with Stella at home you can no longer use your inventory.
  • Fixed an instance where music in Stella's event wouldn't go back from the loss music when in your room.
  • Fixed Stella acting like she'd seen your dick before even if she had not in some cases.
  • Fixed generic enemies not having 'The' before their name when climaxing and showing spirit loss.
  • Day passing check for Stella's lipstick effect now ticks that down instead of Venefica's milking pet.
  • Assorted typos and editing fixes

Saturday, 31 July 2021

V23.9 Change Log

 #V23.9 Change Log

**Remember to update your save in town square.**


**Content**

* All of Stella's original content has been gone over and revised. She is the bag mimic. In case you forgot.

* Walking past Stella is no longer always a safe option, and she has new lewd scenes.

* Revised how Stella's temptations are handled when you do pick her up. It is no longer a flat willpower requirement.

* You can take Stella with you, this only allows doing her scenes in your room at this time.

* Indulging too much in Stella's 'service' may have some 'detriments'...

* A bevvy of new content for Selena has been added, and you can now ask to remove her perk, written by Valentin Cognito.


**QoL**

* Mimics and Bag Mimic event have been split into two separate events.


**Art**

* Vili now has revised art by Otani. She now has 2 new expressions, and a nude variant.

* Vili now has 2 bust sizes you can toggle between either when you first meet her, at the start of her challenge, or in her room.

* Vili tits close up now appears in her Puff Puff Parlor event scene like it was supposed to.

* Stella (the bag mimic) now has art by ADOPOLICH.

* Sofia now has a nude ver for her laid back form. Art by Jiffic. (Not currently used.)

* Sofia now has an Ass focus shot for both of her forms which is used in some of her existing scenes.


**Balancing**

* Increased Unbridled Passion's stat requirement to 40 Allure from 20. And Lovers Pasion to 20 from 10.


**Balancing -The following changes have been done to boost early game progression by a decent measure.**

* Lowered the following perks level requirements (Level, not stats): Unbridled Passion(40->20), Ass Handler(20->10), Ass Connoisseur(40->20), Breast Lover(20->10), Breast Expert(40->20), Domineering(40->20), Expert Pacing(40->20), Expert Tongue(20->10), Intimate Lover(20->10), Pussy Lover(40->20), Pussy Pleasurer(20->10), Resistance Training 3(40->20), Resistance Training 2(20->10), Sadistic(20->10), Sensual Lover(40->20), Sex Expert(20->10), Sex Master(40->20), Spiritual Ocean(60->30), Spiritual Reserves(20->10), Spiritual Reservoirs(40->20), Steady Pacing(20->10), Unbounded(20->0)    

* You now get 1 extra perk at lvl 5, 2 at lvl 10, and 2 at lvl 20.(Retroactively given to older saves.)

* Upon Leveling up you now get 3 stat points, up from 2. (Retroactively given to older saves.)

* Giving a free respec ticket to older saves.


**Fixes**

* Fixed a new line not occurring in one of the ghost orgasm lines.

* Slightly increased history log spacing.

* Fixed typos and editing things.

* Fixed RequiresLessProgress and RequiresLessProgressFromEvent for menu option calls activating if it equaled the number given as well, instead of being less than the number given.

* Fixed RemoveStatusEffect crashing if used to specify a buff or debuff instead of a normal status effect.

* Fixed issues with InverseRequirement had with RequiresItem and RequiresItemEquipped when displaying what the item was.

* Harpies can no longer sit on your face while making out with you.

* Fixed Aiko not getting naked in her cuddle scene with bed-chan at a certain point.

* Fixed typos and editing things.


Wednesday, 30 June 2021

V23.8b Change Log

#V23.8b Change Log Remember to update your save in town square.

Modding and Systems

  • Added PlayerSpeaksSkill function. Fixed some dialogue lines with the ghosts.

Fixes

  • Minoni is no longer in the floor.
  • The Manticore addiction event now sets addiction progress back down to 50 instead of reducing it by 50, which should prevent the event from looping again if you turn her down or don't have enough affection with her and get the cure. This should fix that potentiality.
  • Fixed requires skill menu options not showing the skill required when failed.
  • Did some assorted tune ups to the menu function requirements for skills and perks.
  • Fixed multiple ghosts riding you not all being hit by your sex moves in some cases.
  • Fixed typos and editing things.

Tuesday, 29 June 2021

V23.8a Change Log

 **Remember to update your save in town square.**


**Art**

*Remembered to update the Credits section.  


**Fixes**

*Fixed Venefica's Calamity Rush skill crashing the game.

*Fixed Aiko not ending the Titfuck CG in combat when you get out of the stance if you got her to change her body type.

*Fixed "Escape" skill dialogue lines being grabbed and displayed twice.

*Fixed an issue where Aiko's titfuck cg could be slightly misaligned if you entered into her loss scene already in it.

*Fixed the harpy alternative reverse spitroast starter (facesit and sex), Harpy Double Trouble not being usable.

*You can no longer use Pinch Nipples while in the foot job stance like all other breast targeting skills.

*Fixed multiple VFX breaking again, (from another renpy update change, again.(?)), including all the ones for Sofia, Vivian, and Kotone.

*Fixed the Y position of the following characters: Camilla, Awakened Sofia, Galvi, Trisha, Kyra, Gren, Nicci, Selena, Perpetua, Matango, Mika, Jora, Nara, the succubus trio, Minoni, Feng, Kotone, Bed-Chan, Aiko, The oni twins, Kunoichi Trainees, Salarisi, Toxic Matango, Lumiren, and Amy.

*"InverseRequirement" for menu options with perks and skills should now properly display the perk or skill you need to not have.

*"HideMonsterEncounter" now properly works again. Notably it wasn't in Sofia's fight.

*Fixed the holy power option to get Panaceas not working.

*Fixed Ambers intro talk about custom sex toys repeating again if you asked about people in town.

*May have fixed some issues with backgrounds and sleeping and dreams?

*Fixed typos and editing things.


**Modding and Systems**

*ChangeImageFor is going to be depreciated and removed for a lot of reasons, (not right now you have time to move stuff over, just letting you know.) and in accordance the following characters and their content have had "ChangeImageFor" calls swapped to "ChangeImageLayer", "Expression",: Lillian, Ancilla, Imp, Matango, Mimic, Harpy, Kyra/AngryLizard gal, Blue Slime, Elf, Kyra, Lizard Gal, Nicci, Perpetua/perpLvl5.

*If you are using these characters or this system I would recommend shifting over to the proper layer system at minimum by, replacing the name of the layer in the monster file with 'Expression', ctrl-shift-f and replace |f|ChangeImageFor|/| with |f|ChangeImageLayer|/|Expression|/|, and "ChangeImageFor", with "ChangeImageLayer", "Expression",

*At this time those characters still all use the static images they used before, and just use the newer system, overtime I will slowly shift and correct these characters to be fully layered like everyone else.


Wednesday, 23 June 2021

V23.8 Change Log

 

Remember to update your save in town.

Note: This update will break all mods until those mods get updated to work with the changes made. 


Art

-Aiko now has a titfuck CG by ADOPOLICH which appears in related scenes and her fights. You can configure your character appearance in options once you load your save. Please be sure to give feedback on how you think this cg plays out in the different instances it appears in.

-Beris' art is now in game by Crescentia.

-As noted in a bunch of places below here a lot of infrastructure was added so future erotic cg will take way less time to add now that things are in place.


Balancing

-Lowered the requirements for the Sleep spell to 20 Int, down from 40. As how the effect works has changed since this was first set up.

-Panacea's via the church statue now cost 2500 to match the item cost.


QoL

-You can now buy multiples of some items at once via the church statue. 

-Status effect tool tips now always get cleared when a scene advances.

-Added the option to repeat the learning sewing scenes with Ancilla.

-Added a notificiation in temptation stat checks when you have the max bonus from stats.

-Slightly trimmed down the android build size, by about 11mb, special thanks to feltcutemightcleanlater.

-On desktop devices there is now a neat loading bar when the game starts up and is loading the games data. Special thanks to feltcutemightcleanlater.

-A small database loader tweak that should make the game load slightly faster on pc and about half a second faster on android. Special thanks to feltcutemightcleanlater.


Android

-On android status effect tool tips will appear with one tap, then stay on screen, and can be cleared either by hitting the same status effect again, or by advancing the scene.

-On android the game locations when heading out to adventure are now listed in obtained/access order, rather than alphabetical.


Modding and Systems

-Modding example files should now be properly updated, and depreciated ones should now be cleared out. Unless i missed something.

-Did some internal stuff with status effect icons to make them easier to alter or update in the future. Though this doesn't affect modders.

-Added the menu function OverrideOption for additions, which is primarily intended for use with FinalOption to remove a pre-existing scene exit and move it to the bottom when adding content to a menu. May have other niche uses.

-Color shifting for cgs has now been properly set up, using the "Player" field mentioned prior, and setting the difference between body and silhouette via "Player": "Silhouette"

-Added PlayMotionEffectLoop function. This means it will be played every line afterwards until it's told to stop, at this time it doesn't actually make the effect loop on the current screen.

-The motion effect Quake, no longer auto loops, you need to call PlayMotionEffectLoop.

-Added monster line types "UsesMovePre" and "HitWithPre" which are are done prior to  UsesMove and HitWith respectively, this is to sidestep issues with lowhp calls overriding specific effects that should play everytime a certain skill is used, and also allows you to condense combat event or VFX calls or what have you into a single line for that skill. 

-Fixed up Aiko's and Sofia's dialogue lines with "UsesMovePre" and "HitWithPre" so some of her energy and mood mechanics don't get a lil disjointed by low hp dialogue calls.

-To toggle off an image layer you can now put None, instead of "".

-Added "Kiss" to "PlayVisualEffect" options. As it's slightly different than a screen pulse.

-Added "PlayerCurrentEnergyCost" function which drains the players energy based on their currently used skill. This is for use with counters. This was used to fix the ghosts no longer making you use energy for certain skills.

-Added the "AnimateImageLayer" function which allows for simple frame by frame animation, by overriding a layer on a character. (Check the modding documentation for more details.) It currently supports up to 3 layers to be animated, I will likely add more layers. But you can have as many frames as you want.

-Added play "PlayPendulum", and "EndPendulum" vfx functions, taking a speed/length, angle, and image, "PlayPendulum", "5", "60", "pendulumTest.png". This was made as a test more than anything else. The example image in the games folder should be used as an example if you intend to use the function, as the image needs to be the same size and well centred.

-Rehauled "PlayMotionEffect" To a degree, existing uses of this in mods will need to be updated, as the existing: Bounce, SlowBounce, and Sway, have been renamed: ScreenBounce, SlowScreenBounce, and ScreenSway, respectively.

-PlayMotionEffect now has the following options: Bounce, BounceSlow, BounceFast, BounceOnce, Sway, SwaySlow, SwayFast, SwayOnce, Pump, PumpSlow, PumpFast, Ride, RideSlow, RideFast, Vibrate. Which effect characters on screen. Realign can also be called to fix any transforms that can potentially jank out.

-The original effects: ScreenBounce, SlowScreenBounce, ScreenSway, Explosion, LongExplosion, Crash, and Quake. Always effect the entire screen, including UI elements. And still work as before.

-Added "PlayMotionEffectCustom", which I recommend you just read through the modding docs file entry on it to understand. But in short it allows you to apply a customized motion effect to characters, a single character, or even a single part on a character, like their expression. 



Fixes  

-If you don't take the initial sigil of allure from Sofia, game over, then return, her room now properly changes to her background.

-Enemies will now use stunning skills even if you are immune or stunned already, as long as that skill is also an attack and not just a status effect.

-Venefica now actually uses her Calamity Rush skill when wild while in no stance, instead of only using it when you're stunned.

-Player status effect end turn calls like aphrodisiacs wearing off, should no longer be able to be 'spoken' by the monster by accident.

-Fixed Ancilla's Sleeping Thighjob Finisher skill not being used, despite the player being asleep.

-Fixed recoil damage not getting reset by HitPlayerWith, DamagePlayerFromMonster, and DamageMonsterFromMonster, functions, potentially leading to recoil damage being displayed despite there being no recoil damage.

-Fixed Tabitha's convo about her mirror breaking the event. 

-The sleepy perk for monsters now properly increases energy lost from the sleep effect instead of decreasing it, notably on Sofia. 

-The Insomnia rune and Sheepbite Ring now lower the amount of energy you lose from the sleep effect instead of increase it.

-Sleep now properly counts down its turns while in the drowsy state then wears off.

-Elly now only comments on your progress with the sigils and locations during the day. As she's not working at night and isn't thinking about it. This stops a few scene inconsistencies.

-Fixed Elly congratulating you about the store bought candy samples taking you to the raw sample menu afterwards.

-Fixed a small hiccup with FinalOption potentially leaving in duplicates of the option when used.

-Fixed a display error involving stat points gained when you level up multiple times at once, as it only ever said you gained 2, even if you gained more.

-Fixed hiding the UI on the world map showing the stand in background instead of the world map.

-One of Ancilla's sewing options is now INT instead WILL as it was supposed to be, and has also been lowered to 20 from 25.

-Fixed an issue on normal difficulty would cause you to lose 5 max arousal and energy on respec.

-Fixed a missing music change in Mika's butt worship combat event loss.

-Fixed an issue with using the image layer function: "ImageSetDontCarryOver", where it wouldn't initiate some layers and overlays when it should.

-Debuffs from the ApplyStatusEffect and ApplyStatusEffectToMonster functions now always apply, instead of having a chance to fail.

-Fixed a bug that could have ImageSetDontCarryOver keep layer information from earlier uses, meaning when it was used again it would appear on screen despite not intended to be on at the time.

-Fixed an event break letting you get infinite progress with Amy.

-Fixed the Bubble Slime's combat event not calling expression changes correctly in a spot.

-Tabitha's Mirror sex scene now clears arousal and stuff.

-Heather now takes her top off properly in her milk scene. 

-Fixed VFX images that changed mid screen from breaking due to a renpy update change.

-Fixed rematches with Feng not using the proper background.

-May have fixed an issue where the HP/Energy/Spirit display would disappear.

-Fixed unlocking the hidden glade with holy power displaying the initial messages again after purchase.

-Fixed using multiple manticore spikes on yourself in a row not functioning correctly.

-Fixed many typos and editing things.